SimulationCraft 902-01

for World of Warcraft 9.0.2.36753 Live (wow build level 36753)

Beta Release

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-10-25 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00
2020-09-20 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Monk

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-21 Manually set Periodic Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#2) base_value 2.00 0.00
2020-11-21 Manually set Direct Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#1) base_value 2.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Additional Raid Information

call_ot_wild : 9363 dps, 3438 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9363.4 9363.4 15.3 / 0.164% 968.4 / 10.3% 911.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.3 10.0 Focus 0.00% 47.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
call_ot_wild 9363
Aimed Shot 3699 (4087) 39.5% (43.6%) 48.6 6.13sec 25123 16280 Direct 242.9 (267.4) 3710 7431 4557 22.8% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.65 242.90 0.00 0.00 1.5432 0.0000 1106744.04 1580873.18 29.99% 16279.63 16279.63
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.23% 187.60 140 251 3709.54 2524 9493 3708.34 3451 3924 695830 993924 29.99%
crit 22.77% 55.30 25 86 7430.50 5048 18985 7428.78 6161 8812 410914 586949 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:48.85
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 388 4.1% 0.0 0.00sec 0 0 Direct 24.5 3837 7725 4703 22.3%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 24.53 0.00 0.00 0.0000 0.0000 115367.71 164791.23 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.74% 19.07 4 30 3836.78 2524 9493 3864.21 3060 5597 73203 104563 29.99%
crit 22.26% 5.46 0 13 7724.71 5048 18985 7709.20 0 15145 42165 60229 29.90%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 370 4.0% 112.4 2.67sec 984 434 Direct 112.2 805 1610 987 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.45 112.20 0.00 0.00 2.2668 0.0000 110704.52 158130.33 29.99% 434.30 434.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 86.87 61 114 804.71 774 970 804.53 792 822 69903 99849 29.99%
crit 22.58% 25.34 9 43 1610.33 1548 1940 1610.10 1563 1679 40802 58281 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 139 1.5% 3.7 90.80sec 11092 0 Direct 3.7 9030 18074 11127 23.3%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.72 0.00 0.00 0.0000 0.0000 41477.80 41477.80 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.72% 2.86 0 4 9030.11 8937 9474 8938.38 0 9474 25803 25803 0.00%
crit 23.28% 0.87 0 4 18074.01 17875 18947 11323.60 0 18947 15675 15675 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 21.9 13.39sec 545 0 Direct 21.9 442 885 545 23.1%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.90 21.90 0.00 0.00 0.0000 0.0000 11925.18 11925.18 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.88% 16.83 6 32 442.40 435 461 442.38 435 454 7447 7447 0.00%
crit 23.12% 5.06 0 15 884.52 871 923 878.35 0 923 4478 4478 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 82 0.9% 4.6 13.34sec 5382 4507 Direct 4.5 4227 9521 5423 22.7%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.57 4.53 0.00 0.00 1.1942 0.0000 24604.74 35145.41 29.99% 4507.19 4507.19
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 3.50 0 6 4227.36 4065 5095 4207.50 0 4807 14812 21157 29.93%
crit 22.69% 1.03 0 4 9520.88 9146 11464 6359.53 0 11464 9793 13988 20.05%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.58
  • if_expr:buff.dead_eye.down
Master Marksman 480 5.1% 307.2 0.99sec 467 0 Periodic 522.6 275 0 275 0.0% 69.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 307.24 0.00 522.60 522.60 0.0000 2.0000 143611.22 143611.22 0.00% 137.40 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 522.60 387 681 274.81 37 2271 274.81 233 325 143611 143611 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2686 28.7% 81.6 3.66sec 9846 8637 Direct 407.0 1609 3218 1974 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.60 406.98 0.00 0.00 1.1400 0.0000 803443.20 1147638.27 29.99% 8637.32 8637.32
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 314.55 237 396 1608.82 953 2090 1608.49 1498 1693 506068 722867 29.99%
crit 22.71% 92.42 63 132 3217.57 1905 4180 3217.30 2929 3447 297376 424771 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:75.45
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:6.14
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1088 11.6% 16.8 17.93sec 19376 11054 Periodic 607.2 438 875 537 22.7% 1.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.82 0.00 121.81 607.15 1.7528 0.2072 325879.56 465486.37 29.99% 11053.88 11053.88
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.31% 469.41 321 683 437.53 351 881 437.33 425 451 205388 293376 29.99%
crit 22.69% 137.74 82 227 874.72 703 1762 874.45 800 960 120492 172110 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.82
  • if_expr:buff.trick_shots.remains>=execute_time
Shadowcore Oil Blast 43 0.5% 43.4 6.87sec 298 0 Direct 43.4 243 486 298 22.5%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.40 43.40 0.00 0.00 0.0000 0.0000 12929.52 12929.52 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.50% 33.63 17 54 243.23 239 254 243.21 240 248 8181 8181 0.00%
crit 22.50% 9.76 1 22 486.44 479 508 486.40 479 508 4749 4749 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 349 3.7% 67.0 4.46sec 1562 1161 Direct 67.9 1258 2515 1541 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.97 67.88 0.00 0.00 1.3463 0.0000 104631.68 149455.89 29.99% 1160.56 1160.56
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 52.56 33 72 1257.80 1219 1529 1257.58 1233 1286 66107 94427 29.99%
crit 22.57% 15.32 3 26 2514.87 2439 3057 2513.51 2439 2621 38525 55029 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.88
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:51.36
Simple Action Stats Execute Interval
call_ot_wild
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:call_ot_wild
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 2.7 150.62sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.68 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.68
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.60sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9778 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.62
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:call_ot_wild
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:call_ot_wild
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 304.96sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 4.4 78.62sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.36 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:0.650
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:4.35

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 2.7 0.0 150.5sec 150.5sec 14.6sec 13.01% 0.00% 0.0 (0.0) 2.5

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 159.6s
  • trigger_min/max:120.0s / 159.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:13.01%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.54% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.54%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.1sec 7.66% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 10.0s

Stack Uptimes

  • double_tap_1:7.66%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.4sec 29.5sec 1.9sec 5.50% 17.77% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 224.9s
  • trigger_min/max:1.8s / 224.9s
  • trigger_pct:8.06%
  • duration_min/max:0.0s / 10.0s

Stack Uptimes

  • lock_and_load_1:5.50%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 306.5sec 306.5sec 23.2sec 11.18% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 317.6s
  • trigger_min/max:300.0s / 317.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.18%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.1 7.5 7.3sec 6.1sec 2.9sec 39.92% 84.16% 3.8 (3.8) 0.0

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.0s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.4s

Stack Uptimes

  • precise_shots_1:34.04%
  • precise_shots_2:5.87%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.1 18.7 52.8sec 12.2sec 46.3sec 94.26% 0.00% 18.7 (18.7) 5.2

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 334.0s
  • trigger_min/max:3.0s / 36.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 326.8s

Stack Uptimes

  • steady_focus_1:94.26%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 66.2 15.4 4.5sec 3.7sec 4.0sec 88.43% 100.00% 15.4 (15.4) 0.0

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.43%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 4.4 0.0 78.6sec 78.6sec 14.6sec 21.31% 0.00% 0.0 (0.0) 4.1

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:78.0s / 80.7s
  • trigger_min/max:78.0s / 80.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:21.31%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.9 1.0 7.0 63.8s 48.0s 242.7s
double_tap_rapid_fire 0.6 0.0 4.0 88.4s 55.1s 240.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.53% 0.41% 1.29% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.6870.0012.7172.6150.0007.012
Aimed Shot1.3190.0016.74213.6344.52228.401
Kill Shot3.8750.00124.86412.8600.00431.416
Trueshot0.6980.0012.7001.9730.0005.614
Rapid Fire3.1610.00121.06845.03821.94477.665

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
call_ot_wild
steady_shot Focus 67.97 659.65 21.93% 9.71 20.02 2.94%
rapid_fire Focus 121.79 121.68 4.05% 1.00 0.11 0.09%
focus_regen Focus 566.35 1949.99 64.83% 3.44 10.70 0.55%
Trueshot Focus 165.22 276.76 9.20% 1.68 1.27 0.46%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 10.05 10.27 32.1 34.3 0.4 91.7
Usage Type Count Total Avg RPE APR
call_ot_wild
aimed_shot Focus 48.6 1396.2 28.7 28.7 875.3
kill_shot Focus 4.6 45.8 10.0 10.0 537.8
multishot Focus 81.6 1631.7 20.0 20.0 492.4

Statistics & Data Analysis

Fight Length
call_ot_wild Fight Length
Count 1017
Mean 299.40
Minimum 240.06
Maximum 359.87
Spread ( max - min ) 119.81
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
call_ot_wild Damage Per Second
Count 1017
Mean 9363.45
Minimum 8583.57
Maximum 10166.10
Spread ( max - min ) 1582.53
Range [ ( max - min ) / 2 * 100% ] 8.45%
Standard Deviation 249.2633
5th Percentile 8981.58
95th Percentile 9800.72
( 95th Percentile - 5th Percentile ) 819.14
Mean Distribution
Standard Deviation 7.8162
95.00% Confidence Interval ( 9348.13 - 9378.77 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2723
0.1 Scale Factor Error with Delta=300 531
0.05 Scale Factor Error with Delta=300 2122
0.01 Scale Factor Error with Delta=300 53040
Priority Target DPS
call_ot_wild Priority Target Damage Per Second
Count 1017
Mean 3438.20
Minimum 3122.42
Maximum 3807.19
Spread ( max - min ) 684.77
Range [ ( max - min ) / 2 * 100% ] 9.96%
Standard Deviation 114.7524
5th Percentile 3256.48
95th Percentile 3636.30
( 95th Percentile - 5th Percentile ) 379.81
Mean Distribution
Standard Deviation 3.5983
95.00% Confidence Interval ( 3431.14 - 3445.25 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 43
0.1% Error 4280
0.1 Scale Factor Error with Delta=300 113
0.05 Scale Factor Error with Delta=300 450
0.01 Scale Factor Error with Delta=300 11242
DPS(e)
call_ot_wild Damage Per Second (Effective)
Count 1017
Mean 9363.45
Minimum 8583.57
Maximum 10166.10
Spread ( max - min ) 1582.53
Range [ ( max - min ) / 2 * 100% ] 8.45%
Damage
call_ot_wild Damage
Count 1017
Mean 2801319.16
Minimum 2182802.62
Maximum 3502184.66
Spread ( max - min ) 1319382.03
Range [ ( max - min ) / 2 * 100% ] 23.55%
DTPS
call_ot_wild Damage Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
call_ot_wild Healing Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
call_ot_wild Healing Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
call_ot_wild Heal
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
call_ot_wild Healing Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
call_ot_wild Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
call_ot_wildTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
call_ot_wild Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.68 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.88 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.62 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 4.35 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 48.85 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.82 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 75.45 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.58 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 6.14 multishot,if=focus>cost+action.aimed_shot.cost
N 51.36 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKNINFKIKJKIKNIKNFMNMIKNNNKMIKJKNNIKNIGKNKIKNFJKIKNNKIKNNNHIKINKJKIK9NFIKINKJKNFIKNGNKIKNFJKIKNNKMNIKNNMNJKIKNFMIKNNHDMIKJKIKNFIGKIKJKNF9IKNNKIKNNKIKINKJKNFIKNNKMIKNNJKNIKGNFKHIKJKIKNFIKIKIKJKLNFIKNILNKN9FJKIKLNNKIKNNGIKJKLNDEIKNFNKLIKHNJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask call_ot_wild 100.0/100: 100% focus
Pre precombat 1 augmentation call_ot_wild 100.0/100: 100% focus
Pre precombat 2 food call_ot_wild 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.482 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.482 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.482 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.482 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.398 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.312 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.226 trickshots I aimed_shot Fluffy_Pillow 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.141 trickshots K multishot Fluffy_Pillow 34.5/100: 34% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.055 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.407 trickshots K multishot Fluffy_Pillow 55.5/100: 55% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.323 trickshots I aimed_shot Fluffy_Pillow 46.8/100: 47% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.238 trickshots K multishot Fluffy_Pillow 23.1/100: 23% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.155 trickshots N steady_shot Fluffy_Pillow 14.4/100: 14% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.221 trickshots I aimed_shot Fluffy_Pillow 42.5/100: 43% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.136 trickshots N steady_shot Fluffy_Pillow 18.8/100: 19% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.204 trickshots F steady_shot Fluffy_Pillow 47.0/100: 47% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.272 trickshots K multishot Fluffy_Pillow 75.2/100: 75% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.187 trickshots I aimed_shot Fluffy_Pillow 66.5/100: 66% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.102 trickshots K multishot Fluffy_Pillow 42.8/100: 43% focus bloodlust, blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.018 trickshots J rapid_fire Fluffy_Pillow 31.9/100: 32% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.498 trickshots K multishot Fluffy_Pillow 51.0/100: 51% focus bloodlust, lock_and_load, precise_shots, steady_focus, potion_of_spectral_agility
0:19.415 trickshots I aimed_shot Fluffy_Pillow 38.6/100: 39% focus bloodlust, lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
0:20.330 trickshots K multishot Fluffy_Pillow 46.1/100: 46% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.244 trickshots N steady_shot Fluffy_Pillow 33.6/100: 34% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.311 trickshots I aimed_shot Fluffy_Pillow 52.4/100: 52% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.835 trickshots K multishot Fluffy_Pillow 30.0/100: 30% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:24.751 trickshots N steady_shot Fluffy_Pillow 17.5/100: 17% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.818 trickshots F steady_shot Fluffy_Pillow 36.3/100: 36% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.886 trickshots M multishot Fluffy_Pillow 55.1/100: 55% focus bloodlust, steady_focus, trick_shots
0:27.802 trickshots N steady_shot Fluffy_Pillow 42.6/100: 43% focus bloodlust, steady_focus, trick_shots
0:28.869 trickshots M multishot Fluffy_Pillow 61.4/100: 61% focus bloodlust, steady_focus, trick_shots
0:29.785 trickshots I aimed_shot Fluffy_Pillow 48.9/100: 49% focus bloodlust, steady_focus, trick_shots
0:31.309 trickshots K multishot Fluffy_Pillow 26.5/100: 26% focus bloodlust, precise_shots(2), steady_focus
0:32.223 trickshots N steady_shot Fluffy_Pillow 14.0/100: 14% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.290 trickshots N steady_shot Fluffy_Pillow 32.8/100: 33% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.357 trickshots N steady_shot Fluffy_Pillow 51.5/100: 52% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.423 trickshots K multishot Fluffy_Pillow 70.3/100: 70% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.341 trickshots M multishot Fluffy_Pillow 57.9/100: 58% focus bloodlust, steady_focus, trick_shots
0:37.257 trickshots I aimed_shot Fluffy_Pillow 45.4/100: 45% focus bloodlust, steady_focus, trick_shots
0:38.781 trickshots K multishot Fluffy_Pillow 22.9/100: 23% focus bloodlust, precise_shots(2), steady_focus
0:39.697 trickshots J rapid_fire Fluffy_Pillow 10.5/100: 10% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.155 trickshots K multishot Fluffy_Pillow 29.2/100: 29% focus precise_shots, steady_focus
0:42.343 trickshots N steady_shot Fluffy_Pillow 16.7/100: 17% focus steady_focus, trick_shots
0:43.731 trickshots N steady_shot Fluffy_Pillow 35.5/100: 35% focus steady_focus, trick_shots
0:45.117 trickshots I aimed_shot Fluffy_Pillow 54.2/100: 54% focus steady_focus, trick_shots
0:47.095 trickshots K multishot Fluffy_Pillow 31.8/100: 32% focus lock_and_load, precise_shots(2), steady_focus
0:48.284 trickshots N steady_shot Fluffy_Pillow 19.3/100: 19% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:49.669 trickshots I aimed_shot Fluffy_Pillow 38.1/100: 38% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:50.858 trickshots G double_tap Fluffy_Pillow 45.6/100: 46% focus precise_shots(2), steady_focus
0:52.047 trickshots K multishot Fluffy_Pillow 53.1/100: 53% focus double_tap, precise_shots(2), steady_focus
0:53.235 trickshots N steady_shot Fluffy_Pillow 40.6/100: 41% focus double_tap, precise_shots, steady_focus, trick_shots
0:54.622 trickshots K multishot Fluffy_Pillow 59.4/100: 59% focus double_tap, precise_shots, steady_focus, trick_shots
0:55.810 trickshots I aimed_shot Fluffy_Pillow 46.9/100: 47% focus double_tap, steady_focus, trick_shots
0:57.790 trickshots K multishot Fluffy_Pillow 24.5/100: 24% focus precise_shots(2), steady_focus
0:58.981 trickshots N steady_shot Fluffy_Pillow 12.0/100: 12% focus precise_shots, steady_focus, trick_shots
1:00.368 trickshots F steady_shot Fluffy_Pillow 30.7/100: 31% focus precise_shots, trick_shots
1:01.852 trickshots J rapid_fire Fluffy_Pillow 49.4/100: 49% focus precise_shots, steady_focus, trick_shots
1:03.658 trickshots K multishot Fluffy_Pillow 67.9/100: 68% focus precise_shots, steady_focus
1:04.846 trickshots I aimed_shot Fluffy_Pillow 55.4/100: 55% focus steady_focus, trick_shots
1:06.824 trickshots K multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots(2), steady_focus
1:08.013 trickshots N steady_shot Fluffy_Pillow 20.4/100: 20% focus precise_shots, steady_focus, trick_shots
1:09.400 trickshots N steady_shot Fluffy_Pillow 39.2/100: 39% focus precise_shots, steady_focus, trick_shots
1:10.787 trickshots K multishot Fluffy_Pillow 58.0/100: 58% focus precise_shots, steady_focus, trick_shots
1:11.975 trickshots I aimed_shot Fluffy_Pillow 45.5/100: 46% focus steady_focus, trick_shots
1:13.954 trickshots K multishot Fluffy_Pillow 23.0/100: 23% focus precise_shots(2), steady_focus
1:15.141 trickshots N steady_shot Fluffy_Pillow 10.6/100: 11% focus precise_shots, steady_focus, trick_shots
1:16.527 trickshots N steady_shot Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus, trick_shots
1:17.913 trickshots N steady_shot Fluffy_Pillow 48.1/100: 48% focus precise_shots, steady_focus, trick_shots
1:19.298 trickshots H trueshot Fluffy_Pillow 66.9/100: 67% focus precise_shots, steady_focus, trick_shots
1:19.481 trickshots I aimed_shot Fluffy_Pillow 68.0/100: 68% focus precise_shots, steady_focus, trick_shots, trueshot
1:20.670 trickshots K multishot Fluffy_Pillow 44.3/100: 44% focus precise_shots(2), steady_focus, trueshot
1:21.859 trickshots I aimed_shot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus, trick_shots, trueshot
1:23.197 trickshots N steady_shot Fluffy_Pillow 13.3/100: 13% focus precise_shots(2), steady_focus, trueshot
1:24.583 trickshots K multishot Fluffy_Pillow 41.5/100: 41% focus precise_shots(2), steady_focus, trueshot
1:25.773 trickshots J rapid_fire Fluffy_Pillow 32.8/100: 33% focus precise_shots, steady_focus, trick_shots, trueshot
1:27.614 trickshots K multishot Fluffy_Pillow 59.2/100: 59% focus precise_shots, steady_focus, trueshot
1:28.800 trickshots I aimed_shot Fluffy_Pillow 50.5/100: 50% focus steady_focus, trick_shots, trueshot
1:29.989 trickshots K multishot Fluffy_Pillow 26.8/100: 27% focus precise_shots, steady_focus, trueshot
1:31.179 default 9 use_items Fluffy_Pillow 18.1/100: 18% focus steady_focus, trick_shots, trueshot
1:31.179 trickshots N steady_shot Fluffy_Pillow 18.1/100: 18% focus steady_focus, trick_shots, trueshot
1:32.566 trickshots F steady_shot Fluffy_Pillow 46.3/100: 46% focus steady_focus, trick_shots, trueshot
1:33.954 trickshots I aimed_shot Fluffy_Pillow 73.8/100: 74% focus steady_focus, trick_shots, trueshot
1:35.143 trickshots K multishot Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus
1:36.332 trickshots I aimed_shot Fluffy_Pillow 35.5/100: 36% focus steady_focus, trick_shots
1:38.311 trickshots N steady_shot Fluffy_Pillow 13.0/100: 13% focus precise_shots, steady_focus
1:39.697 trickshots K multishot Fluffy_Pillow 31.8/100: 32% focus precise_shots, steady_focus
1:40.886 trickshots J rapid_fire Fluffy_Pillow 19.3/100: 19% focus steady_focus, trick_shots
1:42.598 trickshots K multishot Fluffy_Pillow 37.2/100: 37% focus steady_focus
1:43.787 trickshots N steady_shot Fluffy_Pillow 24.7/100: 25% focus steady_focus, trick_shots
1:45.174 trickshots F steady_shot Fluffy_Pillow 43.5/100: 43% focus steady_focus, trick_shots
1:46.560 trickshots I aimed_shot Fluffy_Pillow 62.2/100: 62% focus steady_focus, trick_shots
1:48.538 trickshots K multishot Fluffy_Pillow 39.8/100: 40% focus precise_shots(2), steady_focus
1:49.725 trickshots N steady_shot Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus, trick_shots
1:51.112 trickshots G double_tap Fluffy_Pillow 46.0/100: 46% focus precise_shots, steady_focus, trick_shots
1:52.302 trickshots N steady_shot Fluffy_Pillow 53.6/100: 54% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.690 trickshots K multishot Fluffy_Pillow 72.4/100: 72% focus double_tap, precise_shots, steady_focus, trick_shots
1:54.880 trickshots I aimed_shot Fluffy_Pillow 59.9/100: 60% focus double_tap, steady_focus, trick_shots
1:56.856 trickshots K multishot Fluffy_Pillow 37.4/100: 37% focus precise_shots(2), steady_focus
1:58.043 trickshots N steady_shot Fluffy_Pillow 24.9/100: 25% focus precise_shots, steady_focus, trick_shots
1:59.430 trickshots F steady_shot Fluffy_Pillow 43.7/100: 44% focus precise_shots, steady_focus, trick_shots
2:00.817 trickshots J rapid_fire Fluffy_Pillow 62.5/100: 62% focus precise_shots, steady_focus, trick_shots
2:02.606 trickshots K multishot Fluffy_Pillow 80.8/100: 81% focus precise_shots, steady_focus
2:03.795 trickshots I aimed_shot Fluffy_Pillow 68.3/100: 68% focus steady_focus, trick_shots
2:05.775 trickshots K multishot Fluffy_Pillow 45.9/100: 46% focus precise_shots(2), steady_focus
2:06.964 trickshots N steady_shot Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus, trick_shots
2:08.351 trickshots N steady_shot Fluffy_Pillow 52.2/100: 52% focus precise_shots, steady_focus, trick_shots
2:09.737 trickshots K multishot Fluffy_Pillow 70.9/100: 71% focus precise_shots, steady_focus, trick_shots
2:10.925 trickshots M multishot Fluffy_Pillow 58.5/100: 58% focus steady_focus, trick_shots
2:12.114 trickshots N steady_shot Fluffy_Pillow 46.0/100: 46% focus steady_focus, trick_shots
2:13.501 trickshots I aimed_shot Fluffy_Pillow 64.8/100: 65% focus steady_focus, trick_shots
2:15.482 trickshots K multishot Fluffy_Pillow 42.3/100: 42% focus precise_shots, steady_focus
2:16.669 trickshots N steady_shot Fluffy_Pillow 29.8/100: 30% focus steady_focus, trick_shots
2:18.056 trickshots N steady_shot Fluffy_Pillow 48.6/100: 49% focus steady_focus, trick_shots
2:19.442 trickshots M multishot Fluffy_Pillow 67.4/100: 67% focus steady_focus, trick_shots
2:20.629 trickshots N steady_shot Fluffy_Pillow 54.9/100: 55% focus steady_focus, trick_shots
2:22.015 trickshots J rapid_fire Fluffy_Pillow 73.6/100: 74% focus steady_focus, trick_shots
2:23.817 trickshots K multishot Fluffy_Pillow 92.0/100: 92% focus steady_focus
2:25.004 trickshots I aimed_shot Fluffy_Pillow 79.6/100: 80% focus steady_focus, trick_shots
2:26.981 trickshots K multishot Fluffy_Pillow 57.1/100: 57% focus precise_shots, steady_focus
2:28.170 trickshots N steady_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
2:29.557 trickshots F steady_shot Fluffy_Pillow 63.4/100: 63% focus steady_focus, trick_shots
2:30.943 trickshots M multishot Fluffy_Pillow 82.1/100: 82% focus steady_focus, trick_shots
2:32.131 trickshots I aimed_shot Fluffy_Pillow 69.7/100: 70% focus steady_focus, trick_shots
2:34.110 trickshots K multishot Fluffy_Pillow 47.2/100: 47% focus precise_shots, steady_focus
2:35.298 trickshots N steady_shot Fluffy_Pillow 34.7/100: 35% focus steady_focus, trick_shots
2:36.684 trickshots N steady_shot Fluffy_Pillow 53.5/100: 53% focus steady_focus, trick_shots
2:38.071 trickshots H trueshot Fluffy_Pillow 72.3/100: 72% focus steady_focus, trick_shots
2:38.071 cds D blood_fury Fluffy_Pillow 72.3/100: 72% focus steady_focus, trick_shots, trueshot
2:38.071 trickshots M multishot Fluffy_Pillow 72.3/100: 72% focus blood_fury, steady_focus, trick_shots, trueshot
2:39.260 trickshots I aimed_shot Fluffy_Pillow 63.6/100: 64% focus blood_fury, steady_focus, trick_shots, trueshot
2:40.449 trickshots K multishot Fluffy_Pillow 39.8/100: 40% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:41.637 trickshots J rapid_fire Fluffy_Pillow 31.1/100: 31% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:43.427 trickshots K multishot Fluffy_Pillow 61.1/100: 61% focus blood_fury, precise_shots, steady_focus, trueshot
2:44.615 trickshots I aimed_shot Fluffy_Pillow 52.4/100: 52% focus blood_fury, steady_focus, trick_shots, trueshot
2:45.804 trickshots K multishot Fluffy_Pillow 28.7/100: 29% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:46.992 trickshots N steady_shot Fluffy_Pillow 20.0/100: 20% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:48.379 trickshots F steady_shot Fluffy_Pillow 48.1/100: 48% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:49.766 trickshots I aimed_shot Fluffy_Pillow 76.3/100: 76% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:50.955 trickshots G double_tap Fluffy_Pillow 52.6/100: 53% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:52.300 trickshots K multishot Fluffy_Pillow 65.4/100: 65% focus blood_fury, double_tap, precise_shots(2), steady_focus, trueshot
2:53.487 trickshots I aimed_shot Fluffy_Pillow 55.3/100: 55% focus double_tap, precise_shots, steady_focus, trick_shots
2:55.464 trickshots K multishot Fluffy_Pillow 32.8/100: 33% focus precise_shots(2), steady_focus
2:56.654 trickshots J rapid_fire Fluffy_Pillow 20.3/100: 20% focus precise_shots, steady_focus, trick_shots
2:58.553 trickshots K multishot Fluffy_Pillow 39.4/100: 39% focus precise_shots, steady_focus
2:59.741 trickshots N steady_shot Fluffy_Pillow 26.9/100: 27% focus steady_focus, trick_shots
3:01.128 trickshots F steady_shot Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots
3:02.514 default 9 use_items Fluffy_Pillow 64.4/100: 64% focus steady_focus, trick_shots
3:02.514 trickshots I aimed_shot Fluffy_Pillow 64.4/100: 64% focus steady_focus, trick_shots
3:04.493 trickshots K multishot Fluffy_Pillow 42.0/100: 42% focus precise_shots(2), steady_focus
3:05.681 trickshots N steady_shot Fluffy_Pillow 29.5/100: 29% focus precise_shots, steady_focus, trick_shots
3:07.066 trickshots N steady_shot Fluffy_Pillow 48.2/100: 48% focus precise_shots, steady_focus, trick_shots
3:08.453 trickshots K multishot Fluffy_Pillow 67.0/100: 67% focus precise_shots, steady_focus, trick_shots
3:09.641 trickshots I aimed_shot Fluffy_Pillow 54.5/100: 55% focus steady_focus, trick_shots
3:11.619 trickshots K multishot Fluffy_Pillow 32.1/100: 32% focus precise_shots(2), steady_focus
3:12.807 trickshots N steady_shot Fluffy_Pillow 19.6/100: 20% focus precise_shots, steady_focus, trick_shots
3:14.195 trickshots N steady_shot Fluffy_Pillow 38.4/100: 38% focus precise_shots, steady_focus, trick_shots
3:15.583 trickshots K multishot Fluffy_Pillow 57.2/100: 57% focus precise_shots, steady_focus, trick_shots
3:16.771 trickshots I aimed_shot Fluffy_Pillow 44.7/100: 45% focus steady_focus, trick_shots
3:18.750 trickshots K multishot Fluffy_Pillow 22.2/100: 22% focus lock_and_load, precise_shots, steady_focus
3:19.939 trickshots I aimed_shot Fluffy_Pillow 9.7/100: 10% focus lock_and_load, steady_focus, trick_shots
3:21.127 trickshots N steady_shot Fluffy_Pillow 17.2/100: 17% focus precise_shots, steady_focus
3:22.511 trickshots K multishot Fluffy_Pillow 36.0/100: 36% focus precise_shots, steady_focus
3:23.699 trickshots J rapid_fire Fluffy_Pillow 23.5/100: 24% focus steady_focus, trick_shots
3:25.462 trickshots K multishot Fluffy_Pillow 41.7/100: 42% focus steady_focus
3:26.651 trickshots N steady_shot Fluffy_Pillow 29.2/100: 29% focus steady_focus, trick_shots
3:28.037 trickshots F steady_shot Fluffy_Pillow 48.0/100: 48% focus steady_focus, trick_shots
3:29.423 trickshots I aimed_shot Fluffy_Pillow 66.7/100: 67% focus steady_focus, trick_shots
3:31.401 trickshots K multishot Fluffy_Pillow 44.3/100: 44% focus precise_shots(2), steady_focus
3:32.588 trickshots N steady_shot Fluffy_Pillow 31.8/100: 32% focus precise_shots, steady_focus, trick_shots
3:33.975 trickshots N steady_shot Fluffy_Pillow 50.6/100: 51% focus precise_shots, steady_focus, trick_shots
3:35.362 trickshots K multishot Fluffy_Pillow 69.3/100: 69% focus precise_shots, steady_focus, trick_shots
3:36.551 trickshots M multishot Fluffy_Pillow 56.9/100: 57% focus steady_focus, trick_shots
3:37.738 trickshots I aimed_shot Fluffy_Pillow 44.4/100: 44% focus steady_focus, trick_shots
3:39.715 trickshots K multishot Fluffy_Pillow 21.9/100: 22% focus precise_shots(2), steady_focus
3:40.906 trickshots N steady_shot Fluffy_Pillow 9.4/100: 9% focus precise_shots, steady_focus, trick_shots
3:42.292 trickshots N steady_shot Fluffy_Pillow 28.2/100: 28% focus precise_shots, steady_focus, trick_shots
3:43.677 trickshots J rapid_fire Fluffy_Pillow 47.0/100: 47% focus precise_shots, steady_focus, trick_shots
3:45.500 trickshots K multishot Fluffy_Pillow 65.5/100: 66% focus precise_shots, steady_focus
3:46.688 trickshots N steady_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots
3:48.075 trickshots I aimed_shot Fluffy_Pillow 71.8/100: 72% focus steady_focus, trick_shots
3:50.054 trickshots K multishot Fluffy_Pillow 49.3/100: 49% focus precise_shots(2), steady_focus
3:51.242 trickshots G double_tap Fluffy_Pillow 36.8/100: 37% focus precise_shots, steady_focus, trick_shots
3:52.430 trickshots N steady_shot Fluffy_Pillow 44.4/100: 44% focus double_tap, precise_shots, steady_focus, trick_shots
3:53.816 trickshots F steady_shot Fluffy_Pillow 63.1/100: 63% focus double_tap, precise_shots, steady_focus, trick_shots
3:55.203 trickshots K multishot Fluffy_Pillow 81.9/100: 82% focus double_tap, precise_shots, steady_focus, trick_shots
3:56.393 trickshots H trueshot Fluffy_Pillow 69.4/100: 69% focus double_tap, steady_focus, trick_shots
3:56.393 trickshots I aimed_shot Fluffy_Pillow 69.4/100: 69% focus double_tap, steady_focus, trick_shots, trueshot
3:57.664 trickshots K multishot Fluffy_Pillow 46.5/100: 47% focus precise_shots, steady_focus, trueshot
3:58.852 trickshots J rapid_fire Fluffy_Pillow 37.8/100: 38% focus steady_focus, trick_shots, trueshot
4:00.638 trickshots K multishot Fluffy_Pillow 65.8/100: 66% focus steady_focus, trueshot
4:01.826 trickshots I aimed_shot Fluffy_Pillow 57.0/100: 57% focus steady_focus, trick_shots, trueshot
4:03.015 trickshots K multishot Fluffy_Pillow 33.3/100: 33% focus precise_shots(2), steady_focus, trueshot
4:04.203 trickshots N steady_shot Fluffy_Pillow 24.6/100: 25% focus precise_shots, steady_focus, trick_shots, trueshot
4:05.587 trickshots F steady_shot Fluffy_Pillow 52.7/100: 53% focus precise_shots, steady_focus, trick_shots, trueshot
4:06.973 trickshots I aimed_shot Fluffy_Pillow 80.9/100: 81% focus precise_shots, steady_focus, trick_shots, trueshot
4:08.161 trickshots K multishot Fluffy_Pillow 57.2/100: 57% focus precise_shots(2), steady_focus, trueshot
4:09.349 trickshots I aimed_shot Fluffy_Pillow 48.5/100: 48% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
4:10.539 trickshots K multishot Fluffy_Pillow 59.7/100: 60% focus precise_shots(2), steady_focus, trueshot
4:11.725 trickshots I aimed_shot Fluffy_Pillow 50.0/100: 50% focus precise_shots, steady_focus, trick_shots
4:13.703 trickshots K multishot Fluffy_Pillow 27.5/100: 27% focus precise_shots(2), steady_focus
4:14.893 trickshots J rapid_fire Fluffy_Pillow 15.0/100: 15% focus precise_shots, steady_focus, trick_shots
4:16.660 trickshots K multishot Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus
4:17.848 trickshots L kill_shot Fluffy_Pillow 20.7/100: 21% focus steady_focus, trick_shots
4:19.036 trickshots N steady_shot Fluffy_Pillow 18.2/100: 18% focus steady_focus, trick_shots
4:20.422 trickshots F steady_shot Fluffy_Pillow 37.0/100: 37% focus steady_focus, trick_shots
4:21.810 trickshots I aimed_shot Fluffy_Pillow 55.8/100: 56% focus steady_focus, trick_shots
4:23.790 trickshots K multishot Fluffy_Pillow 33.3/100: 33% focus precise_shots, steady_focus
4:24.979 trickshots N steady_shot Fluffy_Pillow 20.8/100: 21% focus steady_focus, trick_shots
4:26.364 trickshots I aimed_shot Fluffy_Pillow 39.6/100: 40% focus steady_focus, trick_shots
4:28.342 trickshots L kill_shot Fluffy_Pillow 17.1/100: 17% focus precise_shots(2), steady_focus
4:29.532 trickshots N steady_shot Fluffy_Pillow 14.7/100: 15% focus precise_shots(2), steady_focus
4:30.919 trickshots K multishot Fluffy_Pillow 33.4/100: 33% focus precise_shots(2), steady_focus
4:32.107 trickshots N steady_shot Fluffy_Pillow 21.0/100: 21% focus precise_shots, steady_focus, trick_shots
4:33.493 default 9 use_items Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus, trick_shots
4:33.493 trickshots F steady_shot Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus, trick_shots
4:34.879 trickshots J rapid_fire Fluffy_Pillow 58.5/100: 59% focus precise_shots, steady_focus, trick_shots
4:36.743 trickshots K multishot Fluffy_Pillow 77.3/100: 77% focus precise_shots, steady_focus
4:37.933 trickshots I aimed_shot Fluffy_Pillow 64.8/100: 65% focus steady_focus, trick_shots
4:39.910 trickshots K multishot Fluffy_Pillow 42.3/100: 42% focus precise_shots(2), steady_focus
4:41.100 trickshots L kill_shot Fluffy_Pillow 29.9/100: 30% focus precise_shots, steady_focus, trick_shots
4:42.289 trickshots N steady_shot Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus, trick_shots
4:43.676 trickshots N steady_shot Fluffy_Pillow 46.2/100: 46% focus precise_shots, steady_focus, trick_shots
4:45.063 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus, trick_shots
4:46.252 trickshots I aimed_shot Fluffy_Pillow 52.5/100: 52% focus steady_focus, trick_shots
4:48.231 trickshots K multishot Fluffy_Pillow 30.0/100: 30% focus precise_shots, steady_focus
4:49.418 trickshots N steady_shot Fluffy_Pillow 17.5/100: 18% focus steady_focus, trick_shots
4:50.804 trickshots N steady_shot Fluffy_Pillow 36.3/100: 36% focus steady_focus, trick_shots
4:52.190 trickshots G double_tap Fluffy_Pillow 55.1/100: 55% focus steady_focus, trick_shots
4:53.379 trickshots I aimed_shot Fluffy_Pillow 62.6/100: 63% focus double_tap, steady_focus, trick_shots
4:55.358 trickshots K multishot Fluffy_Pillow 40.1/100: 40% focus precise_shots, steady_focus
4:56.544 trickshots J rapid_fire Fluffy_Pillow 27.6/100: 28% focus steady_focus, trick_shots
4:58.367 trickshots K multishot Fluffy_Pillow 46.2/100: 46% focus steady_focus
4:59.554 trickshots L kill_shot Fluffy_Pillow 33.7/100: 34% focus steady_focus, trick_shots
5:00.742 trickshots N steady_shot Fluffy_Pillow 31.2/100: 31% focus steady_focus, trick_shots
5:02.128 cds D blood_fury Fluffy_Pillow 50.0/100: 50% focus steady_focus, trick_shots
5:02.128 cds E potion Fluffy_Pillow 50.0/100: 50% focus blood_fury, steady_focus, trick_shots
5:02.128 trickshots I aimed_shot Fluffy_Pillow 50.0/100: 50% focus blood_fury, steady_focus, trick_shots, potion_of_spectral_agility
5:04.107 trickshots K multishot Fluffy_Pillow 27.5/100: 27% focus blood_fury, precise_shots(2), steady_focus, potion_of_spectral_agility
5:05.296 trickshots N steady_shot Fluffy_Pillow 15.0/100: 15% focus blood_fury, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:06.680 trickshots F steady_shot Fluffy_Pillow 33.8/100: 34% focus blood_fury, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:08.066 trickshots N steady_shot Fluffy_Pillow 52.2/100: 52% focus blood_fury, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:09.452 trickshots K multishot Fluffy_Pillow 71.0/100: 71% focus blood_fury, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:10.639 trickshots L kill_shot Fluffy_Pillow 58.5/100: 58% focus blood_fury, steady_focus, trick_shots, potion_of_spectral_agility
5:11.827 trickshots I aimed_shot Fluffy_Pillow 56.0/100: 56% focus blood_fury, steady_focus, trick_shots, potion_of_spectral_agility
5:13.805 trickshots K multishot Fluffy_Pillow 33.5/100: 34% focus blood_fury, precise_shots, steady_focus, potion_of_spectral_agility
5:14.993 trickshots H trueshot Fluffy_Pillow 21.0/100: 21% focus blood_fury, steady_focus, trick_shots, potion_of_spectral_agility
5:14.993 trickshots N steady_shot Fluffy_Pillow 21.0/100: 21% focus blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
5:16.378 trickshots J rapid_fire Fluffy_Pillow 49.2/100: 49% focus blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Call of the Wild }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="call_ot_wild"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7003,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

eagle_true_focus : 9587 dps, 3452 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9586.5 9586.5 18.9 / 0.197% 1218.6 / 12.7% 1010.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.5 9.3 Focus 0.00% 47.2 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
eagle_true_focus 9587
Aimed Shot 3897 (4294) 40.6% (44.7%) 50.5 5.92sec 25393 16471 Direct 252.1 (277.6) 3755 7522 4614 22.8% (22.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 50.49 252.12 0.00 0.00 1.5417 0.0000 1163574.88 1662050.36 29.99% 16470.74 16470.74
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.17% 194.57 138 259 3754.98 2524 9493 3757.05 3534 3993 730667 1043685 29.99%
crit 22.83% 57.55 35 88 7521.90 5048 18985 7525.15 6318 8835 432907 618365 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:50.71
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 398 4.1% 0.0 0.00sec 0 0 Direct 25.4 3806 7515 4653 22.9%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.44 0.00 0.00 0.0000 0.0000 118425.52 169159.01 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.15% 19.63 8 29 3805.67 2524 9493 3816.43 2993 4664 74678 106671 29.99%
crit 22.85% 5.81 0 16 7514.52 5048 18985 7576.94 0 14541 43747 62488 29.96%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 372 3.9% 113.2 2.65sec 984 432 Direct 112.9 805 1610 987 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.17 112.90 0.00 0.00 2.2777 0.0000 111394.96 159116.55 29.99% 432.17 432.17
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 87.42 60 112 805.00 774 970 804.91 791 826 70374 100522 29.99%
crit 22.57% 25.49 12 44 1609.57 1548 1940 1609.08 1553 1662 41021 58594 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.4% 3.7 90.80sec 11077 0 Direct 3.7 9057 18126 11127 22.8%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.72 0.00 0.00 0.0000 0.0000 41422.26 41422.26 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 2.88 0 4 9057.31 8937 9474 8993.26 0 9474 26040 26040 0.00%
crit 22.79% 0.85 0 4 18125.99 17875 18947 11150.92 0 18947 15382 15382 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.6 13.29sec 541 0 Direct 21.6 442 884 541 22.4%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.61 21.61 0.00 0.00 0.0000 0.0000 11694.40 11694.40 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.64% 16.78 7 31 442.22 435 461 442.20 435 452 7421 7421 0.00%
crit 22.36% 4.83 0 13 884.17 871 923 878.31 0 923 4274 4274 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 77 0.8% 4.3 13.47sec 5367 4462 Direct 4.3 4209 9466 5401 22.7%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.33 4.30 0.00 0.00 1.2029 0.0000 23225.00 33174.59 29.99% 4462.06 4462.06
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 3.32 0 7 4209.29 4065 4796 4173.01 0 4543 13990 19984 29.84%
crit 22.70% 0.98 0 4 9465.93 9146 10792 6216.22 0 10792 9235 13191 19.73%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.32
  • if_expr:buff.dead_eye.down
Master Marksman 492 5.1% 298.9 1.01sec 493 0 Periodic 522.2 282 0 282 0.0% 69.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 298.90 0.00 522.19 522.19 0.0000 2.0000 147225.49 147225.49 0.00% 140.97 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 522.19 378 671 281.94 37 2643 282.14 232 343 147225 147225 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2862 29.9% 88.4 3.38sec 9678 8467 Direct 441.2 1582 3162 1940 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 88.43 441.16 0.00 0.00 1.1430 0.0000 855752.75 1222357.23 29.99% 8467.02 8467.02
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 341.25 253 425 1581.75 953 2090 1582.07 1459 1689 539834 771099 29.99%
crit 22.65% 99.91 56 139 3161.87 1905 4180 3162.35 2840 3395 315919 451258 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:77.04
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:11.40
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 957 10.0% 15.0 19.53sec 19125 10775 Periodic 535.8 436 873 535 22.6% 1.5%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.99 0.00 107.57 535.85 1.7750 0.2121 286617.45 409404.37 29.99% 10775.09 10775.09
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.41% 414.82 275 571 436.32 351 881 436.26 423 448 181000 258540 29.99%
crit 22.59% 121.03 70 179 872.64 703 1762 872.47 784 951 105618 150864 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:14.99
  • if_expr:buff.trick_shots.remains>=execute_time
Shadowcore Oil Blast 43 0.4% 43.2 6.79sec 297 0 Direct 43.2 243 487 297 22.2%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.25 43.25 0.00 0.00 0.0000 0.0000 12861.43 12861.43 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.76% 33.63 19 52 243.29 239 254 243.29 240 248 8182 8182 0.00%
crit 22.24% 9.62 2 21 486.58 479 508 486.57 479 500 4679 4679 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 311 3.3% 60.2 4.95sec 1548 1137 Direct 61.1 1247 2494 1526 22.3%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 60.24 61.14 0.00 0.00 1.3614 0.0000 93275.06 133234.09 29.99% 1137.38 1137.38
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.67% 47.48 29 66 1247.08 1219 1439 1246.65 1227 1273 59217 84586 29.99%
crit 22.33% 13.65 3 24 2494.17 2439 2878 2493.38 2439 2632 34058 48648 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:13.78
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:46.70
Simple Action Stats Execute Interval
eagle_true_focus
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:eagle_true_focus
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.62sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9773 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:eagle_true_focus
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:eagle_true_focus
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 306.53sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.63sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.70% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 15.0s

Stack Uptimes

  • blood_fury_1:14.70%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.54% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.54%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.5sec 8.45% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.9s

Stack Uptimes

  • double_tap_1:8.45%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Eagletalon's True Focus 3.0 0.0 120.6sec 120.6sec 14.7sec 14.70% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_eagletalons_true_focus
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 15.0s

Stack Uptimes

  • eagletalons_true_focus_1:14.70%

Spelldata

  • id:336851
  • name:Eagletalon's True Focus
  • tooltip:Focus cost of all abilities reduced by {$s1=50}%.
  • description:{$@spelldesc336849=Trueshot also reduces the Focus cost of all of your abilities by {$336851s1=50}%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:336849
  • name:Eagletalon's True Focus
  • tooltip:
  • description:Trueshot also reduces the Focus cost of all of your abilities by {$336851s1=50}%.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.7 0.2 30.6sec 30.0sec 1.8sec 5.21% 16.91% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 206.8s
  • trigger_min/max:1.8s / 206.8s
  • trigger_pct:7.87%
  • duration_min/max:0.0s / 9.2s

Stack Uptimes

  • lock_and_load_1:5.21%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.3sec 309.3sec 23.2sec 11.18% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.4s
  • trigger_min/max:300.0s / 333.4s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.18%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.4 10.1 7.4sec 5.9sec 2.7sec 36.22% 79.27% 5.0 (5.0) 0.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 36.2s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 33.1s

Stack Uptimes

  • precise_shots_1:32.61%
  • precise_shots_2:3.61%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 7.2 15.2 43.9sec 13.5sec 35.9sec 85.85% 0.00% 15.2 (15.2) 6.3

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 132.2s
  • trigger_min/max:4.0s / 45.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 120.0s

Stack Uptimes

  • steady_focus_1:85.85%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 66.3 22.1 4.5sec 3.4sec 4.2sec 92.29% 100.00% 22.1 (22.1) 0.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:92.29%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.70% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 15.0s

Stack Uptimes

  • trueshot_1:14.70%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 63.3s 48.0s 243.8s
double_tap_rapid_fire 0.4 0.0 3.0 96.0s 60.0s 247.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.96% 0.63% 2.28% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7220.0012.7102.7800.1017.040
Aimed Shot0.8860.0014.6312.5860.00011.507
Kill Shot4.4130.00129.88912.5980.00032.518
Trueshot0.7220.0032.6761.1730.0004.279
Rapid Fire2.8440.00121.78033.19112.01956.834

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
eagle_true_focus
steady_shot Focus 61.23 592.27 21.33% 9.67 20.00 3.27%
rapid_fire Focus 107.58 106.75 3.84% 0.99 0.82 0.77%
focus_regen Focus 550.46 1925.81 69.35% 3.50 23.68 1.21%
Trueshot Focus 99.62 152.14 5.48% 1.53 8.46 5.27%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.28 9.48 53.0 39.7 0.7 92.9
Usage Type Count Total Avg RPE APR
eagle_true_focus
aimed_shot Focus 50.5 1224.8 24.3 24.3 1046.7
kill_shot Focus 4.3 43.0 9.9 9.9 540.5
multishot Focus 88.4 1569.4 17.7 17.7 545.3

Statistics & Data Analysis

Fight Length
eagle_true_focus Fight Length
Count 1017
Mean 299.40
Minimum 240.06
Maximum 359.87
Spread ( max - min ) 119.81
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
eagle_true_focus Damage Per Second
Count 1017
Mean 9586.52
Minimum 8746.40
Maximum 10657.30
Spread ( max - min ) 1910.91
Range [ ( max - min ) / 2 * 100% ] 9.97%
Standard Deviation 307.5165
5th Percentile 9108.54
95th Percentile 10120.67
( 95th Percentile - 5th Percentile ) 1012.13
Mean Distribution
Standard Deviation 9.6429
95.00% Confidence Interval ( 9567.62 - 9605.42 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3953
0.1 Scale Factor Error with Delta=300 808
0.05 Scale Factor Error with Delta=300 3230
0.01 Scale Factor Error with Delta=300 80728
Priority Target DPS
eagle_true_focus Priority Target Damage Per Second
Count 1017
Mean 3451.87
Minimum 3114.22
Maximum 3964.45
Spread ( max - min ) 850.23
Range [ ( max - min ) / 2 * 100% ] 12.32%
Standard Deviation 126.1462
5th Percentile 3260.08
95th Percentile 3660.91
( 95th Percentile - 5th Percentile ) 400.84
Mean Distribution
Standard Deviation 3.9556
95.00% Confidence Interval ( 3444.11 - 3459.62 )
Normalized 95.00% Confidence Interval ( 99.78% - 100.22% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 52
0.1% Error 5131
0.1 Scale Factor Error with Delta=300 136
0.05 Scale Factor Error with Delta=300 544
0.01 Scale Factor Error with Delta=300 13585
DPS(e)
eagle_true_focus Damage Per Second (Effective)
Count 1017
Mean 9586.52
Minimum 8746.40
Maximum 10657.30
Spread ( max - min ) 1910.91
Range [ ( max - min ) / 2 * 100% ] 9.97%
Damage
eagle_true_focus Damage
Count 1017
Mean 2865469.20
Minimum 2193071.49
Maximum 3530285.73
Spread ( max - min ) 1337214.24
Range [ ( max - min ) / 2 * 100% ] 23.33%
DTPS
eagle_true_focus Damage Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
eagle_true_focus Healing Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
eagle_true_focus Healing Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
eagle_true_focus Heal
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
eagle_true_focus Healing Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
eagle_true_focus Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
eagle_true_focusTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
eagle_true_focus Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 13.78 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 50.71 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 14.99 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 77.04 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.32 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 11.40 multishot,if=focus>cost+action.aimed_shot.cost
N 46.70 steady_shot

Sample Sequence

0125789FHDEKIKIKIKIKIKIKIKIKJKMIKNFKNMIKNNMNMIKJKNNIKNNKGMIKNNJKNIKNMNFIKNMNJKIKNFKM9NIKNKNFIKJKNMMIGKIKNFNKHDIKJKIKIKIKIKJKIKNFKIKNNKNMIKJKIKNFIKGKIKNNN9IKJKNNIKNKNIKKIKNFJKIKNNMNMIKNNNJKIKGKIKNFKIHDKJKIKIKIKIKIKJKIKLNFI9KNNKIKJKLNINFKIGKLNIKEJKNFIKLNNKNI

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask eagle_true_focus 100.0/100: 100% focus
Pre precombat 1 augmentation eagle_true_focus 100.0/100: 100% focus
Pre precombat 2 food eagle_true_focus 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.482 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.482 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, eagletalons_true_focus
0:01.482 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, eagletalons_true_focus
0:01.482 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:02.396 trickshots I aimed_shot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:03.310 trickshots K multishot Fluffy_Pillow 83.9/100: 84% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:04.226 trickshots I aimed_shot Fluffy_Pillow 85.2/100: 85% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:05.141 trickshots K multishot Fluffy_Pillow 78.5/100: 79% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:06.055 trickshots I aimed_shot Fluffy_Pillow 79.8/100: 80% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:06.970 trickshots K multishot Fluffy_Pillow 73.1/100: 73% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:07.886 trickshots I aimed_shot Fluffy_Pillow 74.4/100: 74% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:08.800 trickshots K multishot Fluffy_Pillow 67.7/100: 68% focus bloodlust, blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:09.715 trickshots I aimed_shot Fluffy_Pillow 69.0/100: 69% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:10.631 trickshots K multishot Fluffy_Pillow 80.3/100: 80% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:11.547 trickshots I aimed_shot Fluffy_Pillow 81.6/100: 82% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:12.462 trickshots K multishot Fluffy_Pillow 74.9/100: 75% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:13.378 trickshots I aimed_shot Fluffy_Pillow 76.2/100: 76% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:14.294 trickshots K multishot Fluffy_Pillow 69.5/100: 69% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:15.210 trickshots I aimed_shot Fluffy_Pillow 70.8/100: 71% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:16.290 trickshots K multishot Fluffy_Pillow 66.1/100: 66% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus, potion_of_spectral_agility
0:17.206 trickshots J rapid_fire Fluffy_Pillow 64.0/100: 64% focus bloodlust, precise_shots, trick_shots, potion_of_spectral_agility
0:18.754 trickshots K multishot Fluffy_Pillow 82.9/100: 83% focus bloodlust, precise_shots, potion_of_spectral_agility
0:19.734 trickshots M multishot Fluffy_Pillow 70.5/100: 70% focus bloodlust, trick_shots, potion_of_spectral_agility
0:20.713 trickshots I aimed_shot Fluffy_Pillow 58.0/100: 58% focus bloodlust, trick_shots, potion_of_spectral_agility
0:22.343 trickshots K multishot Fluffy_Pillow 35.5/100: 36% focus bloodlust, precise_shots(2), potion_of_spectral_agility
0:23.322 trickshots N steady_shot Fluffy_Pillow 23.1/100: 23% focus bloodlust, precise_shots, trick_shots, potion_of_spectral_agility
0:24.463 trickshots F steady_shot Fluffy_Pillow 41.9/100: 42% focus bloodlust, precise_shots, trick_shots, potion_of_spectral_agility
0:25.605 trickshots K multishot Fluffy_Pillow 60.6/100: 61% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.520 trickshots N steady_shot Fluffy_Pillow 48.2/100: 48% focus bloodlust, steady_focus, trick_shots
0:27.587 trickshots M multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, steady_focus, trick_shots
0:28.503 trickshots I aimed_shot Fluffy_Pillow 54.5/100: 54% focus bloodlust, steady_focus, trick_shots
0:30.026 trickshots K multishot Fluffy_Pillow 32.0/100: 32% focus bloodlust, precise_shots, steady_focus
0:30.941 trickshots N steady_shot Fluffy_Pillow 19.5/100: 20% focus bloodlust, steady_focus, trick_shots
0:32.010 trickshots N steady_shot Fluffy_Pillow 38.3/100: 38% focus bloodlust, steady_focus, trick_shots
0:33.075 trickshots M multishot Fluffy_Pillow 57.1/100: 57% focus bloodlust, steady_focus, trick_shots
0:33.989 trickshots N steady_shot Fluffy_Pillow 44.6/100: 45% focus bloodlust, steady_focus, trick_shots
0:35.056 trickshots M multishot Fluffy_Pillow 63.4/100: 63% focus bloodlust, steady_focus, trick_shots
0:35.971 trickshots I aimed_shot Fluffy_Pillow 50.9/100: 51% focus bloodlust, steady_focus, trick_shots
0:37.493 trickshots K multishot Fluffy_Pillow 28.4/100: 28% focus bloodlust, precise_shots(2), steady_focus
0:38.408 trickshots J rapid_fire Fluffy_Pillow 16.0/100: 16% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.859 trickshots K multishot Fluffy_Pillow 34.9/100: 35% focus bloodlust, precise_shots, steady_focus
0:40.776 trickshots N steady_shot Fluffy_Pillow 22.5/100: 22% focus bloodlust, steady_focus, trick_shots
0:41.844 trickshots N steady_shot Fluffy_Pillow 39.6/100: 40% focus steady_focus, trick_shots
0:43.231 trickshots I aimed_shot Fluffy_Pillow 58.4/100: 58% focus steady_focus, trick_shots
0:45.208 trickshots K multishot Fluffy_Pillow 35.9/100: 36% focus precise_shots(2), steady_focus
0:46.398 trickshots N steady_shot Fluffy_Pillow 23.5/100: 23% focus precise_shots, steady_focus, trick_shots
0:47.784 trickshots N steady_shot Fluffy_Pillow 42.2/100: 42% focus precise_shots, steady_focus, trick_shots
0:49.171 trickshots K multishot Fluffy_Pillow 61.0/100: 61% focus precise_shots, steady_focus, trick_shots
0:50.360 trickshots G double_tap Fluffy_Pillow 48.5/100: 49% focus steady_focus, trick_shots
0:51.548 trickshots M multishot Fluffy_Pillow 56.1/100: 56% focus double_tap, steady_focus, trick_shots
0:52.736 trickshots I aimed_shot Fluffy_Pillow 43.6/100: 44% focus double_tap, steady_focus, trick_shots
0:54.713 trickshots K multishot Fluffy_Pillow 21.1/100: 21% focus precise_shots(2), steady_focus
0:55.900 trickshots N steady_shot Fluffy_Pillow 8.6/100: 9% focus precise_shots, steady_focus, trick_shots
0:57.287 trickshots N steady_shot Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus, trick_shots
0:58.674 trickshots J rapid_fire Fluffy_Pillow 46.2/100: 46% focus precise_shots, steady_focus, trick_shots
1:00.543 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
1:01.731 trickshots N steady_shot Fluffy_Pillow 52.5/100: 53% focus steady_focus, trick_shots
1:03.117 trickshots I aimed_shot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
1:05.099 trickshots K multishot Fluffy_Pillow 48.8/100: 49% focus precise_shots, steady_focus
1:06.289 trickshots N steady_shot Fluffy_Pillow 36.4/100: 36% focus steady_focus, trick_shots
1:07.676 trickshots M multishot Fluffy_Pillow 55.1/100: 55% focus steady_focus, trick_shots
1:08.865 trickshots N steady_shot Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots
1:10.253 trickshots F steady_shot Fluffy_Pillow 61.5/100: 61% focus steady_focus, trick_shots
1:11.640 trickshots I aimed_shot Fluffy_Pillow 80.2/100: 80% focus steady_focus, trick_shots
1:13.619 trickshots K multishot Fluffy_Pillow 57.8/100: 58% focus precise_shots, steady_focus
1:14.809 trickshots N steady_shot Fluffy_Pillow 45.3/100: 45% focus steady_focus, trick_shots
1:16.196 trickshots M multishot Fluffy_Pillow 64.1/100: 64% focus steady_focus, trick_shots
1:17.385 trickshots N steady_shot Fluffy_Pillow 51.6/100: 52% focus steady_focus, trick_shots
1:18.771 trickshots J rapid_fire Fluffy_Pillow 70.4/100: 70% focus steady_focus, trick_shots
1:20.566 trickshots K multishot Fluffy_Pillow 88.7/100: 89% focus steady_focus
1:21.753 trickshots I aimed_shot Fluffy_Pillow 76.2/100: 76% focus steady_focus, trick_shots
1:23.730 trickshots K multishot Fluffy_Pillow 53.8/100: 54% focus precise_shots(2), steady_focus
1:24.918 trickshots N steady_shot Fluffy_Pillow 41.3/100: 41% focus precise_shots, steady_focus, trick_shots
1:26.303 trickshots F steady_shot Fluffy_Pillow 60.0/100: 60% focus precise_shots, steady_focus, trick_shots
1:27.691 trickshots K multishot Fluffy_Pillow 78.4/100: 78% focus precise_shots, steady_focus, trick_shots
1:28.879 trickshots M multishot Fluffy_Pillow 65.9/100: 66% focus steady_focus, trick_shots
1:30.067 default 9 use_items Fluffy_Pillow 53.4/100: 53% focus steady_focus, trick_shots
1:30.067 trickshots N steady_shot Fluffy_Pillow 53.4/100: 53% focus steady_focus, trick_shots
1:31.454 trickshots I aimed_shot Fluffy_Pillow 72.2/100: 72% focus steady_focus, trick_shots
1:33.433 trickshots K multishot Fluffy_Pillow 49.7/100: 50% focus precise_shots(2), steady_focus
1:34.622 trickshots N steady_shot Fluffy_Pillow 37.3/100: 37% focus precise_shots, steady_focus, trick_shots
1:36.011 trickshots K multishot Fluffy_Pillow 56.0/100: 56% focus precise_shots, steady_focus, trick_shots
1:37.199 trickshots N steady_shot Fluffy_Pillow 43.6/100: 44% focus steady_focus, trick_shots
1:38.586 trickshots F steady_shot Fluffy_Pillow 62.3/100: 62% focus steady_focus, trick_shots
1:39.972 trickshots I aimed_shot Fluffy_Pillow 81.1/100: 81% focus steady_focus, trick_shots
1:42.056 trickshots K multishot Fluffy_Pillow 59.3/100: 59% focus precise_shots(2), steady_focus
1:43.245 trickshots J rapid_fire Fluffy_Pillow 46.8/100: 47% focus precise_shots, steady_focus, trick_shots
1:44.932 trickshots K multishot Fluffy_Pillow 64.5/100: 65% focus precise_shots, steady_focus
1:46.120 trickshots N steady_shot Fluffy_Pillow 52.0/100: 52% focus steady_focus, trick_shots
1:47.506 trickshots M multishot Fluffy_Pillow 70.8/100: 71% focus steady_focus, trick_shots
1:48.694 trickshots M multishot Fluffy_Pillow 58.3/100: 58% focus steady_focus, trick_shots
1:49.883 trickshots I aimed_shot Fluffy_Pillow 45.8/100: 46% focus steady_focus, trick_shots
1:51.862 trickshots G double_tap Fluffy_Pillow 23.4/100: 23% focus lock_and_load, precise_shots, steady_focus
1:53.050 trickshots K multishot Fluffy_Pillow 30.9/100: 31% focus double_tap, lock_and_load, precise_shots, steady_focus
1:54.238 trickshots I aimed_shot Fluffy_Pillow 18.4/100: 18% focus double_tap, lock_and_load, steady_focus, trick_shots
1:55.427 trickshots K multishot Fluffy_Pillow 25.7/100: 26% focus precise_shots(2)
1:56.699 trickshots N steady_shot Fluffy_Pillow 13.3/100: 13% focus precise_shots, trick_shots
1:58.183 trickshots F steady_shot Fluffy_Pillow 32.0/100: 32% focus precise_shots, trick_shots
1:59.665 trickshots N steady_shot Fluffy_Pillow 50.8/100: 51% focus precise_shots, steady_focus, trick_shots
2:01.052 trickshots K multishot Fluffy_Pillow 69.6/100: 70% focus precise_shots, steady_focus, trick_shots
2:02.240 trickshots H trueshot Fluffy_Pillow 57.1/100: 57% focus steady_focus, trick_shots
2:02.240 cds D blood_fury Fluffy_Pillow 57.1/100: 57% focus steady_focus, trick_shots, trueshot, eagletalons_true_focus
2:02.240 trickshots I aimed_shot Fluffy_Pillow 57.1/100: 57% focus blood_fury, steady_focus, trick_shots, trueshot, eagletalons_true_focus
2:03.430 trickshots K multishot Fluffy_Pillow 50.4/100: 50% focus blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus
2:04.619 trickshots J rapid_fire Fluffy_Pillow 51.7/100: 52% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus
2:06.397 trickshots K multishot Fluffy_Pillow 77.6/100: 78% focus blood_fury, precise_shots, steady_focus, trueshot, eagletalons_true_focus
2:07.584 trickshots I aimed_shot Fluffy_Pillow 78.8/100: 79% focus blood_fury, steady_focus, trick_shots, trueshot, eagletalons_true_focus
2:08.772 trickshots K multishot Fluffy_Pillow 72.1/100: 72% focus blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus
2:09.960 trickshots I aimed_shot Fluffy_Pillow 73.4/100: 73% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus
2:11.148 trickshots K multishot Fluffy_Pillow 66.7/100: 67% focus blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus
2:12.336 trickshots I aimed_shot Fluffy_Pillow 68.0/100: 68% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus
2:13.524 trickshots K multishot Fluffy_Pillow 61.2/100: 61% focus blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus
2:14.711 trickshots I aimed_shot Fluffy_Pillow 62.5/100: 62% focus blood_fury, precise_shots, trick_shots, trueshot, eagletalons_true_focus
2:15.982 trickshots K multishot Fluffy_Pillow 55.8/100: 56% focus blood_fury, precise_shots(2), trueshot, eagletalons_true_focus
2:17.252 trickshots J rapid_fire Fluffy_Pillow 57.0/100: 57% focus precise_shots, trick_shots
2:19.125 trickshots K multishot Fluffy_Pillow 75.1/100: 75% focus precise_shots
2:20.396 trickshots I aimed_shot Fluffy_Pillow 62.6/100: 63% focus trick_shots
2:22.513 trickshots K multishot Fluffy_Pillow 40.1/100: 40% focus precise_shots(2)
2:23.786 trickshots N steady_shot Fluffy_Pillow 27.6/100: 28% focus precise_shots, trick_shots
2:25.272 trickshots F steady_shot Fluffy_Pillow 46.4/100: 46% focus precise_shots, trick_shots
2:26.755 trickshots K multishot Fluffy_Pillow 65.2/100: 65% focus precise_shots, steady_focus, trick_shots
2:27.943 trickshots I aimed_shot Fluffy_Pillow 52.7/100: 53% focus steady_focus, trick_shots
2:30.120 trickshots K multishot Fluffy_Pillow 31.5/100: 31% focus precise_shots(2), steady_focus
2:31.308 trickshots N steady_shot Fluffy_Pillow 19.0/100: 19% focus precise_shots, steady_focus, trick_shots
2:32.693 trickshots N steady_shot Fluffy_Pillow 37.8/100: 38% focus precise_shots, steady_focus, trick_shots
2:34.079 trickshots K multishot Fluffy_Pillow 56.6/100: 57% focus precise_shots, steady_focus, trick_shots
2:35.267 trickshots N steady_shot Fluffy_Pillow 44.1/100: 44% focus steady_focus, trick_shots
2:36.654 trickshots M multishot Fluffy_Pillow 62.9/100: 63% focus steady_focus, trick_shots
2:37.841 trickshots I aimed_shot Fluffy_Pillow 50.4/100: 50% focus steady_focus, trick_shots
2:39.819 trickshots K multishot Fluffy_Pillow 27.9/100: 28% focus precise_shots(2), steady_focus
2:41.008 trickshots J rapid_fire Fluffy_Pillow 15.4/100: 15% focus precise_shots, steady_focus, trick_shots
2:42.854 trickshots K multishot Fluffy_Pillow 34.1/100: 34% focus lock_and_load, precise_shots, steady_focus
2:44.041 trickshots I aimed_shot Fluffy_Pillow 21.6/100: 22% focus lock_and_load, steady_focus, trick_shots
2:45.229 trickshots K multishot Fluffy_Pillow 29.1/100: 29% focus precise_shots, steady_focus
2:46.419 trickshots N steady_shot Fluffy_Pillow 16.7/100: 17% focus steady_focus, trick_shots
2:47.804 trickshots F steady_shot Fluffy_Pillow 35.4/100: 35% focus steady_focus, trick_shots
2:49.190 trickshots I aimed_shot Fluffy_Pillow 54.2/100: 54% focus steady_focus, trick_shots
2:51.169 trickshots K multishot Fluffy_Pillow 31.7/100: 32% focus lock_and_load, precise_shots(2), steady_focus
2:52.356 trickshots G double_tap Fluffy_Pillow 19.2/100: 19% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:53.544 trickshots K multishot Fluffy_Pillow 26.7/100: 27% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
2:54.733 trickshots I aimed_shot Fluffy_Pillow 14.2/100: 14% focus double_tap, lock_and_load, steady_focus, trick_shots
2:55.921 trickshots K multishot Fluffy_Pillow 21.8/100: 22% focus precise_shots, steady_focus
2:57.109 trickshots N steady_shot Fluffy_Pillow 9.3/100: 9% focus steady_focus, trick_shots
2:58.495 trickshots N steady_shot Fluffy_Pillow 28.0/100: 28% focus steady_focus, trick_shots
2:59.881 trickshots N steady_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
3:01.268 default 9 use_items Fluffy_Pillow 65.6/100: 66% focus steady_focus, trick_shots
3:01.268 trickshots I aimed_shot Fluffy_Pillow 65.6/100: 66% focus steady_focus, trick_shots
3:03.247 trickshots K multishot Fluffy_Pillow 43.1/100: 43% focus precise_shots(2), steady_focus
3:04.437 trickshots J rapid_fire Fluffy_Pillow 30.7/100: 31% focus precise_shots, steady_focus, trick_shots
3:06.182 trickshots K multishot Fluffy_Pillow 48.7/100: 49% focus precise_shots, steady_focus
3:07.370 trickshots N steady_shot Fluffy_Pillow 36.2/100: 36% focus steady_focus, trick_shots
3:08.756 trickshots N steady_shot Fluffy_Pillow 55.0/100: 55% focus steady_focus, trick_shots
3:10.144 trickshots I aimed_shot Fluffy_Pillow 73.8/100: 74% focus steady_focus, trick_shots
3:12.122 trickshots K multishot Fluffy_Pillow 51.3/100: 51% focus precise_shots(2), steady_focus
3:13.310 trickshots N steady_shot Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus, trick_shots
3:14.697 trickshots K multishot Fluffy_Pillow 57.6/100: 58% focus precise_shots, steady_focus, trick_shots
3:15.885 trickshots N steady_shot Fluffy_Pillow 45.1/100: 45% focus steady_focus, trick_shots
3:17.271 trickshots I aimed_shot Fluffy_Pillow 63.9/100: 64% focus lock_and_load, steady_focus, trick_shots
3:18.460 trickshots K multishot Fluffy_Pillow 71.4/100: 71% focus precise_shots(2), steady_focus
3:19.648 trickshots K multishot Fluffy_Pillow 58.9/100: 59% focus precise_shots, steady_focus, trick_shots
3:20.836 trickshots I aimed_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
3:22.815 trickshots K multishot Fluffy_Pillow 24.0/100: 24% focus precise_shots(2), steady_focus
3:24.004 trickshots N steady_shot Fluffy_Pillow 11.5/100: 11% focus precise_shots, steady_focus, trick_shots
3:25.390 trickshots F steady_shot Fluffy_Pillow 30.2/100: 30% focus precise_shots, trick_shots
3:26.872 trickshots J rapid_fire Fluffy_Pillow 48.9/100: 49% focus precise_shots, steady_focus, trick_shots
3:28.610 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus precise_shots, steady_focus
3:29.800 trickshots I aimed_shot Fluffy_Pillow 54.5/100: 54% focus steady_focus, trick_shots
3:31.779 trickshots K multishot Fluffy_Pillow 32.0/100: 32% focus precise_shots, steady_focus
3:32.966 trickshots N steady_shot Fluffy_Pillow 19.5/100: 20% focus steady_focus, trick_shots
3:34.352 trickshots N steady_shot Fluffy_Pillow 38.3/100: 38% focus steady_focus, trick_shots
3:35.738 trickshots M multishot Fluffy_Pillow 57.0/100: 57% focus steady_focus, trick_shots
3:36.926 trickshots N steady_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
3:38.310 trickshots M multishot Fluffy_Pillow 63.3/100: 63% focus steady_focus, trick_shots
3:39.497 trickshots I aimed_shot Fluffy_Pillow 50.8/100: 51% focus steady_focus, trick_shots
3:41.477 trickshots K multishot Fluffy_Pillow 28.4/100: 28% focus precise_shots, steady_focus
3:42.667 trickshots N steady_shot Fluffy_Pillow 15.9/100: 16% focus steady_focus, trick_shots
3:44.052 trickshots N steady_shot Fluffy_Pillow 34.7/100: 35% focus steady_focus, trick_shots
3:45.440 trickshots N steady_shot Fluffy_Pillow 53.5/100: 53% focus steady_focus, trick_shots
3:46.827 trickshots J rapid_fire Fluffy_Pillow 72.2/100: 72% focus steady_focus, trick_shots
3:48.715 trickshots K multishot Fluffy_Pillow 91.2/100: 91% focus steady_focus
3:49.902 trickshots I aimed_shot Fluffy_Pillow 78.7/100: 79% focus steady_focus, trick_shots
3:51.880 trickshots K multishot Fluffy_Pillow 56.2/100: 56% focus lock_and_load, precise_shots(2), steady_focus
3:53.070 trickshots G double_tap Fluffy_Pillow 43.7/100: 44% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:54.259 trickshots K multishot Fluffy_Pillow 51.3/100: 51% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
3:55.449 trickshots I aimed_shot Fluffy_Pillow 38.8/100: 39% focus double_tap, lock_and_load, steady_focus, trick_shots
3:56.638 trickshots K multishot Fluffy_Pillow 46.3/100: 46% focus precise_shots(2), steady_focus
3:57.827 trickshots N steady_shot Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus, trick_shots
3:59.215 trickshots F steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
4:00.601 trickshots K multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
4:01.789 trickshots I aimed_shot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
4:03.766 trickshots H trueshot Fluffy_Pillow 36.4/100: 36% focus precise_shots, steady_focus
4:03.766 cds D blood_fury Fluffy_Pillow 36.4/100: 36% focus precise_shots, steady_focus, trueshot, eagletalons_true_focus
4:03.766 trickshots K multishot Fluffy_Pillow 36.4/100: 36% focus blood_fury, precise_shots, steady_focus, trueshot, eagletalons_true_focus
4:04.953 trickshots J rapid_fire Fluffy_Pillow 37.6/100: 38% focus blood_fury, steady_focus, trick_shots, trueshot, eagletalons_true_focus
4:06.655 trickshots K multishot Fluffy_Pillow 64.8/100: 65% focus blood_fury, steady_focus, trueshot, eagletalons_true_focus
4:07.844 trickshots I aimed_shot Fluffy_Pillow 66.1/100: 66% focus blood_fury, steady_focus, trick_shots, trueshot, eagletalons_true_focus
4:09.031 trickshots K multishot Fluffy_Pillow 59.4/100: 59% focus blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus
4:10.218 trickshots I aimed_shot Fluffy_Pillow 60.6/100: 61% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus
4:11.407 trickshots K multishot Fluffy_Pillow 53.9/100: 54% focus blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus
4:12.596 trickshots I aimed_shot Fluffy_Pillow 55.2/100: 55% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus
4:13.786 trickshots K multishot Fluffy_Pillow 48.5/100: 49% focus blood_fury, precise_shots(2), steady_focus, trueshot, eagletalons_true_focus
4:14.973 trickshots I aimed_shot Fluffy_Pillow 49.8/100: 50% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, eagletalons_true_focus
4:16.163 trickshots K multishot Fluffy_Pillow 42.7/100: 43% focus blood_fury, precise_shots(2), trueshot, eagletalons_true_focus
4:17.434 trickshots I aimed_shot Fluffy_Pillow 44.0/100: 44% focus blood_fury, lock_and_load, precise_shots, trick_shots, trueshot, eagletalons_true_focus
4:18.706 trickshots K multishot Fluffy_Pillow 55.3/100: 55% focus blood_fury, precise_shots(2), trueshot, eagletalons_true_focus
4:19.977 trickshots J rapid_fire Fluffy_Pillow 53.0/100: 53% focus precise_shots, trick_shots
4:21.924 trickshots K multishot Fluffy_Pillow 71.5/100: 71% focus precise_shots
4:23.196 trickshots I aimed_shot Fluffy_Pillow 59.0/100: 59% focus trick_shots
4:25.314 trickshots K multishot Fluffy_Pillow 36.5/100: 37% focus precise_shots
4:26.586 trickshots L kill_shot Fluffy_Pillow 24.1/100: 24% focus trick_shots
4:27.859 trickshots N steady_shot Fluffy_Pillow 21.6/100: 22% focus trick_shots
4:29.343 trickshots F steady_shot Fluffy_Pillow 40.4/100: 40% focus trick_shots
4:30.827 trickshots I aimed_shot Fluffy_Pillow 59.2/100: 59% focus steady_focus, trick_shots
4:32.806 default 9 use_items Fluffy_Pillow 36.7/100: 37% focus precise_shots(2), steady_focus
4:32.806 trickshots K multishot Fluffy_Pillow 36.7/100: 37% focus precise_shots(2), steady_focus
4:33.995 trickshots N steady_shot Fluffy_Pillow 24.2/100: 24% focus precise_shots, steady_focus, trick_shots
4:35.381 trickshots N steady_shot Fluffy_Pillow 43.0/100: 43% focus precise_shots, steady_focus, trick_shots
4:36.766 trickshots K multishot Fluffy_Pillow 61.7/100: 62% focus precise_shots, steady_focus, trick_shots
4:37.955 trickshots I aimed_shot Fluffy_Pillow 49.3/100: 49% focus steady_focus, trick_shots
4:39.934 trickshots K multishot Fluffy_Pillow 26.8/100: 27% focus precise_shots, steady_focus
4:41.121 trickshots J rapid_fire Fluffy_Pillow 14.3/100: 14% focus steady_focus, trick_shots
4:42.867 trickshots K multishot Fluffy_Pillow 32.4/100: 32% focus steady_focus
4:44.055 trickshots L kill_shot Fluffy_Pillow 19.9/100: 20% focus steady_focus, trick_shots
4:45.242 trickshots N steady_shot Fluffy_Pillow 17.4/100: 17% focus steady_focus, trick_shots
4:46.630 trickshots I aimed_shot Fluffy_Pillow 36.2/100: 36% focus steady_focus, trick_shots
4:48.609 trickshots N steady_shot Fluffy_Pillow 13.7/100: 14% focus lock_and_load, precise_shots, steady_focus
4:49.994 trickshots F steady_shot Fluffy_Pillow 32.5/100: 32% focus lock_and_load, precise_shots, steady_focus
4:51.380 trickshots K multishot Fluffy_Pillow 51.2/100: 51% focus lock_and_load, precise_shots, steady_focus
4:52.568 trickshots I aimed_shot Fluffy_Pillow 38.8/100: 39% focus lock_and_load, steady_focus, trick_shots
4:53.758 trickshots G double_tap Fluffy_Pillow 46.3/100: 46% focus precise_shots, steady_focus
4:54.946 trickshots K multishot Fluffy_Pillow 53.8/100: 54% focus double_tap, precise_shots, steady_focus
4:56.134 trickshots L kill_shot Fluffy_Pillow 41.3/100: 41% focus double_tap, steady_focus, trick_shots
4:57.320 trickshots N steady_shot Fluffy_Pillow 38.8/100: 39% focus double_tap, steady_focus, trick_shots
4:58.708 trickshots I aimed_shot Fluffy_Pillow 57.6/100: 58% focus double_tap, steady_focus, trick_shots
5:00.688 trickshots K multishot Fluffy_Pillow 35.2/100: 35% focus precise_shots(2), steady_focus
5:01.875 cds E potion Fluffy_Pillow 22.7/100: 23% focus precise_shots, steady_focus, trick_shots
5:01.875 trickshots J rapid_fire Fluffy_Pillow 22.7/100: 23% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:03.754 trickshots K multishot Fluffy_Pillow 41.6/100: 42% focus precise_shots, steady_focus, potion_of_spectral_agility
5:04.944 trickshots N steady_shot Fluffy_Pillow 29.1/100: 29% focus steady_focus, trick_shots, potion_of_spectral_agility
5:06.329 trickshots F steady_shot Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots, potion_of_spectral_agility
5:07.715 trickshots I aimed_shot Fluffy_Pillow 66.1/100: 66% focus steady_focus, trick_shots, potion_of_spectral_agility
5:09.693 trickshots K multishot Fluffy_Pillow 43.6/100: 44% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:10.881 trickshots L kill_shot Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:12.069 trickshots N steady_shot Fluffy_Pillow 28.6/100: 29% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:13.455 trickshots N steady_shot Fluffy_Pillow 47.4/100: 47% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:14.841 trickshots K multishot Fluffy_Pillow 66.2/100: 66% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:16.029 trickshots N steady_shot Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots, potion_of_spectral_agility
5:17.416 trickshots I aimed_shot Fluffy_Pillow 72.5/100: 72% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Eagletalon's True Focus }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="eagle_true_focus"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7011,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

marksmanship : 9954 dps, 3083 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9953.6 9953.6 18.1 / 0.182% 1136.4 / 11.4% 991.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
marksmanship 9954
Aimed Shot 3534 (3932) 35.5% (39.5%) 46.5 6.41sec 25291 15992 Direct 232.0 (257.4) 3715 7427 4553 22.5% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.45 232.04 0.00 0.00 1.5815 0.0000 1056404.88 1508968.73 29.99% 15991.84 15991.84
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 179.73 125 248 3715.39 2524 9493 3717.67 3464 3944 667845 953949 29.99%
crit 22.54% 52.31 30 82 7427.06 5048 18985 7434.28 6148 9187 388560 555020 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.66
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 398 4.0% 0.0 0.00sec 0 0 Direct 25.3 3800 7619 4675 22.9%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.33 0.00 0.00 0.0000 0.0000 118403.78 169127.96 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.15% 19.54 4 30 3800.35 2524 9493 3822.90 3175 5597 74283 106106 29.99%
crit 22.85% 5.79 0 14 7619.05 5048 18985 7615.93 0 15145 44121 63022 29.84%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.8% 113.3 2.65sec 986 435 Direct 113.1 805 1608 988 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.34 113.12 0.00 0.00 2.2664 0.0000 111771.96 159655.06 29.99% 435.14 435.14
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.18% 87.30 57 113 804.71 774 970 804.63 790 818 70256 100353 29.99%
crit 22.82% 25.81 9 44 1608.20 1548 1940 1608.09 1560 1660 41516 59302 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.4% 3.7 90.70sec 10971 0 Direct 3.7 9040 18092 11020 21.7%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41014.32 41014.32 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.28% 2.92 0 4 9040.26 8937 9474 8957.41 0 9474 26372 26372 0.00%
crit 21.72% 0.81 0 4 18092.20 17875 18947 10689.99 0 18947 14642 14642 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 21.8 13.32sec 542 0 Direct 21.8 442 884 542 22.7%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.84 21.84 0.00 0.00 0.0000 0.0000 11846.79 11846.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 16.88 7 32 442.00 435 461 441.98 435 456 7462 7462 0.00%
crit 22.71% 4.96 0 13 883.99 871 923 879.24 0 923 4385 4385 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.8% 4.7 13.22sec 5368 4499 Direct 4.6 4220 9503 5412 22.5%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.68 4.65 0.00 0.00 1.1933 0.0000 25119.47 35880.65 29.99% 4499.28 4499.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.54% 3.60 0 6 4220.41 4065 4796 4198.43 0 4796 15203 21716 29.87%
crit 22.46% 1.04 0 5 9502.59 9146 10792 6641.32 0 10792 9916 14164 20.97%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.68
  • if_expr:buff.dead_eye.down
Master Marksman 471 4.7% 307.8 0.98sec 457 0 Periodic 526.4 267 0 267 0.0% 70.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 307.84 0.00 526.39 526.39 0.0000 2.0000 140741.18 140741.18 0.00% 133.68 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 526.39 387 673 267.44 37 1962 267.49 220 327 140741 140741 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2665 26.8% 82.0 3.64sec 9725 8536 Direct 409.1 1589 3180 1949 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.99 409.12 0.00 0.00 1.1393 0.0000 797388.18 1138989.27 29.99% 8536.07 8536.07
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 316.52 242 404 1589.07 953 2090 1588.83 1485 1693 502916 718366 29.99%
crit 22.63% 92.60 61 132 3180.00 1905 4180 3179.67 2884 3400 294472 420624 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.65
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.33
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1030 10.3% 16.0 18.84sec 19268 11028 Periodic 572.1 439 878 538 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.99 0.00 114.78 572.13 1.7473 0.2084 308048.69 440016.74 29.99% 11027.73 11027.73
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.31% 442.31 311 653 438.82 351 881 438.79 426 452 194100 277253 29.99%
crit 22.69% 129.82 82 200 877.79 703 1762 877.77 801 956 113948 162764 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:15.99
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 820 8.2% 0.0 0.00sec 0 0 Direct 46.3 499 998 613 22.8%
Periodic 375.0 472 945 579 22.6% 54.0%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.34 374.99 374.99 0.0000 2.1551 245374.59 245374.59 0.00% 303.63 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.16% 35.76 22 51 498.84 479 600 498.91 488 509 17838 17838 0.00%
crit 22.84% 10.58 3 23 997.59 958 1201 997.45 958 1074 10559 10559 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.41% 290.29 205 383 471.80 3 600 471.85 462 482 136964 136964 0.00%
crit 22.59% 84.70 50 124 944.64 7 1201 944.80 899 984 80014 80014 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 43.8 6.73sec 298 0 Direct 43.8 242 484 298 23.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.82 43.82 0.00 0.00 0.0000 0.0000 13038.02 13038.02 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.04% 33.76 20 52 241.98 239 254 241.97 239 246 8170 8170 0.00%
crit 22.96% 10.06 1 19 483.82 479 508 483.80 479 496 4868 4868 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 358 3.6% 68.8 4.35sec 1561 1159 Direct 69.7 1256 2515 1541 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.77 69.68 0.00 0.00 1.3471 0.0000 107338.65 153322.52 29.99% 1158.55 1158.55
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 53.95 34 72 1256.41 1219 1529 1256.14 1235 1279 67788 96828 29.99%
crit 22.57% 15.73 4 29 2514.59 2439 3057 2513.56 2439 2609 39551 56494 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.53
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.55
Simple Action Stats Execute Interval
marksmanship
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.60sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.58sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9769 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 306.55sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.61sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.70% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.70%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.54% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.54%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.5sec 8.53% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.0s

Stack Uptimes

  • double_tap_1:8.53%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.4sec 29.7sec 1.9sec 5.58% 18.80% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 232.0s
  • trigger_min/max:1.8s / 232.0s
  • trigger_pct:8.06%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • lock_and_load_1:5.58%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.3sec 309.3sec 23.2sec 11.18% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.5s
  • trigger_min/max:300.0s / 333.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.18%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.6 5.8 7.4sec 6.4sec 2.8sec 37.35% 81.09% 3.0 (3.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 34.9s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.3s

Stack Uptimes

  • precise_shots_1:32.31%
  • precise_shots_2:5.04%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.4 54.6sec 12.0sec 48.7sec 95.13% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 304.6s
  • trigger_min/max:3.0s / 33.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 300.9s

Stack Uptimes

  • steady_focus_1:95.13%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.2 18.7 4.7sec 3.6sec 4.2sec 89.71% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.71%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.69% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.69%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 1.0 7.0 62.5s 48.0s 242.7s
double_tap_rapid_fire 0.4 0.0 5.0 79.2s 54.9s 244.9s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.53% 0.41% 1.10% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7560.0012.6912.8820.0637.510
Aimed Shot1.1850.0016.7789.5322.12921.934
Kill Shot3.5730.00120.81612.1150.03628.200
Trueshot0.7200.0012.6691.1910.0004.370
Rapid Fire2.7610.00122.78335.37714.89064.223

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
marksmanship
steady_shot Focus 69.77 677.66 23.07% 9.71 20.03 2.87%
rapid_fire Focus 114.78 114.68 3.90% 1.00 0.10 0.09%
focus_regen Focus 579.45 1950.58 66.40% 3.37 10.99 0.56%
Trueshot Focus 117.24 194.81 6.63% 1.66 1.07 0.55%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.03 32.2 35.8 0.4 95.5
Usage Type Count Total Avg RPE APR
marksmanship
aimed_shot Focus 46.5 1315.6 28.3 28.3 893.0
kill_shot Focus 4.7 46.8 10.0 10.0 536.7
multishot Focus 82.0 1639.7 20.0 20.0 486.3

Statistics & Data Analysis

Fight Length
marksmanship Fight Length
Count 1017
Mean 299.40
Minimum 240.06
Maximum 359.87
Spread ( max - min ) 119.81
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
marksmanship Damage Per Second
Count 1017
Mean 9953.58
Minimum 9153.05
Maximum 10895.29
Spread ( max - min ) 1742.24
Range [ ( max - min ) / 2 * 100% ] 8.75%
Standard Deviation 295.0332
5th Percentile 9486.40
95th Percentile 10452.27
( 95th Percentile - 5th Percentile ) 965.87
Mean Distribution
Standard Deviation 9.2515
95.00% Confidence Interval ( 9935.45 - 9971.71 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3376
0.1 Scale Factor Error with Delta=300 744
0.05 Scale Factor Error with Delta=300 2973
0.01 Scale Factor Error with Delta=300 74307
Priority Target DPS
marksmanship Priority Target Damage Per Second
Count 1017
Mean 3082.78
Minimum 2807.70
Maximum 3423.84
Spread ( max - min ) 616.14
Range [ ( max - min ) / 2 * 100% ] 9.99%
Standard Deviation 97.5577
5th Percentile 2934.50
95th Percentile 3255.34
( 95th Percentile - 5th Percentile ) 320.84
Mean Distribution
Standard Deviation 3.0592
95.00% Confidence Interval ( 3076.78 - 3088.77 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 39
0.1% Error 3848
0.1 Scale Factor Error with Delta=300 82
0.05 Scale Factor Error with Delta=300 325
0.01 Scale Factor Error with Delta=300 8125
DPS(e)
marksmanship Damage Per Second (Effective)
Count 1017
Mean 9953.58
Minimum 9153.05
Maximum 10895.29
Spread ( max - min ) 1742.24
Range [ ( max - min ) / 2 * 100% ] 8.75%
Damage
marksmanship Damage
Count 1017
Mean 2976490.51
Minimum 2262632.87
Maximum 3678918.77
Spread ( max - min ) 1416285.90
Range [ ( max - min ) / 2 * 100% ] 23.79%
DTPS
marksmanship Damage Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
marksmanship Healing Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
marksmanship Healing Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
marksmanship Heal
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
marksmanship Healing Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
marksmanship Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
marksmanshipTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
marksmanship Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.53 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.66 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 15.99 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.65 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.68 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.33 multishot,if=focus>cost+action.aimed_shot.cost
N 53.55 steady_shot

Sample Sequence

0125789FHDEKIKIKIKJKIKNFIKINKIKJKNINFKNKIKNIKNNKIKJKNIKNFGIKNNMNIKJKNFIKNKNMNIKNFJKI9KNMNFMIKNMNJKIKGNFMIKNHDNIKJKIKIKINFKIKJKIKNFNKIKNNKIKJKNNMIGKNNNMI9KJKNFIKNKIKNIKNFJKIKNNMNMIKIKNFJKIKKGIKNFMIHDKJKNIKJKIKLJKNFIKLIKNN9NIKJKILNFKINKNGLNFJKEIKLIKIKNFKIK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask marksmanship 100.0/100: 100% focus
Pre precombat 1 augmentation marksmanship 100.0/100: 100% focus
Pre precombat 2 food marksmanship 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.484 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.231 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.147 trickshots K multishot Fluffy_Pillow 69.5/100: 70% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.062 trickshots I aimed_shot enemy3 60.8/100: 61% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:06.979 trickshots K multishot Fluffy_Pillow 37.2/100: 37% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:07.893 trickshots J rapid_fire Fluffy_Pillow 28.4/100: 28% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.316 trickshots K multishot Fluffy_Pillow 58.0/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.232 trickshots I aimed_shot enemy4 49.3/100: 49% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.147 trickshots K multishot Fluffy_Pillow 25.6/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:12.062 trickshots N steady_shot Fluffy_Pillow 16.9/100: 17% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.131 trickshots F steady_shot Fluffy_Pillow 45.1/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:14.198 trickshots I aimed_shot enemy5 73.3/100: 73% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.114 trickshots K multishot Fluffy_Pillow 49.6/100: 50% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:16.031 trickshots I aimed_shot Fluffy_Pillow 40.9/100: 41% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.945 trickshots N steady_shot Fluffy_Pillow 15.3/100: 15% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.011 trickshots K multishot Fluffy_Pillow 34.0/100: 34% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.926 trickshots I aimed_shot enemy2 21.6/100: 22% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:19.841 trickshots K multishot Fluffy_Pillow 29.1/100: 29% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:20.756 trickshots J rapid_fire Fluffy_Pillow 16.6/100: 17% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:22.207 trickshots K multishot Fluffy_Pillow 35.6/100: 36% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.121 trickshots N steady_shot Fluffy_Pillow 23.1/100: 23% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.190 trickshots I aimed_shot enemy3 41.9/100: 42% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.715 trickshots N steady_shot Fluffy_Pillow 19.4/100: 19% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.782 trickshots F steady_shot Fluffy_Pillow 38.2/100: 38% focus bloodlust, precise_shots(2), steady_focus
0:27.848 trickshots K multishot Fluffy_Pillow 57.0/100: 57% focus bloodlust, precise_shots(2), steady_focus
0:28.763 trickshots N steady_shot Fluffy_Pillow 44.5/100: 45% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.830 trickshots K multishot Fluffy_Pillow 63.3/100: 63% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.745 trickshots I aimed_shot enemy4 50.8/100: 51% focus bloodlust, steady_focus, trick_shots
0:32.268 trickshots K multishot Fluffy_Pillow 28.3/100: 28% focus bloodlust, precise_shots(2), steady_focus
0:33.183 trickshots N steady_shot Fluffy_Pillow 15.9/100: 16% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.252 trickshots I aimed_shot enemy5 34.7/100: 35% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:35.168 trickshots K multishot Fluffy_Pillow 42.2/100: 42% focus bloodlust, precise_shots(2), steady_focus
0:36.084 trickshots N steady_shot Fluffy_Pillow 29.7/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.151 trickshots N steady_shot Fluffy_Pillow 48.5/100: 49% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.219 trickshots K multishot Fluffy_Pillow 67.3/100: 67% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.134 trickshots I aimed_shot Fluffy_Pillow 54.8/100: 55% focus bloodlust, steady_focus, trick_shots
0:40.656 trickshots K multishot Fluffy_Pillow 32.4/100: 32% focus bloodlust, precise_shots, steady_focus
0:41.572 trickshots J rapid_fire Fluffy_Pillow 18.8/100: 19% focus steady_focus, trick_shots
0:43.429 trickshots K multishot Fluffy_Pillow 37.6/100: 38% focus steady_focus
0:44.618 trickshots N steady_shot Fluffy_Pillow 25.1/100: 25% focus steady_focus, trick_shots
0:46.003 trickshots I aimed_shot enemy2 43.9/100: 44% focus steady_focus, trick_shots
0:47.981 trickshots K multishot Fluffy_Pillow 21.4/100: 21% focus precise_shots, steady_focus
0:49.171 trickshots N steady_shot Fluffy_Pillow 8.9/100: 9% focus steady_focus, trick_shots
0:50.558 trickshots F steady_shot Fluffy_Pillow 27.7/100: 28% focus steady_focus, trick_shots
0:51.945 trickshots G double_tap Fluffy_Pillow 46.5/100: 46% focus steady_focus, trick_shots
0:53.134 trickshots I aimed_shot enemy3 54.0/100: 54% focus double_tap, steady_focus, trick_shots
0:55.112 trickshots K multishot Fluffy_Pillow 31.5/100: 32% focus precise_shots, steady_focus
0:56.301 trickshots N steady_shot Fluffy_Pillow 19.0/100: 19% focus steady_focus, trick_shots
0:57.689 trickshots N steady_shot Fluffy_Pillow 37.8/100: 38% focus steady_focus, trick_shots
0:59.075 trickshots M multishot Fluffy_Pillow 56.6/100: 57% focus steady_focus, trick_shots
1:00.264 trickshots N steady_shot Fluffy_Pillow 44.1/100: 44% focus steady_focus, trick_shots
1:01.650 trickshots I aimed_shot Fluffy_Pillow 62.9/100: 63% focus steady_focus, trick_shots
1:03.630 trickshots K multishot Fluffy_Pillow 40.4/100: 40% focus precise_shots(2), steady_focus
1:04.819 trickshots J rapid_fire Fluffy_Pillow 27.9/100: 28% focus precise_shots, steady_focus, trick_shots
1:06.757 trickshots K multishot Fluffy_Pillow 47.2/100: 47% focus precise_shots, steady_focus
1:07.946 trickshots N steady_shot Fluffy_Pillow 34.7/100: 35% focus steady_focus, trick_shots
1:09.332 trickshots F steady_shot Fluffy_Pillow 53.5/100: 54% focus steady_focus, trick_shots
1:10.718 trickshots I aimed_shot enemy2 72.3/100: 72% focus steady_focus, trick_shots
1:12.697 trickshots K multishot Fluffy_Pillow 49.8/100: 50% focus precise_shots(2), steady_focus
1:13.886 trickshots N steady_shot Fluffy_Pillow 37.3/100: 37% focus precise_shots, steady_focus, trick_shots
1:15.271 trickshots K multishot Fluffy_Pillow 56.1/100: 56% focus precise_shots, steady_focus, trick_shots
1:16.458 trickshots N steady_shot Fluffy_Pillow 43.6/100: 44% focus steady_focus, trick_shots
1:17.845 trickshots M multishot Fluffy_Pillow 62.4/100: 62% focus steady_focus, trick_shots
1:19.032 trickshots N steady_shot Fluffy_Pillow 49.9/100: 50% focus steady_focus, trick_shots
1:20.418 trickshots I aimed_shot enemy3 68.7/100: 69% focus steady_focus, trick_shots
1:22.396 trickshots K multishot Fluffy_Pillow 46.2/100: 46% focus precise_shots, steady_focus
1:23.584 trickshots N steady_shot Fluffy_Pillow 33.7/100: 34% focus steady_focus, trick_shots
1:24.972 trickshots F steady_shot Fluffy_Pillow 52.5/100: 52% focus steady_focus, trick_shots
1:26.359 trickshots J rapid_fire Fluffy_Pillow 71.0/100: 71% focus steady_focus, trick_shots
1:28.132 trickshots K multishot Fluffy_Pillow 89.2/100: 89% focus steady_focus
1:29.316 trickshots I aimed_shot Fluffy_Pillow 76.7/100: 77% focus steady_focus, trick_shots
1:31.293 default 9 use_items Fluffy_Pillow 54.2/100: 54% focus precise_shots, steady_focus
1:31.293 trickshots K multishot Fluffy_Pillow 54.2/100: 54% focus precise_shots, steady_focus
1:32.483 trickshots N steady_shot Fluffy_Pillow 41.8/100: 42% focus steady_focus, trick_shots
1:33.869 trickshots M multishot Fluffy_Pillow 60.5/100: 61% focus steady_focus, trick_shots
1:35.056 trickshots N steady_shot Fluffy_Pillow 48.1/100: 48% focus steady_focus, trick_shots
1:36.443 trickshots F steady_shot Fluffy_Pillow 66.8/100: 67% focus steady_focus, trick_shots
1:37.830 trickshots M multishot Fluffy_Pillow 85.6/100: 86% focus steady_focus, trick_shots
1:39.021 trickshots I aimed_shot enemy2 73.1/100: 73% focus steady_focus, trick_shots
1:41.000 trickshots K multishot Fluffy_Pillow 50.7/100: 51% focus precise_shots, steady_focus
1:42.189 trickshots N steady_shot Fluffy_Pillow 38.2/100: 38% focus steady_focus, trick_shots
1:43.576 trickshots M multishot Fluffy_Pillow 57.0/100: 57% focus steady_focus, trick_shots
1:44.764 trickshots N steady_shot Fluffy_Pillow 44.5/100: 44% focus steady_focus, trick_shots
1:46.150 trickshots J rapid_fire Fluffy_Pillow 63.3/100: 63% focus steady_focus, trick_shots
1:48.177 trickshots K multishot Fluffy_Pillow 83.1/100: 83% focus steady_focus
1:49.364 trickshots I aimed_shot enemy3 70.6/100: 71% focus steady_focus, trick_shots
1:51.343 trickshots K multishot Fluffy_Pillow 48.1/100: 48% focus precise_shots, steady_focus
1:52.532 trickshots G double_tap Fluffy_Pillow 35.7/100: 36% focus steady_focus, trick_shots
1:53.720 trickshots N steady_shot Fluffy_Pillow 42.8/100: 43% focus double_tap, trick_shots
1:55.205 trickshots F steady_shot Fluffy_Pillow 61.6/100: 62% focus double_tap, trick_shots
1:56.687 trickshots M multishot Fluffy_Pillow 80.4/100: 80% focus double_tap, steady_focus, trick_shots
1:57.875 trickshots I aimed_shot Fluffy_Pillow 67.9/100: 68% focus double_tap, steady_focus, trick_shots
1:59.854 trickshots K multishot Fluffy_Pillow 45.4/100: 45% focus precise_shots(2), steady_focus
2:01.044 trickshots N steady_shot Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus, trick_shots
2:02.430 trickshots H trueshot Fluffy_Pillow 51.7/100: 52% focus precise_shots, steady_focus, trick_shots
2:02.430 cds D blood_fury Fluffy_Pillow 51.7/100: 52% focus precise_shots, steady_focus, trick_shots, trueshot
2:02.430 trickshots N steady_shot Fluffy_Pillow 51.7/100: 52% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:03.816 trickshots I aimed_shot enemy2 79.9/100: 80% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:05.120 trickshots K multishot Fluffy_Pillow 57.2/100: 57% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:06.308 trickshots J rapid_fire Fluffy_Pillow 48.5/100: 49% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:08.090 trickshots K multishot Fluffy_Pillow 74.4/100: 74% focus blood_fury, precise_shots, steady_focus, trueshot
2:09.278 trickshots I aimed_shot enemy4 65.7/100: 66% focus blood_fury, steady_focus, trick_shots, trueshot
2:10.466 trickshots K multishot Fluffy_Pillow 42.0/100: 42% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:11.655 trickshots I aimed_shot enemy3 33.3/100: 33% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
2:12.844 trickshots K multishot Fluffy_Pillow 43.9/100: 44% focus blood_fury, precise_shots(2), trueshot
2:14.115 trickshots I aimed_shot enemy5 35.1/100: 35% focus blood_fury, precise_shots, trick_shots, trueshot
2:15.386 trickshots N steady_shot Fluffy_Pillow 11.4/100: 11% focus blood_fury, precise_shots(2), trueshot
2:16.870 trickshots F steady_shot Fluffy_Pillow 39.6/100: 40% focus blood_fury, precise_shots(2), trueshot
2:18.355 trickshots K multishot Fluffy_Pillow 60.0/100: 60% focus precise_shots(2), steady_focus
2:19.542 trickshots I aimed_shot Fluffy_Pillow 47.5/100: 48% focus precise_shots, steady_focus, trick_shots
2:21.522 trickshots K multishot Fluffy_Pillow 25.1/100: 25% focus lock_and_load, precise_shots(2), steady_focus
2:22.711 trickshots J rapid_fire Fluffy_Pillow 12.6/100: 13% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:24.436 trickshots K multishot Fluffy_Pillow 30.5/100: 31% focus lock_and_load, precise_shots, steady_focus
2:25.625 trickshots I aimed_shot enemy2 18.0/100: 18% focus lock_and_load, steady_focus, trick_shots
2:26.813 trickshots K multishot Fluffy_Pillow 25.6/100: 26% focus precise_shots(2), steady_focus
2:28.002 trickshots N steady_shot Fluffy_Pillow 13.1/100: 13% focus precise_shots, steady_focus, trick_shots
2:29.388 trickshots F steady_shot Fluffy_Pillow 31.9/100: 32% focus precise_shots, steady_focus, trick_shots
2:30.773 trickshots N steady_shot Fluffy_Pillow 50.6/100: 51% focus precise_shots, steady_focus, trick_shots
2:32.159 trickshots K multishot Fluffy_Pillow 69.4/100: 69% focus precise_shots, steady_focus, trick_shots
2:33.348 trickshots I aimed_shot enemy3 56.9/100: 57% focus steady_focus, trick_shots
2:35.327 trickshots K multishot Fluffy_Pillow 34.4/100: 34% focus precise_shots(2), steady_focus
2:36.514 trickshots N steady_shot Fluffy_Pillow 22.0/100: 22% focus precise_shots, steady_focus, trick_shots
2:37.899 trickshots N steady_shot Fluffy_Pillow 40.7/100: 41% focus precise_shots, steady_focus, trick_shots
2:39.285 trickshots K multishot Fluffy_Pillow 59.5/100: 59% focus precise_shots, steady_focus, trick_shots
2:40.473 trickshots I aimed_shot Fluffy_Pillow 47.0/100: 47% focus steady_focus, trick_shots
2:42.453 trickshots K multishot Fluffy_Pillow 24.5/100: 25% focus precise_shots(2), steady_focus
2:43.641 trickshots J rapid_fire Fluffy_Pillow 12.1/100: 12% focus precise_shots, steady_focus, trick_shots
2:45.429 trickshots K multishot Fluffy_Pillow 30.4/100: 30% focus precise_shots, steady_focus
2:46.617 trickshots N steady_shot Fluffy_Pillow 17.9/100: 18% focus steady_focus, trick_shots
2:48.003 trickshots N steady_shot Fluffy_Pillow 36.7/100: 37% focus steady_focus, trick_shots
2:49.390 trickshots M multishot Fluffy_Pillow 55.5/100: 55% focus steady_focus, trick_shots
2:50.578 trickshots I aimed_shot enemy2 43.0/100: 43% focus steady_focus, trick_shots
2:52.556 trickshots G double_tap Fluffy_Pillow 20.5/100: 20% focus precise_shots, steady_focus
2:53.744 trickshots K multishot Fluffy_Pillow 28.0/100: 28% focus double_tap, precise_shots, steady_focus
2:54.932 trickshots N steady_shot Fluffy_Pillow 15.5/100: 16% focus double_tap, steady_focus, trick_shots
2:56.317 trickshots N steady_shot Fluffy_Pillow 34.3/100: 34% focus double_tap, steady_focus, trick_shots
2:57.703 trickshots N steady_shot Fluffy_Pillow 53.1/100: 53% focus double_tap, steady_focus, trick_shots
2:59.090 trickshots M multishot Fluffy_Pillow 71.8/100: 72% focus double_tap, steady_focus, trick_shots
3:00.279 trickshots I aimed_shot enemy3 59.4/100: 59% focus double_tap, steady_focus, trick_shots
3:02.258 default 9 use_items Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus
3:02.258 trickshots K multishot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus
3:03.447 trickshots J rapid_fire Fluffy_Pillow 24.4/100: 24% focus steady_focus, trick_shots
3:05.468 trickshots K multishot Fluffy_Pillow 44.2/100: 44% focus steady_focus
3:06.656 trickshots N steady_shot Fluffy_Pillow 31.7/100: 32% focus steady_focus, trick_shots
3:08.042 trickshots F steady_shot Fluffy_Pillow 50.5/100: 51% focus steady_focus, trick_shots
3:09.428 trickshots I aimed_shot Fluffy_Pillow 69.3/100: 69% focus steady_focus, trick_shots
3:11.406 trickshots K multishot Fluffy_Pillow 46.8/100: 47% focus precise_shots(2), steady_focus
3:12.594 trickshots N steady_shot Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus, trick_shots
3:13.981 trickshots K multishot Fluffy_Pillow 53.1/100: 53% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:15.169 trickshots I aimed_shot enemy2 40.6/100: 41% focus lock_and_load, steady_focus, trick_shots
3:16.357 trickshots K multishot Fluffy_Pillow 48.1/100: 48% focus precise_shots, steady_focus
3:17.545 trickshots N steady_shot Fluffy_Pillow 35.6/100: 36% focus steady_focus, trick_shots
3:18.931 trickshots I aimed_shot enemy4 54.4/100: 54% focus steady_focus, trick_shots
3:20.909 trickshots K multishot Fluffy_Pillow 31.9/100: 32% focus precise_shots(2), steady_focus
3:22.098 trickshots N steady_shot Fluffy_Pillow 19.5/100: 19% focus precise_shots, steady_focus, trick_shots
3:23.484 trickshots F steady_shot Fluffy_Pillow 38.2/100: 38% focus precise_shots, steady_focus, trick_shots
3:24.871 trickshots J rapid_fire Fluffy_Pillow 56.8/100: 57% focus precise_shots, steady_focus, trick_shots
3:26.731 trickshots K multishot Fluffy_Pillow 75.6/100: 76% focus precise_shots, steady_focus
3:27.920 trickshots I aimed_shot enemy3 63.1/100: 63% focus steady_focus, trick_shots
3:29.899 trickshots K multishot Fluffy_Pillow 40.7/100: 41% focus precise_shots, steady_focus
3:31.089 trickshots N steady_shot Fluffy_Pillow 28.2/100: 28% focus steady_focus, trick_shots
3:32.476 trickshots N steady_shot Fluffy_Pillow 47.0/100: 47% focus steady_focus, trick_shots
3:33.862 trickshots M multishot Fluffy_Pillow 65.7/100: 66% focus steady_focus, trick_shots
3:35.052 trickshots N steady_shot Fluffy_Pillow 53.3/100: 53% focus steady_focus, trick_shots
3:36.440 trickshots M multishot Fluffy_Pillow 72.1/100: 72% focus steady_focus, trick_shots
3:37.630 trickshots I aimed_shot Fluffy_Pillow 59.6/100: 60% focus steady_focus, trick_shots
3:39.608 trickshots K multishot Fluffy_Pillow 37.1/100: 37% focus lock_and_load, precise_shots, steady_focus
3:40.797 trickshots I aimed_shot enemy2 24.6/100: 25% focus lock_and_load, steady_focus, trick_shots
3:41.985 trickshots K multishot Fluffy_Pillow 32.2/100: 32% focus precise_shots, steady_focus
3:43.172 trickshots N steady_shot Fluffy_Pillow 19.7/100: 20% focus steady_focus, trick_shots
3:44.557 trickshots F steady_shot Fluffy_Pillow 38.4/100: 38% focus steady_focus, trick_shots
3:45.944 trickshots J rapid_fire Fluffy_Pillow 57.2/100: 57% focus steady_focus, trick_shots
3:47.796 trickshots K multishot Fluffy_Pillow 75.9/100: 76% focus steady_focus
3:48.985 trickshots I aimed_shot enemy3 63.5/100: 63% focus steady_focus, trick_shots
3:51.062 trickshots K multishot Fluffy_Pillow 41.6/100: 42% focus lock_and_load, precise_shots(2), steady_focus
3:52.249 trickshots K multishot Fluffy_Pillow 29.1/100: 29% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:53.437 trickshots G double_tap Fluffy_Pillow 16.6/100: 17% focus lock_and_load, steady_focus, trick_shots
3:54.625 trickshots I aimed_shot enemy4 24.2/100: 24% focus double_tap, lock_and_load, steady_focus, trick_shots
3:55.812 trickshots K multishot Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus
3:57.001 trickshots N steady_shot Fluffy_Pillow 19.2/100: 19% focus steady_focus, trick_shots
3:58.388 trickshots F steady_shot Fluffy_Pillow 38.0/100: 38% focus steady_focus, trick_shots
3:59.774 trickshots M multishot Fluffy_Pillow 56.7/100: 57% focus steady_focus, trick_shots
4:00.961 trickshots I aimed_shot Fluffy_Pillow 44.3/100: 44% focus steady_focus, trick_shots
4:02.941 trickshots H trueshot Fluffy_Pillow 21.8/100: 22% focus precise_shots, steady_focus
4:02.941 cds D blood_fury Fluffy_Pillow 21.8/100: 22% focus precise_shots, steady_focus, trueshot
4:02.941 trickshots K multishot Fluffy_Pillow 21.8/100: 22% focus blood_fury, precise_shots, steady_focus, trueshot
4:04.128 trickshots J rapid_fire Fluffy_Pillow 13.1/100: 13% focus blood_fury, steady_focus, trick_shots, trueshot
4:05.888 trickshots K multishot Fluffy_Pillow 39.8/100: 40% focus blood_fury, steady_focus, trueshot
4:07.076 trickshots N steady_shot Fluffy_Pillow 31.0/100: 31% focus blood_fury, steady_focus, trick_shots, trueshot
4:08.462 trickshots I aimed_shot enemy2 59.2/100: 59% focus blood_fury, steady_focus, trick_shots, trueshot
4:09.650 trickshots K multishot Fluffy_Pillow 35.5/100: 35% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:10.840 trickshots J rapid_fire Fluffy_Pillow 26.8/100: 27% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:12.652 trickshots K multishot Fluffy_Pillow 53.0/100: 53% focus blood_fury, precise_shots, steady_focus, trueshot
4:13.840 trickshots I aimed_shot enemy3 44.3/100: 44% focus blood_fury, steady_focus, trick_shots, trueshot
4:15.028 trickshots K multishot Fluffy_Pillow 20.4/100: 20% focus blood_fury, precise_shots, trueshot
4:16.300 trickshots L kill_shot Fluffy_Pillow 11.7/100: 12% focus blood_fury, trick_shots, trueshot
4:17.572 trickshots J rapid_fire Fluffy_Pillow 13.0/100: 13% focus blood_fury, trick_shots, trueshot
4:19.502 trickshots K multishot Fluffy_Pillow 32.5/100: 32% focus
4:20.774 trickshots N steady_shot Fluffy_Pillow 20.0/100: 20% focus trick_shots
4:22.258 trickshots F steady_shot Fluffy_Pillow 38.8/100: 39% focus trick_shots
4:23.742 trickshots I aimed_shot Fluffy_Pillow 57.5/100: 58% focus steady_focus, trick_shots
4:25.720 trickshots K multishot Fluffy_Pillow 35.1/100: 35% focus precise_shots, steady_focus
4:26.909 trickshots L kill_shot Fluffy_Pillow 22.6/100: 23% focus steady_focus, trick_shots
4:28.097 trickshots I aimed_shot enemy4 20.1/100: 20% focus lock_and_load, steady_focus, trick_shots
4:29.284 trickshots K multishot Fluffy_Pillow 27.6/100: 28% focus precise_shots(2), steady_focus
4:30.472 trickshots N steady_shot Fluffy_Pillow 15.1/100: 15% focus precise_shots, steady_focus, trick_shots
4:31.859 trickshots N steady_shot Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus, trick_shots
4:33.245 default 9 use_items Fluffy_Pillow 52.7/100: 53% focus precise_shots, steady_focus, trick_shots
4:33.245 trickshots N steady_shot Fluffy_Pillow 52.7/100: 53% focus precise_shots, steady_focus, trick_shots
4:34.632 trickshots I aimed_shot enemy2 71.5/100: 71% focus precise_shots, steady_focus, trick_shots
4:36.611 trickshots K multishot Fluffy_Pillow 49.0/100: 49% focus precise_shots(2), steady_focus
4:37.798 trickshots J rapid_fire Fluffy_Pillow 36.5/100: 37% focus precise_shots, steady_focus, trick_shots
4:39.576 trickshots K multishot Fluffy_Pillow 54.8/100: 55% focus precise_shots, steady_focus
4:40.764 trickshots I aimed_shot enemy3 42.3/100: 42% focus steady_focus, trick_shots
4:42.744 trickshots L kill_shot Fluffy_Pillow 19.8/100: 20% focus precise_shots, steady_focus
4:43.933 trickshots N steady_shot Fluffy_Pillow 17.3/100: 17% focus precise_shots, steady_focus
4:45.319 trickshots F steady_shot Fluffy_Pillow 36.1/100: 36% focus precise_shots, steady_focus
4:46.705 trickshots K multishot Fluffy_Pillow 54.9/100: 55% focus precise_shots, steady_focus
4:47.892 trickshots I aimed_shot Fluffy_Pillow 42.4/100: 42% focus steady_focus, trick_shots
4:49.872 trickshots N steady_shot Fluffy_Pillow 19.9/100: 20% focus precise_shots(2), steady_focus
4:51.258 trickshots K multishot Fluffy_Pillow 38.7/100: 39% focus precise_shots(2), steady_focus
4:52.448 trickshots N steady_shot Fluffy_Pillow 26.2/100: 26% focus precise_shots, steady_focus, trick_shots
4:53.833 trickshots G double_tap Fluffy_Pillow 45.0/100: 45% focus precise_shots, steady_focus, trick_shots
4:55.020 trickshots L kill_shot Fluffy_Pillow 52.5/100: 53% focus double_tap, precise_shots, steady_focus, trick_shots
4:56.209 trickshots N steady_shot Fluffy_Pillow 50.0/100: 50% focus double_tap, precise_shots, steady_focus, trick_shots
4:57.594 trickshots F steady_shot Fluffy_Pillow 68.8/100: 69% focus double_tap, precise_shots, steady_focus, trick_shots
4:58.980 trickshots J rapid_fire Fluffy_Pillow 87.6/100: 88% focus double_tap, precise_shots, steady_focus, trick_shots
5:00.939 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus precise_shots, steady_focus
5:02.128 cds E potion Fluffy_Pillow 87.5/100: 88% focus steady_focus, trick_shots
5:02.128 trickshots I aimed_shot enemy2 87.5/100: 88% focus steady_focus, trick_shots, potion_of_spectral_agility
5:04.107 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus, potion_of_spectral_agility
5:05.295 trickshots L kill_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots, potion_of_spectral_agility
5:06.484 trickshots I aimed_shot enemy3 50.1/100: 50% focus steady_focus, trick_shots, potion_of_spectral_agility
5:08.461 trickshots K multishot Fluffy_Pillow 27.6/100: 28% focus lock_and_load, precise_shots, steady_focus, potion_of_spectral_agility
5:09.650 trickshots I aimed_shot Fluffy_Pillow 15.1/100: 15% focus lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
5:10.839 trickshots K multishot Fluffy_Pillow 22.6/100: 23% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:12.026 trickshots N steady_shot Fluffy_Pillow 10.2/100: 10% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:13.412 trickshots F steady_shot Fluffy_Pillow 28.9/100: 29% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:14.799 trickshots K multishot Fluffy_Pillow 47.4/100: 47% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:15.989 trickshots I aimed_shot enemy4 34.9/100: 35% focus lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
5:17.177 trickshots K multishot Fluffy_Pillow 42.4/100: 42% focus precise_shots, steady_focus, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="marksmanship"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

no_lego : 9137 dps, 3374 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9136.8 9136.8 17.3 / 0.189% 1094.7 / 12.0% 909.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
no_lego 9137
Aimed Shot 3542 (3941) 38.7% (43.1%) 46.5 6.38sec 25339 16016 Direct 232.0 (257.5) 3721 7436 4561 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.45 231.98 0.00 0.00 1.5821 0.0000 1058195.64 1511526.65 29.99% 16015.97 16015.97
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 179.53 125 234 3721.19 2524 9493 3723.39 3510 3997 668128 954354 29.99%
crit 22.61% 52.44 23 82 7435.61 5048 18985 7440.10 6052 8818 390068 557173 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.64
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 400 4.4% 0.0 0.00sec 0 0 Direct 25.5 3809 7590 4664 22.7%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.48 0.00 0.00 0.0000 0.0000 118866.31 169788.63 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 19.71 7 29 3809.11 2524 9493 3827.60 3083 5427 75088 107256 29.99%
crit 22.65% 5.77 0 15 7589.73 5048 18985 7564.45 0 17910 43778 62532 29.93%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 374 4.1% 113.3 2.65sec 988 436 Direct 113.1 806 1611 990 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.31 113.08 0.00 0.00 2.2663 0.0000 111920.75 159867.60 29.99% 435.85 435.85
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.16% 87.25 59 118 805.76 774 970 805.72 791 818 70306 100425 29.99%
crit 22.84% 25.83 11 43 1611.26 1548 1940 1611.01 1559 1682 41615 59443 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 140 1.5% 3.7 90.74sec 11162 0 Direct 3.7 9054 18109 11204 23.8%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41763.06 41763.06 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.23% 2.84 0 4 9053.73 8937 9474 9026.74 0 9474 25719 25719 0.00%
crit 23.77% 0.89 0 4 18109.07 17875 18947 11405.15 0 18947 16044 16044 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.8 13.38sec 543 0 Direct 21.8 443 885 543 22.7%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.77 21.77 0.00 0.00 0.0000 0.0000 11821.94 11821.94 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 16.84 5 29 442.55 435 461 442.58 435 456 7451 7451 0.00%
crit 22.68% 4.94 0 13 885.23 871 923 882.67 0 923 4371 4371 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.9% 4.7 13.00sec 5377 4506 Direct 4.6 4231 9499 5421 22.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.69 4.65 0.00 0.00 1.1936 0.0000 25204.28 36001.79 29.99% 4505.59 4505.59
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 3.60 0 6 4230.72 4065 4796 4214.04 0 4796 15227 21751 29.90%
crit 22.59% 1.05 0 5 9499.22 9146 10792 6511.36 0 10792 9977 14251 20.55%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.69
  • if_expr:buff.dead_eye.down
Master Marksman 466 5.1% 296.6 1.02sec 470 0 Periodic 516.3 270 0 270 0.0% 69.0%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 296.57 0.00 516.28 516.28 0.0000 2.0000 139302.38 139302.38 0.00% 134.91 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 516.28 367 657 269.79 37 2145 270.01 211 324 139302 139302 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2662 29.1% 81.9 3.65sec 9724 8533 Direct 408.5 1589 3183 1949 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.89 408.45 0.00 0.00 1.1396 0.0000 796285.36 1137414.01 29.99% 8532.57 8532.57
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 316.05 237 388 1588.87 953 2090 1588.83 1487 1696 502185 717321 29.99%
crit 22.62% 92.41 53 131 3182.90 1905 4180 3182.81 2930 3390 294100 420093 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.56
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.33
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1028 11.3% 16.0 18.93sec 19221 11001 Periodic 571.8 439 878 538 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.01 0.00 114.77 571.84 1.7472 0.2086 307764.51 439610.83 29.99% 11001.41 11001.41
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.40% 442.59 296 578 438.94 351 881 438.91 427 450 194281 277511 29.99%
crit 22.60% 129.24 71 190 878.06 703 1762 878.13 808 948 113483 162100 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.01
  • if_expr:buff.trick_shots.remains>=execute_time
Shadowcore Oil Blast 43 0.5% 43.6 6.82sec 298 0 Direct 43.6 243 486 298 22.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.60 43.60 0.00 0.00 0.0000 0.0000 13009.72 13009.72 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 33.73 14 51 243.29 239 254 243.29 240 248 8207 8207 0.00%
crit 22.64% 9.87 1 21 486.50 479 508 486.49 479 504 4803 4803 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 3.9% 68.9 4.34sec 1562 1160 Direct 69.8 1259 2518 1542 22.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.86 69.76 0.00 0.00 1.3466 0.0000 107558.85 153637.06 29.99% 1159.95 1159.95
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.52% 54.08 36 74 1258.86 1219 1529 1258.63 1234 1282 68080 97245 29.99%
crit 22.48% 15.68 5 30 2518.00 2439 3057 2517.47 2439 2659 39479 56392 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.61
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.53
Simple Action Stats Execute Interval
no_lego
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.55sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.64sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9776 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.62
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 306.58sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.56sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.70% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.70%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.54% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.54%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.62% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.1s

Stack Uptimes

  • double_tap_1:8.62%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.4sec 29.6sec 1.9sec 5.52% 18.60% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 239.2s
  • trigger_min/max:1.8s / 239.2s
  • trigger_pct:7.99%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • lock_and_load_1:5.52%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.3sec 309.3sec 23.1sec 11.18% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.3s
  • trigger_min/max:300.0s / 333.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.18%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.7 5.8 7.3sec 6.4sec 2.7sec 37.21% 81.13% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 34.0s
  • trigger_min/max:0.9s / 15.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.0s

Stack Uptimes

  • precise_shots_1:32.24%
  • precise_shots_2:4.96%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 55.1sec 12.0sec 48.9sec 95.16% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 281.2s
  • trigger_min/max:3.0s / 35.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 280.0s

Stack Uptimes

  • steady_focus_1:95.16%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.3 18.6 4.7sec 3.7sec 4.2sec 89.78% 100.00% 18.6 (18.6) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.78%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.69% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.69%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.7s 48.0s 234.4s
double_tap_rapid_fire 0.4 0.0 3.0 81.9s 55.8s 188.2s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.18% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7500.0012.6912.8670.0677.120
Aimed Shot1.1930.0016.8889.4102.53822.381
Kill Shot3.4980.00118.38511.7561.10625.539
Trueshot0.7420.0012.6911.2170.0004.069
Rapid Fire2.7400.00120.43535.47514.16961.798

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
no_lego
steady_shot Focus 69.86 678.61 23.09% 9.71 20.01 2.86%
rapid_fire Focus 114.80 114.68 3.90% 1.00 0.12 0.10%
focus_regen Focus 558.98 1950.90 66.37% 3.49 10.90 0.56%
Trueshot Focus 115.10 195.07 6.64% 1.69 1.02 0.52%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.82 10.03 32.1 35.2 0.1 94.8
Usage Type Count Total Avg RPE APR
no_lego
aimed_shot Focus 46.5 1319.3 28.4 28.4 892.2
kill_shot Focus 4.7 46.9 10.0 10.0 537.9
multishot Focus 81.9 1637.8 20.0 20.0 486.2

Statistics & Data Analysis

Fight Length
no_lego Fight Length
Count 1017
Mean 299.40
Minimum 240.06
Maximum 359.87
Spread ( max - min ) 119.81
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
no_lego Damage Per Second
Count 1017
Mean 9136.78
Minimum 8354.92
Maximum 10022.33
Spread ( max - min ) 1667.41
Range [ ( max - min ) / 2 * 100% ] 9.12%
Standard Deviation 281.2643
5th Percentile 8696.20
95th Percentile 9638.69
( 95th Percentile - 5th Percentile ) 942.49
Mean Distribution
Standard Deviation 8.8197
95.00% Confidence Interval ( 9119.49 - 9154.07 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 37
0.1% Error 3641
0.1 Scale Factor Error with Delta=300 676
0.05 Scale Factor Error with Delta=300 2702
0.01 Scale Factor Error with Delta=300 67533
Priority Target DPS
no_lego Priority Target Damage Per Second
Count 1017
Mean 3374.23
Minimum 2997.45
Maximum 3777.24
Spread ( max - min ) 779.79
Range [ ( max - min ) / 2 * 100% ] 11.56%
Standard Deviation 124.4222
5th Percentile 3179.42
95th Percentile 3582.15
( 95th Percentile - 5th Percentile ) 402.73
Mean Distribution
Standard Deviation 3.9016
95.00% Confidence Interval ( 3366.59 - 3381.88 )
Normalized 95.00% Confidence Interval ( 99.77% - 100.23% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 53
0.1% Error 5224
0.1 Scale Factor Error with Delta=300 133
0.05 Scale Factor Error with Delta=300 529
0.01 Scale Factor Error with Delta=300 13216
DPS(e)
no_lego Damage Per Second (Effective)
Count 1017
Mean 9136.78
Minimum 8354.92
Maximum 10022.33
Spread ( max - min ) 1667.41
Range [ ( max - min ) / 2 * 100% ] 9.12%
Damage
no_lego Damage
Count 1017
Mean 2731692.79
Minimum 2111113.93
Maximum 3412297.99
Spread ( max - min ) 1301184.06
Range [ ( max - min ) / 2 * 100% ] 23.82%
DTPS
no_lego Damage Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
no_lego Healing Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
no_lego Healing Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
no_lego Heal
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
no_lego Healing Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
no_lego Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
no_legoTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
no_lego Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.75 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.61 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.62 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.64 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.01 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.56 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.69 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.33 multishot,if=focus>cost+action.aimed_shot.cost
N 53.53 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKNINFKIKJKINKNNIKNKIKNIKNFJKNIKNNMMNGIKNKIKJKIKNFNKIKNNMIKJKNNIK9NNMNMIKNJKNFIKGNMMIKNFHDJKIKINKJKIKNFIKIKJKNINFKIKNIKIKNFJKIGKKIKNF9IKNKIKJKNFIKNNKIKNNKJKIKNNNKIKNNMNIKGJKNFIKHDNIKJKIKNFIKIKJKLNFIKNI9KNLNFIKJKLNNIKGNKLNIKENFJKIKLNNKMI

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask no_lego 100.0/100: 100% focus
Pre precombat 1 augmentation no_lego 100.0/100: 100% focus
Pre precombat 2 food no_lego 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.483 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.398 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots K multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.231 trickshots I aimed_shot Fluffy_Pillow 58.3/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.147 trickshots K multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.062 trickshots J rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.509 trickshots K multishot Fluffy_Pillow 53.7/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.425 trickshots I aimed_shot Fluffy_Pillow 45.0/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.340 trickshots K multishot Fluffy_Pillow 21.3/100: 21% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.255 trickshots N steady_shot Fluffy_Pillow 12.6/100: 13% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.322 trickshots I aimed_shot Fluffy_Pillow 40.8/100: 41% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.237 trickshots N steady_shot Fluffy_Pillow 17.1/100: 17% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.305 trickshots F steady_shot Fluffy_Pillow 45.2/100: 45% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.374 trickshots K multishot Fluffy_Pillow 73.4/100: 73% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.287 trickshots I aimed_shot Fluffy_Pillow 64.7/100: 65% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.202 trickshots K multishot Fluffy_Pillow 41.0/100: 41% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.119 trickshots J rapid_fire Fluffy_Pillow 29.7/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.560 trickshots K multishot Fluffy_Pillow 48.6/100: 49% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.475 trickshots I aimed_shot Fluffy_Pillow 36.1/100: 36% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.998 trickshots N steady_shot Fluffy_Pillow 13.6/100: 14% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.065 trickshots K multishot Fluffy_Pillow 32.4/100: 32% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:22.982 trickshots N steady_shot Fluffy_Pillow 19.9/100: 20% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.049 trickshots N steady_shot Fluffy_Pillow 38.7/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.115 trickshots I aimed_shot Fluffy_Pillow 57.5/100: 57% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.031 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.946 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.012 trickshots K multishot Fluffy_Pillow 71.3/100: 71% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.928 trickshots I aimed_shot Fluffy_Pillow 58.9/100: 59% focus bloodlust, steady_focus, trick_shots
0:30.451 trickshots K multishot Fluffy_Pillow 36.4/100: 36% focus bloodlust, precise_shots, steady_focus
0:31.367 trickshots N steady_shot Fluffy_Pillow 23.9/100: 24% focus bloodlust, steady_focus, trick_shots
0:32.434 trickshots I aimed_shot Fluffy_Pillow 42.7/100: 43% focus bloodlust, steady_focus, trick_shots
0:33.956 trickshots K multishot Fluffy_Pillow 20.2/100: 20% focus bloodlust, precise_shots, steady_focus
0:34.869 trickshots N steady_shot Fluffy_Pillow 7.7/100: 8% focus bloodlust, steady_focus, trick_shots
0:35.937 trickshots F steady_shot Fluffy_Pillow 26.5/100: 27% focus bloodlust, steady_focus, trick_shots
0:37.006 trickshots J rapid_fire Fluffy_Pillow 45.3/100: 45% focus bloodlust, steady_focus, trick_shots
0:38.528 trickshots K multishot Fluffy_Pillow 64.9/100: 65% focus bloodlust, steady_focus
0:39.441 trickshots N steady_shot Fluffy_Pillow 52.4/100: 52% focus bloodlust, steady_focus, trick_shots
0:40.507 trickshots I aimed_shot Fluffy_Pillow 71.1/100: 71% focus bloodlust, steady_focus, trick_shots
0:42.032 trickshots K multishot Fluffy_Pillow 46.7/100: 47% focus precise_shots, steady_focus
0:43.220 trickshots N steady_shot Fluffy_Pillow 34.2/100: 34% focus steady_focus, trick_shots
0:44.607 trickshots N steady_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots
0:45.995 trickshots M multishot Fluffy_Pillow 71.8/100: 72% focus steady_focus, trick_shots
0:47.184 trickshots M multishot Fluffy_Pillow 59.3/100: 59% focus steady_focus, trick_shots
0:48.374 trickshots N steady_shot Fluffy_Pillow 46.9/100: 47% focus steady_focus, trick_shots
0:49.761 trickshots G double_tap Fluffy_Pillow 65.6/100: 66% focus steady_focus, trick_shots
0:51.187 trickshots I aimed_shot Fluffy_Pillow 74.7/100: 75% focus double_tap, steady_focus, trick_shots
0:53.166 trickshots K multishot Fluffy_Pillow 52.2/100: 52% focus precise_shots(2), steady_focus
0:54.355 trickshots N steady_shot Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus, trick_shots
0:55.742 trickshots K multishot Fluffy_Pillow 58.5/100: 58% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:56.929 trickshots I aimed_shot Fluffy_Pillow 46.0/100: 46% focus lock_and_load, steady_focus, trick_shots
0:58.117 trickshots K multishot Fluffy_Pillow 53.5/100: 54% focus precise_shots(2), steady_focus
0:59.307 trickshots J rapid_fire Fluffy_Pillow 41.1/100: 41% focus precise_shots, steady_focus, trick_shots
1:01.115 trickshots K multishot Fluffy_Pillow 59.5/100: 59% focus precise_shots
1:02.388 trickshots I aimed_shot Fluffy_Pillow 47.0/100: 47% focus trick_shots
1:04.505 trickshots K multishot Fluffy_Pillow 24.5/100: 25% focus precise_shots(2)
1:05.776 trickshots N steady_shot Fluffy_Pillow 12.0/100: 12% focus precise_shots, trick_shots
1:07.260 trickshots F steady_shot Fluffy_Pillow 30.8/100: 31% focus precise_shots, trick_shots
1:08.744 trickshots N steady_shot Fluffy_Pillow 49.6/100: 50% focus precise_shots, steady_focus, trick_shots
1:10.131 trickshots K multishot Fluffy_Pillow 68.4/100: 68% focus precise_shots, steady_focus, trick_shots
1:11.318 trickshots I aimed_shot Fluffy_Pillow 55.9/100: 56% focus steady_focus, trick_shots
1:13.297 trickshots K multishot Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus
1:14.484 trickshots N steady_shot Fluffy_Pillow 20.9/100: 21% focus steady_focus, trick_shots
1:15.869 trickshots N steady_shot Fluffy_Pillow 39.7/100: 40% focus steady_focus, trick_shots
1:17.255 trickshots M multishot Fluffy_Pillow 58.5/100: 58% focus steady_focus, trick_shots
1:18.444 trickshots I aimed_shot Fluffy_Pillow 46.0/100: 46% focus steady_focus, trick_shots
1:20.422 trickshots K multishot Fluffy_Pillow 23.5/100: 23% focus precise_shots, steady_focus
1:21.610 trickshots J rapid_fire Fluffy_Pillow 11.0/100: 11% focus steady_focus, trick_shots
1:23.351 trickshots K multishot Fluffy_Pillow 29.0/100: 29% focus steady_focus
1:24.539 trickshots N steady_shot Fluffy_Pillow 16.6/100: 17% focus steady_focus, trick_shots
1:25.927 trickshots N steady_shot Fluffy_Pillow 35.3/100: 35% focus steady_focus, trick_shots
1:27.315 trickshots I aimed_shot Fluffy_Pillow 54.1/100: 54% focus steady_focus, trick_shots
1:29.294 trickshots K multishot Fluffy_Pillow 31.6/100: 32% focus precise_shots, steady_focus
1:30.481 default 9 use_items Fluffy_Pillow 19.2/100: 19% focus steady_focus, trick_shots
1:30.481 trickshots N steady_shot Fluffy_Pillow 19.2/100: 19% focus steady_focus, trick_shots
1:31.868 trickshots N steady_shot Fluffy_Pillow 37.9/100: 38% focus steady_focus, trick_shots
1:33.255 trickshots M multishot Fluffy_Pillow 56.7/100: 57% focus steady_focus, trick_shots
1:34.445 trickshots N steady_shot Fluffy_Pillow 44.3/100: 44% focus steady_focus, trick_shots
1:35.831 trickshots M multishot Fluffy_Pillow 63.0/100: 63% focus steady_focus, trick_shots
1:37.020 trickshots I aimed_shot Fluffy_Pillow 50.5/100: 51% focus steady_focus, trick_shots
1:38.998 trickshots K multishot Fluffy_Pillow 28.1/100: 28% focus precise_shots(2), steady_focus
1:40.185 trickshots N steady_shot Fluffy_Pillow 15.6/100: 16% focus precise_shots, steady_focus, trick_shots
1:41.570 trickshots J rapid_fire Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus, trick_shots
1:43.338 trickshots K multishot Fluffy_Pillow 52.5/100: 53% focus precise_shots, steady_focus
1:44.528 trickshots N steady_shot Fluffy_Pillow 40.1/100: 40% focus steady_focus, trick_shots
1:45.914 trickshots F steady_shot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
1:47.300 trickshots I aimed_shot Fluffy_Pillow 77.6/100: 78% focus steady_focus, trick_shots
1:49.278 trickshots K multishot Fluffy_Pillow 55.1/100: 55% focus precise_shots, steady_focus
1:50.468 trickshots G double_tap Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots
1:51.654 trickshots N steady_shot Fluffy_Pillow 50.2/100: 50% focus double_tap, steady_focus, trick_shots
1:53.040 trickshots M multishot Fluffy_Pillow 68.9/100: 69% focus double_tap, steady_focus, trick_shots
1:54.229 trickshots M multishot Fluffy_Pillow 56.5/100: 56% focus double_tap, steady_focus, trick_shots
1:55.418 trickshots I aimed_shot Fluffy_Pillow 44.0/100: 44% focus double_tap, steady_focus, trick_shots
1:57.628 trickshots K multishot Fluffy_Pillow 23.0/100: 23% focus precise_shots(2), steady_focus
1:58.815 trickshots N steady_shot Fluffy_Pillow 10.5/100: 10% focus precise_shots, steady_focus, trick_shots
2:00.202 trickshots F steady_shot Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus, trick_shots
2:01.589 trickshots H trueshot Fluffy_Pillow 48.1/100: 48% focus precise_shots, steady_focus, trick_shots
2:01.589 cds D blood_fury Fluffy_Pillow 48.1/100: 48% focus precise_shots, steady_focus, trick_shots, trueshot
2:01.589 trickshots J rapid_fire Fluffy_Pillow 48.1/100: 48% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:03.480 trickshots K multishot Fluffy_Pillow 78.0/100: 78% focus blood_fury, precise_shots, steady_focus, trueshot
2:04.669 trickshots I aimed_shot Fluffy_Pillow 69.3/100: 69% focus blood_fury, steady_focus, trick_shots, trueshot
2:05.856 trickshots K multishot Fluffy_Pillow 45.6/100: 46% focus blood_fury, precise_shots, steady_focus, trueshot
2:07.044 trickshots I aimed_shot Fluffy_Pillow 36.8/100: 37% focus blood_fury, steady_focus, trick_shots, trueshot
2:08.234 trickshots N steady_shot Fluffy_Pillow 13.1/100: 13% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:09.621 trickshots K multishot Fluffy_Pillow 41.3/100: 41% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:10.810 trickshots J rapid_fire Fluffy_Pillow 32.6/100: 33% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:12.595 trickshots K multishot Fluffy_Pillow 59.5/100: 60% focus blood_fury, precise_shots, steady_focus, trueshot
2:13.784 trickshots I aimed_shot Fluffy_Pillow 50.8/100: 51% focus blood_fury, steady_focus, trick_shots, trueshot
2:14.973 trickshots K multishot Fluffy_Pillow 27.1/100: 27% focus blood_fury, precise_shots, steady_focus, trueshot
2:16.163 trickshots N steady_shot Fluffy_Pillow 18.4/100: 18% focus blood_fury, steady_focus, trick_shots, trueshot
2:17.549 trickshots F steady_shot Fluffy_Pillow 38.1/100: 38% focus trick_shots
2:19.032 trickshots I aimed_shot Fluffy_Pillow 56.9/100: 57% focus lock_and_load, steady_focus, trick_shots
2:20.222 trickshots K multishot Fluffy_Pillow 64.4/100: 64% focus precise_shots, steady_focus
2:21.409 trickshots I aimed_shot Fluffy_Pillow 52.0/100: 52% focus steady_focus, trick_shots
2:23.386 trickshots K multishot Fluffy_Pillow 29.5/100: 29% focus precise_shots(2), steady_focus
2:24.574 trickshots J rapid_fire Fluffy_Pillow 17.0/100: 17% focus precise_shots, steady_focus, trick_shots
2:26.390 trickshots K multishot Fluffy_Pillow 35.5/100: 35% focus precise_shots, steady_focus
2:27.579 trickshots N steady_shot Fluffy_Pillow 23.0/100: 23% focus steady_focus, trick_shots
2:28.967 trickshots I aimed_shot Fluffy_Pillow 41.8/100: 42% focus steady_focus, trick_shots
2:30.946 trickshots N steady_shot Fluffy_Pillow 19.3/100: 19% focus lock_and_load, precise_shots, steady_focus
2:32.333 trickshots F steady_shot Fluffy_Pillow 38.1/100: 38% focus lock_and_load, precise_shots, steady_focus
2:33.718 trickshots K multishot Fluffy_Pillow 56.9/100: 57% focus lock_and_load, precise_shots, steady_focus
2:34.907 trickshots I aimed_shot Fluffy_Pillow 44.4/100: 44% focus lock_and_load, steady_focus, trick_shots
2:36.096 trickshots K multishot Fluffy_Pillow 51.9/100: 52% focus precise_shots, steady_focus
2:37.284 trickshots N steady_shot Fluffy_Pillow 39.4/100: 39% focus steady_focus, trick_shots
2:38.670 trickshots I aimed_shot Fluffy_Pillow 58.2/100: 58% focus lock_and_load, steady_focus, trick_shots
2:39.858 trickshots K multishot Fluffy_Pillow 65.7/100: 66% focus precise_shots, steady_focus
2:41.045 trickshots I aimed_shot Fluffy_Pillow 53.2/100: 53% focus steady_focus, trick_shots
2:43.022 trickshots K multishot Fluffy_Pillow 30.7/100: 31% focus precise_shots(2), steady_focus
2:44.210 trickshots N steady_shot Fluffy_Pillow 18.3/100: 18% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:45.598 trickshots F steady_shot Fluffy_Pillow 37.0/100: 37% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:46.985 trickshots J rapid_fire Fluffy_Pillow 55.8/100: 56% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:48.701 trickshots K multishot Fluffy_Pillow 73.7/100: 74% focus lock_and_load, precise_shots, steady_focus
2:49.889 trickshots I aimed_shot Fluffy_Pillow 61.2/100: 61% focus lock_and_load, steady_focus, trick_shots
2:51.078 trickshots G double_tap Fluffy_Pillow 68.7/100: 69% focus precise_shots(2), steady_focus
2:52.266 trickshots K multishot Fluffy_Pillow 76.3/100: 76% focus double_tap, precise_shots(2), steady_focus
2:53.457 trickshots K multishot Fluffy_Pillow 63.8/100: 64% focus double_tap, precise_shots, steady_focus, trick_shots
2:54.644 trickshots I aimed_shot Fluffy_Pillow 51.3/100: 51% focus double_tap, steady_focus, trick_shots
2:56.622 trickshots K multishot Fluffy_Pillow 28.8/100: 29% focus precise_shots, steady_focus
2:57.810 trickshots N steady_shot Fluffy_Pillow 16.3/100: 16% focus steady_focus, trick_shots
2:59.196 trickshots F steady_shot Fluffy_Pillow 35.1/100: 35% focus lock_and_load, steady_focus, trick_shots
3:00.584 default 9 use_items Fluffy_Pillow 53.9/100: 54% focus lock_and_load, steady_focus, trick_shots
3:00.584 trickshots I aimed_shot Fluffy_Pillow 53.9/100: 54% focus lock_and_load, steady_focus, trick_shots
3:01.773 trickshots K multishot Fluffy_Pillow 61.4/100: 61% focus precise_shots(2), steady_focus
3:02.963 trickshots N steady_shot Fluffy_Pillow 49.0/100: 49% focus precise_shots, steady_focus, trick_shots
3:04.348 trickshots K multishot Fluffy_Pillow 67.7/100: 68% focus precise_shots, steady_focus, trick_shots
3:05.535 trickshots I aimed_shot Fluffy_Pillow 55.2/100: 55% focus steady_focus, trick_shots
3:07.512 trickshots K multishot Fluffy_Pillow 32.7/100: 33% focus precise_shots, steady_focus
3:08.702 trickshots J rapid_fire Fluffy_Pillow 20.3/100: 20% focus steady_focus, trick_shots
3:10.404 trickshots K multishot Fluffy_Pillow 38.1/100: 38% focus steady_focus
3:11.592 trickshots N steady_shot Fluffy_Pillow 25.6/100: 26% focus steady_focus, trick_shots
3:12.978 trickshots F steady_shot Fluffy_Pillow 44.3/100: 44% focus steady_focus, trick_shots
3:14.364 trickshots I aimed_shot Fluffy_Pillow 63.1/100: 63% focus steady_focus, trick_shots
3:16.343 trickshots K multishot Fluffy_Pillow 40.6/100: 41% focus precise_shots(2), steady_focus
3:17.532 trickshots N steady_shot Fluffy_Pillow 28.2/100: 28% focus precise_shots, steady_focus, trick_shots
3:18.918 trickshots N steady_shot Fluffy_Pillow 46.9/100: 47% focus precise_shots, steady_focus, trick_shots
3:20.304 trickshots K multishot Fluffy_Pillow 65.7/100: 66% focus precise_shots, steady_focus, trick_shots
3:21.492 trickshots I aimed_shot Fluffy_Pillow 53.2/100: 53% focus steady_focus, trick_shots
3:23.471 trickshots K multishot Fluffy_Pillow 30.8/100: 31% focus precise_shots(2), steady_focus
3:24.659 trickshots N steady_shot Fluffy_Pillow 18.3/100: 18% focus precise_shots, steady_focus, trick_shots
3:26.046 trickshots N steady_shot Fluffy_Pillow 37.1/100: 37% focus precise_shots, steady_focus, trick_shots
3:27.432 trickshots K multishot Fluffy_Pillow 55.8/100: 56% focus precise_shots, steady_focus, trick_shots
3:28.621 trickshots J rapid_fire Fluffy_Pillow 43.4/100: 43% focus steady_focus, trick_shots
3:30.624 trickshots K multishot Fluffy_Pillow 63.0/100: 63% focus steady_focus
3:31.813 trickshots I aimed_shot Fluffy_Pillow 50.6/100: 51% focus steady_focus, trick_shots
3:33.789 trickshots K multishot Fluffy_Pillow 28.1/100: 28% focus precise_shots(2), steady_focus
3:34.979 trickshots N steady_shot Fluffy_Pillow 15.6/100: 16% focus precise_shots, steady_focus, trick_shots
3:36.366 trickshots N steady_shot Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus, trick_shots
3:37.754 trickshots N steady_shot Fluffy_Pillow 53.2/100: 53% focus precise_shots, steady_focus, trick_shots
3:39.141 trickshots K multishot Fluffy_Pillow 71.9/100: 72% focus precise_shots, steady_focus, trick_shots
3:40.328 trickshots I aimed_shot Fluffy_Pillow 59.4/100: 59% focus steady_focus, trick_shots
3:42.308 trickshots K multishot Fluffy_Pillow 37.0/100: 37% focus precise_shots, steady_focus
3:43.494 trickshots N steady_shot Fluffy_Pillow 24.5/100: 24% focus steady_focus, trick_shots
3:44.880 trickshots N steady_shot Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots
3:46.268 trickshots M multishot Fluffy_Pillow 62.0/100: 62% focus steady_focus, trick_shots
3:47.456 trickshots N steady_shot Fluffy_Pillow 49.6/100: 50% focus steady_focus, trick_shots
3:48.842 trickshots I aimed_shot Fluffy_Pillow 68.3/100: 68% focus steady_focus, trick_shots
3:50.820 trickshots K multishot Fluffy_Pillow 45.9/100: 46% focus precise_shots, steady_focus
3:52.009 trickshots G double_tap Fluffy_Pillow 33.4/100: 33% focus steady_focus, trick_shots
3:53.198 trickshots J rapid_fire Fluffy_Pillow 40.9/100: 41% focus double_tap, steady_focus, trick_shots
3:55.062 trickshots K multishot Fluffy_Pillow 66.7/100: 67% focus steady_focus
3:56.251 trickshots N steady_shot Fluffy_Pillow 54.2/100: 54% focus steady_focus, trick_shots
3:57.635 trickshots F steady_shot Fluffy_Pillow 73.0/100: 73% focus steady_focus, trick_shots
3:59.022 trickshots I aimed_shot Fluffy_Pillow 91.8/100: 92% focus steady_focus, trick_shots
4:01.001 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
4:02.191 trickshots H trueshot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
4:02.191 cds D blood_fury Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots, trueshot
4:02.191 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:03.577 trickshots I aimed_shot Fluffy_Pillow 80.7/100: 81% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:04.840 trickshots K multishot Fluffy_Pillow 57.7/100: 58% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:06.028 trickshots J rapid_fire Fluffy_Pillow 49.0/100: 49% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:07.772 trickshots K multishot Fluffy_Pillow 74.5/100: 75% focus blood_fury, precise_shots, steady_focus, trueshot
4:08.962 trickshots I aimed_shot Fluffy_Pillow 65.8/100: 66% focus blood_fury, steady_focus, trick_shots, trueshot
4:10.151 trickshots K multishot Fluffy_Pillow 42.1/100: 42% focus blood_fury, precise_shots, steady_focus, trueshot
4:11.340 trickshots N steady_shot Fluffy_Pillow 33.4/100: 33% focus blood_fury, steady_focus, trick_shots, trueshot
4:12.728 trickshots F steady_shot Fluffy_Pillow 61.6/100: 62% focus blood_fury, steady_focus, trick_shots, trueshot
4:14.115 trickshots I aimed_shot Fluffy_Pillow 89.7/100: 90% focus blood_fury, steady_focus, trick_shots, trueshot
4:15.304 trickshots K multishot Fluffy_Pillow 66.0/100: 66% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:16.492 trickshots I aimed_shot Fluffy_Pillow 57.3/100: 57% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:17.680 trickshots K multishot Fluffy_Pillow 32.0/100: 32% focus precise_shots(2), steady_focus
4:18.867 trickshots J rapid_fire Fluffy_Pillow 19.5/100: 20% focus precise_shots, steady_focus, trick_shots
4:20.726 trickshots K multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus
4:21.916 trickshots L kill_shot Fluffy_Pillow 25.8/100: 26% focus steady_focus, trick_shots
4:23.105 trickshots N steady_shot Fluffy_Pillow 23.3/100: 23% focus steady_focus, trick_shots
4:24.492 trickshots F steady_shot Fluffy_Pillow 42.1/100: 42% focus steady_focus, trick_shots
4:25.879 trickshots I aimed_shot Fluffy_Pillow 60.9/100: 61% focus steady_focus, trick_shots
4:27.857 trickshots K multishot Fluffy_Pillow 38.4/100: 38% focus precise_shots, steady_focus
4:29.045 trickshots N steady_shot Fluffy_Pillow 25.9/100: 26% focus steady_focus, trick_shots
4:30.431 trickshots I aimed_shot Fluffy_Pillow 44.7/100: 45% focus steady_focus, trick_shots
4:32.409 default 9 use_items Fluffy_Pillow 22.2/100: 22% focus precise_shots, steady_focus
4:32.409 trickshots K multishot Fluffy_Pillow 22.2/100: 22% focus precise_shots, steady_focus
4:33.597 trickshots N steady_shot Fluffy_Pillow 9.7/100: 10% focus steady_focus, trick_shots
4:34.984 trickshots L kill_shot Fluffy_Pillow 28.5/100: 29% focus steady_focus, trick_shots
4:36.170 trickshots N steady_shot Fluffy_Pillow 26.0/100: 26% focus steady_focus, trick_shots
4:37.555 trickshots F steady_shot Fluffy_Pillow 44.8/100: 45% focus steady_focus, trick_shots
4:38.942 trickshots I aimed_shot Fluffy_Pillow 63.6/100: 64% focus steady_focus, trick_shots
4:40.920 trickshots K multishot Fluffy_Pillow 41.1/100: 41% focus precise_shots(2), steady_focus
4:42.109 trickshots J rapid_fire Fluffy_Pillow 28.6/100: 29% focus precise_shots, steady_focus, trick_shots
4:43.939 trickshots K multishot Fluffy_Pillow 47.2/100: 47% focus precise_shots, steady_focus
4:45.128 trickshots L kill_shot Fluffy_Pillow 34.7/100: 35% focus steady_focus, trick_shots
4:46.315 trickshots N steady_shot Fluffy_Pillow 32.2/100: 32% focus steady_focus, trick_shots
4:47.700 trickshots N steady_shot Fluffy_Pillow 51.0/100: 51% focus steady_focus, trick_shots
4:49.087 trickshots I aimed_shot Fluffy_Pillow 69.8/100: 70% focus steady_focus, trick_shots
4:51.064 trickshots K multishot Fluffy_Pillow 47.3/100: 47% focus precise_shots(2), steady_focus
4:52.255 trickshots G double_tap Fluffy_Pillow 34.8/100: 35% focus precise_shots, steady_focus, trick_shots
4:53.444 trickshots N steady_shot Fluffy_Pillow 42.4/100: 42% focus double_tap, precise_shots, steady_focus, trick_shots
4:54.831 trickshots K multishot Fluffy_Pillow 61.1/100: 61% focus double_tap, precise_shots, steady_focus, trick_shots
4:56.020 trickshots L kill_shot Fluffy_Pillow 48.7/100: 49% focus double_tap, steady_focus, trick_shots
4:57.208 trickshots N steady_shot Fluffy_Pillow 46.2/100: 46% focus double_tap, steady_focus, trick_shots
4:58.595 trickshots I aimed_shot Fluffy_Pillow 65.0/100: 65% focus double_tap, steady_focus, trick_shots
5:00.574 trickshots K multishot Fluffy_Pillow 42.5/100: 42% focus precise_shots, steady_focus
5:01.763 cds E potion Fluffy_Pillow 30.0/100: 30% focus steady_focus, trick_shots
5:01.763 trickshots N steady_shot Fluffy_Pillow 30.0/100: 30% focus steady_focus, trick_shots, potion_of_spectral_agility
5:03.149 trickshots F steady_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots, potion_of_spectral_agility
5:04.537 trickshots J rapid_fire Fluffy_Pillow 67.4/100: 67% focus steady_focus, trick_shots, potion_of_spectral_agility
5:06.329 trickshots K multishot Fluffy_Pillow 85.7/100: 86% focus steady_focus, potion_of_spectral_agility
5:07.520 trickshots I aimed_shot Fluffy_Pillow 73.3/100: 73% focus steady_focus, trick_shots, potion_of_spectral_agility
5:09.496 trickshots K multishot Fluffy_Pillow 50.8/100: 51% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:10.685 trickshots L kill_shot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:11.874 trickshots N steady_shot Fluffy_Pillow 35.8/100: 36% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:13.261 trickshots N steady_shot Fluffy_Pillow 54.6/100: 55% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:14.646 trickshots K multishot Fluffy_Pillow 73.4/100: 73% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:15.835 trickshots M multishot Fluffy_Pillow 60.9/100: 61% focus steady_focus, trick_shots, potion_of_spectral_agility
5:17.023 trickshots I aimed_shot Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 813 813 813
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 102 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="no_lego"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=813

secrets_ot_unblinking_vigil : 10118 dps, 3597 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10117.9 10117.9 17.9 / 0.177% 1129.8 / 11.2% 1073.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.4 9.2 Focus 0.00% 46.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
secrets_ot_unblinking_vigil 10118
Aimed Shot 4458 (4848) 44.1% (47.9%) 59.0 5.06sec 24582 14967 Direct 294.4 (319.2) 3700 7371 4529 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 58.95 294.35 0.00 0.00 1.6425 0.0000 1333078.70 1904169.61 29.99% 14966.99 14966.99
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 227.90 166 300 3699.61 2524 9493 3701.23 3524 3898 843201 1204429 29.99%
crit 22.57% 66.45 33 95 7371.37 5048 18985 7377.30 6382 8881 489877 699741 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:59.21
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 390 3.8% 0.0 0.00sec 0 0 Direct 24.9 3810 7521 4667 23.1%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 24.89 0.00 0.00 0.0000 0.0000 116175.29 165944.78 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.88% 19.13 7 30 3809.87 2524 9493 3828.21 3131 5040 72894 104121 29.99%
crit 23.12% 5.75 0 13 7520.70 5048 18985 7504.98 0 16054 43282 61823 29.84%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 374 3.7% 113.6 2.64sec 985 432 Direct 113.4 804 1608 987 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.64 113.39 0.00 0.00 2.2818 0.0000 111922.94 159870.73 29.99% 431.63 431.63
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.19% 87.52 61 114 803.72 774 970 803.69 790 816 70348 100485 29.99%
crit 22.81% 25.86 10 48 1607.54 1548 1940 1607.48 1553 1677 41575 59386 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.4% 3.7 90.75sec 10942 0 Direct 3.7 9032 18069 10986 21.5%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 40884.79 40884.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.52% 2.93 0 4 9032.14 8937 9474 9014.83 0 9474 26423 26423 0.00%
crit 21.48% 0.80 0 4 18069.06 17875 18947 10911.71 0 18947 14462 14462 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.7 13.47sec 541 0 Direct 21.7 442 885 541 22.3%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.68 21.68 0.00 0.00 0.0000 0.0000 11729.63 11729.63 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.66% 16.84 7 30 442.13 435 461 442.11 435 453 7445 7445 0.00%
crit 22.34% 4.84 0 14 884.57 871 923 876.70 0 923 4285 4285 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 72 0.7% 4.0 15.52sec 5348 4433 Direct 4.0 4219 9509 5387 22.2%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.02 3.98 0.00 0.00 1.2065 0.0000 21492.48 30699.86 29.99% 4433.27 4433.27
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.78% 3.10 0 6 4219.48 4065 4796 4198.64 0 4796 13076 18678 29.87%
crit 22.22% 0.88 0 4 9508.72 9146 10792 5994.24 0 10792 8416 12022 18.90%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.02
  • if_expr:buff.dead_eye.down
Master Marksman 519 5.1% 300.4 1.01sec 516 0 Periodic 520.7 298 0 298 0.0% 69.6%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 300.39 0.00 520.67 520.67 0.0000 2.0000 155124.13 155124.13 0.00% 148.97 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 520.67 370 667 297.92 37 2519 298.01 231 357 155124 155124 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2834 28.0% 81.9 3.66sec 10351 9061 Direct 408.6 1693 3383 2074 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.90 408.64 0.00 0.00 1.1424 0.0000 847727.28 1210893.64 29.99% 9061.37 9061.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 316.42 232 405 1692.86 953 2090 1692.77 1623 1738 535672 765154 29.99%
crit 22.57% 92.22 58 135 3383.41 1905 4180 3383.21 3195 3490 312055 445739 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:81.39
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:0.52
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 976 9.6% 15.0 20.06sec 19419 11078 Periodic 541.9 439 878 538 22.7% 1.5%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.03 0.00 108.74 541.92 1.7530 0.2074 291832.85 416854.05 29.99% 11077.77 11077.77
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.34% 419.13 243 644 439.09 351 881 439.06 422 455 184039 262882 29.99%
crit 22.66% 122.79 72 199 877.73 703 1762 877.56 802 973 107794 153972 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:15.03
  • if_expr:buff.trick_shots.remains>=execute_time
Shadowcore Oil Blast 43 0.4% 43.0 6.94sec 299 0 Direct 43.0 243 486 299 22.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.04 43.04 0.00 0.00 0.0000 0.0000 12857.00 12857.00 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.12% 33.19 17 52 243.14 239 254 243.14 239 248 8071 8071 0.00%
crit 22.88% 9.85 1 20 486.08 479 508 486.08 479 504 4786 4786 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 277 2.7% 52.8 5.58sec 1568 1151 Direct 53.7 1254 2506 1541 22.9%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 52.82 53.74 0.00 0.00 1.3625 0.0000 82837.52 118325.12 29.99% 1151.10 1151.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.07% 41.42 23 58 1254.21 1219 1529 1253.95 1225 1279 51952 74209 29.99%
crit 22.93% 12.32 3 22 2506.32 2439 3057 2505.13 2439 2620 30885 44117 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.64
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:36.40
Simple Action Stats Execute Interval
secrets_ot_unblinking_vigil
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:secrets_ot_unblinking_vigil
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.73sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.66sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9807 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:secrets_ot_unblinking_vigil
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:secrets_ot_unblinking_vigil
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 306.55sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.75sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.7sec 120.7sec 14.7sec 14.70% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 15.0s

Stack Uptimes

  • blood_fury_1:14.70%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.54% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.54%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.7sec 3.9sec 7.28% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.0s

Stack Uptimes

  • double_tap_1:7.28%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.4sec 29.6sec 1.8sec 5.36% 14.69% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 244.6s
  • trigger_min/max:1.8s / 244.6s
  • trigger_pct:7.98%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • lock_and_load_1:5.36%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.2sec 11.17% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.4s
  • trigger_min/max:300.0s / 333.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.17%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 38.6 20.4 7.7sec 5.1sec 4.1sec 52.84% 94.89% 10.2 (10.2) 0.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 70.8s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 65.3s

Stack Uptimes

  • precise_shots_1:45.87%
  • precise_shots_2:6.97%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Secrets of the Unblinking Vigil 32.4 8.6 9.2sec 7.2sec 2.0sec 22.16% 32.93% 8.6 (8.6) 0.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_secrets_of_the_unblinking_vigil
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:50.00%
  • default_value:-1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 65.2s
  • trigger_min/max:0.9s / 65.2s
  • trigger_pct:50.01%
  • duration_min/max:0.1s / 7.9s

Stack Uptimes

  • secrets_of_the_unblinking_vigil_1:22.16%

Spelldata

  • id:336892
  • name:Secrets of the Unblinking Vigil
  • tooltip:Your next Aimed Shot will consume {$s1=100}% less Focus.
  • description:{$@spelldesc336878=When you gain the Trick Shots effect, you have a {$h=50}% chance to refund a charge of Aimed Shot, and cause your next Aimed Shot to not consume any Focus.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:336878
  • name:Secrets of the Unblinking Vigil
  • tooltip:
  • description:When you gain the Trick Shots effect, you have a {$h=50}% chance to refund a charge of Aimed Shot, and cause your next Aimed Shot to not consume any Focus.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:50.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 8.8 11.9 35.4sec 14.6sec 29.3sec 86.50% 0.00% 11.9 (11.9) 8.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 242.0s
  • trigger_min/max:3.0s / 55.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 228.3s

Stack Uptimes

  • steady_focus_1:86.50%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 74.8 7.1 4.0sec 3.7sec 3.5sec 88.25% 100.00% 7.1 (7.1) 0.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 11.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • trick_shots_1:88.25%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.7sec 120.7sec 14.7sec 14.69% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.69%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.0 2.0 7.0 64.3s 48.0s 241.4s
double_tap_rapid_fire 0.5 0.0 3.0 113.2s 56.9s 303.0s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.54% 0.41% 1.12% 0.6s 0.0s 1.9s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7840.0012.7093.0620.1719.309
Aimed Shot1.6250.0029.81960.99025.915106.342
Kill Shot5.2840.00230.92015.1260.00032.789
Trueshot0.8250.0022.7121.3860.0004.991
Rapid Fire3.8230.00248.06351.21013.41295.244

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
secrets_ot_unblinking_vigil
steady_shot Focus 53.80 517.99 18.83% 9.63 20.01 3.72%
rapid_fire Focus 108.72 108.62 3.95% 1.00 0.10 0.09%
focus_regen Focus 546.63 1939.94 70.53% 3.55 10.63 0.54%
Trueshot Focus 111.28 183.98 6.69% 1.65 1.72 0.93%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.19 9.41 32.5 33.2 0.0 90.2
Usage Type Count Total Avg RPE APR
secrets_ot_unblinking_vigil
aimed_shot Focus 59.0 1139.0 19.3 19.3 1272.4
kill_shot Focus 4.0 40.2 10.0 10.0 535.0
multishot Focus 81.9 1638.1 20.0 20.0 517.5

Statistics & Data Analysis

Fight Length
secrets_ot_unblinking_vigil Fight Length
Count 1017
Mean 299.40
Minimum 240.06
Maximum 359.87
Spread ( max - min ) 119.81
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
secrets_ot_unblinking_vigil Damage Per Second
Count 1017
Mean 10117.85
Minimum 9180.96
Maximum 10955.61
Spread ( max - min ) 1774.66
Range [ ( max - min ) / 2 * 100% ] 8.77%
Standard Deviation 291.2311
5th Percentile 9657.54
95th Percentile 10620.18
( 95th Percentile - 5th Percentile ) 962.64
Mean Distribution
Standard Deviation 9.1322
95.00% Confidence Interval ( 10099.95 - 10135.75 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 32
0.1% Error 3183
0.1 Scale Factor Error with Delta=300 725
0.05 Scale Factor Error with Delta=300 2897
0.01 Scale Factor Error with Delta=300 72404
Priority Target DPS
secrets_ot_unblinking_vigil Priority Target Damage Per Second
Count 1017
Mean 3597.14
Minimum 3220.53
Maximum 3991.36
Spread ( max - min ) 770.83
Range [ ( max - min ) / 2 * 100% ] 10.71%
Standard Deviation 123.4772
5th Percentile 3402.84
95th Percentile 3800.17
( 95th Percentile - 5th Percentile ) 397.32
Mean Distribution
Standard Deviation 3.8719
95.00% Confidence Interval ( 3589.55 - 3604.73 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 46
0.1% Error 4527
0.1 Scale Factor Error with Delta=300 131
0.05 Scale Factor Error with Delta=300 521
0.01 Scale Factor Error with Delta=300 13016
DPS(e)
secrets_ot_unblinking_vigil Damage Per Second (Effective)
Count 1017
Mean 10117.85
Minimum 9180.96
Maximum 10955.61
Spread ( max - min ) 1774.66
Range [ ( max - min ) / 2 * 100% ] 8.77%
Damage
secrets_ot_unblinking_vigil Damage
Count 1017
Mean 3025662.60
Minimum 2346927.44
Maximum 3718127.09
Spread ( max - min ) 1371199.66
Range [ ( max - min ) / 2 * 100% ] 22.66%
DTPS
secrets_ot_unblinking_vigil Damage Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
secrets_ot_unblinking_vigil Healing Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
secrets_ot_unblinking_vigil Healing Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
secrets_ot_unblinking_vigil Heal
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
secrets_ot_unblinking_vigil Healing Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
secrets_ot_unblinking_vigil Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
secrets_ot_unblinking_vigilTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
secrets_ot_unblinking_vigil Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.64 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 59.21 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 15.03 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 81.39 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.02 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 0.52 multishot,if=focus>cost+action.aimed_shot.cost
N 36.40 steady_shot

Sample Sequence

0125789FHDEKIKIKIKJKIKIKJKIKNFIKNNIKKIKIKJKNFIKNIKNNIKNGINKIKJKIKNFIKIKNNKIKINKJKIK9NFKIKNINKIKJKIGKIKINFHDKINKINKJKIKIKJKIKNFIKIKIKIKJKIKNFIKGNNKIKJ9KIKNFIKNNKIKIKJKNFIKNIKNKIKNFIKJKNIGKIKNFIHDKJKIKINFKIKJKILNFKINK9IKJKLNFIKNIKIKGLNFIKEJKIKLNFIKNI

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask secrets_ot_unblinking_vigil 100.0/100: 100% focus
Pre precombat 1 augmentation secrets_ot_unblinking_vigil 100.0/100: 100% focus
Pre precombat 2 food secrets_ot_unblinking_vigil 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.483 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, secrets_of_the_unblinking_vigil, potion_of_spectral_agility
0:03.315 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, secrets_of_the_unblinking_vigil, potion_of_spectral_agility
0:04.230 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.142 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.056 trickshots I aimed_shot Fluffy_Pillow 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:06.972 trickshots K multishot Fluffy_Pillow 34.5/100: 34% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:07.887 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.369 trickshots K multishot Fluffy_Pillow 53.1/100: 53% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.287 trickshots I aimed_shot Fluffy_Pillow 44.4/100: 44% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, secrets_of_the_unblinking_vigil, potion_of_spectral_agility
0:11.202 trickshots K multishot Fluffy_Pillow 55.7/100: 56% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, secrets_of_the_unblinking_vigil, potion_of_spectral_agility
0:12.119 trickshots I aimed_shot Fluffy_Pillow 47.0/100: 47% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.034 trickshots K multishot Fluffy_Pillow 23.3/100: 23% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:13.950 trickshots J rapid_fire Fluffy_Pillow 14.6/100: 15% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.366 trickshots K multishot Fluffy_Pillow 43.1/100: 43% focus bloodlust, blood_fury, steady_focus, trueshot, potion_of_spectral_agility
0:16.283 trickshots I aimed_shot Fluffy_Pillow 34.4/100: 34% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, secrets_of_the_unblinking_vigil, potion_of_spectral_agility
0:17.200 trickshots K multishot Fluffy_Pillow 42.4/100: 42% focus bloodlust, precise_shots, secrets_of_the_unblinking_vigil, potion_of_spectral_agility
0:18.181 trickshots N steady_shot Fluffy_Pillow 29.9/100: 30% focus bloodlust, trick_shots, potion_of_spectral_agility
0:19.323 trickshots F steady_shot Fluffy_Pillow 48.7/100: 49% focus bloodlust, trick_shots, potion_of_spectral_agility
0:20.464 trickshots I aimed_shot Fluffy_Pillow 67.5/100: 67% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.989 trickshots K multishot Fluffy_Pillow 45.0/100: 45% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.905 trickshots N steady_shot Fluffy_Pillow 32.6/100: 33% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.972 trickshots N steady_shot Fluffy_Pillow 51.3/100: 51% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.041 trickshots I aimed_shot Fluffy_Pillow 70.1/100: 70% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.566 trickshots K multishot Fluffy_Pillow 47.7/100: 48% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:27.482 trickshots K multishot Fluffy_Pillow 35.2/100: 35% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:28.397 trickshots I aimed_shot Fluffy_Pillow 22.7/100: 23% focus bloodlust, lock_and_load, steady_focus, trick_shots, secrets_of_the_unblinking_vigil
0:29.312 trickshots K multishot Fluffy_Pillow 30.3/100: 30% focus bloodlust, precise_shots(2), steady_focus
0:30.228 trickshots I aimed_shot Fluffy_Pillow 17.8/100: 18% focus bloodlust, precise_shots, steady_focus, trick_shots, secrets_of_the_unblinking_vigil
0:31.753 trickshots K multishot Fluffy_Pillow 30.4/100: 30% focus bloodlust, precise_shots(2), steady_focus, secrets_of_the_unblinking_vigil
0:32.669 trickshots J rapid_fire Fluffy_Pillow 17.9/100: 18% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.046 trickshots K multishot Fluffy_Pillow 36.2/100: 36% focus bloodlust, precise_shots, steady_focus
0:34.961 trickshots N steady_shot Fluffy_Pillow 23.8/100: 24% focus bloodlust, steady_focus, trick_shots
0:36.030 trickshots F steady_shot Fluffy_Pillow 42.5/100: 43% focus bloodlust, steady_focus, trick_shots
0:37.097 trickshots I aimed_shot Fluffy_Pillow 61.3/100: 61% focus bloodlust, steady_focus, trick_shots
0:38.621 trickshots K multishot Fluffy_Pillow 38.9/100: 39% focus bloodlust, precise_shots(2), steady_focus
0:39.536 trickshots N steady_shot Fluffy_Pillow 26.4/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.604 trickshots I aimed_shot Fluffy_Pillow 45.2/100: 45% focus bloodlust, precise_shots, steady_focus, trick_shots
0:42.127 trickshots K multishot Fluffy_Pillow 20.6/100: 21% focus precise_shots(2), steady_focus
0:43.317 trickshots N steady_shot Fluffy_Pillow 8.1/100: 8% focus precise_shots, steady_focus, trick_shots
0:44.700 trickshots N steady_shot Fluffy_Pillow 26.9/100: 27% focus precise_shots, steady_focus, trick_shots
0:46.087 trickshots I aimed_shot Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus, trick_shots
0:48.066 trickshots K multishot Fluffy_Pillow 23.2/100: 23% focus precise_shots(2), steady_focus
0:49.254 trickshots N steady_shot Fluffy_Pillow 10.7/100: 11% focus precise_shots, steady_focus, trick_shots
0:50.641 trickshots G double_tap Fluffy_Pillow 29.5/100: 29% focus precise_shots, steady_focus, trick_shots
0:51.830 trickshots I aimed_shot Fluffy_Pillow 37.0/100: 37% focus double_tap, precise_shots, steady_focus, trick_shots
0:53.810 trickshots N steady_shot Fluffy_Pillow 14.5/100: 15% focus lock_and_load, precise_shots(2), steady_focus
0:55.197 trickshots K multishot Fluffy_Pillow 33.3/100: 33% focus lock_and_load, precise_shots(2), steady_focus
0:56.385 trickshots I aimed_shot Fluffy_Pillow 20.8/100: 21% focus lock_and_load, precise_shots, steady_focus, trick_shots, secrets_of_the_unblinking_vigil
0:57.574 trickshots K multishot Fluffy_Pillow 28.3/100: 28% focus precise_shots(2), steady_focus
0:58.763 trickshots J rapid_fire Fluffy_Pillow 15.9/100: 16% focus precise_shots, steady_focus, trick_shots
1:00.585 trickshots K multishot Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus
1:01.774 trickshots I aimed_shot Fluffy_Pillow 21.6/100: 22% focus trick_shots, secrets_of_the_unblinking_vigil
1:03.889 trickshots K multishot Fluffy_Pillow 34.1/100: 34% focus precise_shots, secrets_of_the_unblinking_vigil
1:05.160 trickshots N steady_shot Fluffy_Pillow 21.7/100: 22% focus trick_shots
1:06.643 trickshots F steady_shot Fluffy_Pillow 40.4/100: 40% focus trick_shots
1:08.126 trickshots I aimed_shot Fluffy_Pillow 59.2/100: 59% focus steady_focus, trick_shots
1:10.103 trickshots K multishot Fluffy_Pillow 36.7/100: 37% focus lock_and_load, precise_shots, steady_focus
1:11.291 trickshots I aimed_shot Fluffy_Pillow 24.2/100: 24% focus lock_and_load, steady_focus, trick_shots
1:12.481 trickshots K multishot Fluffy_Pillow 31.8/100: 32% focus precise_shots(2), steady_focus
1:13.670 trickshots N steady_shot Fluffy_Pillow 19.3/100: 19% focus precise_shots, steady_focus, trick_shots
1:15.057 trickshots N steady_shot Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus, trick_shots
1:16.444 trickshots K multishot Fluffy_Pillow 56.9/100: 57% focus precise_shots, steady_focus, trick_shots
1:17.633 trickshots I aimed_shot Fluffy_Pillow 44.4/100: 44% focus steady_focus, trick_shots
1:19.611 trickshots K multishot Fluffy_Pillow 21.9/100: 22% focus precise_shots(2), steady_focus
1:20.798 trickshots I aimed_shot Fluffy_Pillow 9.4/100: 9% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:21.986 trickshots N steady_shot Fluffy_Pillow 16.9/100: 17% focus precise_shots(2), steady_focus
1:23.371 trickshots K multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots(2), steady_focus
1:24.557 trickshots J rapid_fire Fluffy_Pillow 23.2/100: 23% focus precise_shots, steady_focus, trick_shots
1:26.405 trickshots K multishot Fluffy_Pillow 41.9/100: 42% focus precise_shots, steady_focus
1:27.594 trickshots I aimed_shot Fluffy_Pillow 29.4/100: 29% focus steady_focus, trick_shots, secrets_of_the_unblinking_vigil
1:29.573 trickshots K multishot Fluffy_Pillow 42.0/100: 42% focus precise_shots(2), steady_focus, secrets_of_the_unblinking_vigil
1:30.762 default 9 use_items Fluffy_Pillow 29.5/100: 29% focus precise_shots, steady_focus, trick_shots
1:30.762 trickshots N steady_shot Fluffy_Pillow 29.5/100: 29% focus precise_shots, steady_focus, trick_shots
1:32.148 trickshots F steady_shot Fluffy_Pillow 48.0/100: 48% focus precise_shots, trick_shots
1:33.631 trickshots K multishot Fluffy_Pillow 66.7/100: 67% focus precise_shots, steady_focus, trick_shots
1:34.818 trickshots I aimed_shot Fluffy_Pillow 54.2/100: 54% focus steady_focus, trick_shots
1:36.797 trickshots K multishot Fluffy_Pillow 31.8/100: 32% focus precise_shots(2), steady_focus
1:37.985 trickshots N steady_shot Fluffy_Pillow 19.3/100: 19% focus precise_shots, steady_focus, trick_shots
1:39.369 trickshots I aimed_shot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus, trick_shots
1:41.348 trickshots N steady_shot Fluffy_Pillow 15.6/100: 16% focus precise_shots(2), steady_focus
1:42.735 trickshots K multishot Fluffy_Pillow 34.4/100: 34% focus precise_shots(2), steady_focus
1:43.922 trickshots I aimed_shot Fluffy_Pillow 21.9/100: 22% focus precise_shots, steady_focus, trick_shots, secrets_of_the_unblinking_vigil
1:45.902 trickshots K multishot Fluffy_Pillow 34.4/100: 34% focus precise_shots(2), steady_focus, secrets_of_the_unblinking_vigil
1:47.091 trickshots J rapid_fire Fluffy_Pillow 21.9/100: 22% focus precise_shots, steady_focus, trick_shots
1:48.966 trickshots K multishot Fluffy_Pillow 40.6/100: 41% focus precise_shots
1:50.239 trickshots I aimed_shot Fluffy_Pillow 28.2/100: 28% focus trick_shots, secrets_of_the_unblinking_vigil
1:52.355 trickshots G double_tap Fluffy_Pillow 40.7/100: 41% focus precise_shots, secrets_of_the_unblinking_vigil
1:53.628 trickshots K multishot Fluffy_Pillow 48.2/100: 48% focus double_tap, precise_shots
1:54.901 trickshots I aimed_shot Fluffy_Pillow 35.8/100: 36% focus double_tap, trick_shots, secrets_of_the_unblinking_vigil
1:57.019 trickshots K multishot Fluffy_Pillow 48.3/100: 48% focus precise_shots(2), secrets_of_the_unblinking_vigil
1:58.289 trickshots I aimed_shot Fluffy_Pillow 35.8/100: 36% focus precise_shots, trick_shots
2:00.407 trickshots N steady_shot Fluffy_Pillow 13.3/100: 13% focus precise_shots(2)
2:01.891 trickshots F steady_shot Fluffy_Pillow 32.1/100: 32% focus precise_shots(2)
2:03.375 trickshots H trueshot Fluffy_Pillow 50.9/100: 51% focus precise_shots(2), steady_focus
2:03.375 cds D blood_fury Fluffy_Pillow 50.9/100: 51% focus precise_shots(2), steady_focus, trueshot
2:03.375 trickshots K multishot Fluffy_Pillow 50.9/100: 51% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:04.564 trickshots I aimed_shot Fluffy_Pillow 42.2/100: 42% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:05.753 trickshots N steady_shot Fluffy_Pillow 18.5/100: 18% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:07.138 trickshots K multishot Fluffy_Pillow 46.6/100: 47% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:08.325 trickshots I aimed_shot Fluffy_Pillow 37.9/100: 38% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:09.514 trickshots N steady_shot Fluffy_Pillow 14.2/100: 14% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:10.900 trickshots K multishot Fluffy_Pillow 42.3/100: 42% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:12.089 trickshots J rapid_fire Fluffy_Pillow 33.6/100: 34% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:13.906 trickshots K multishot Fluffy_Pillow 61.9/100: 62% focus blood_fury, precise_shots, steady_focus, trueshot
2:15.096 trickshots I aimed_shot Fluffy_Pillow 53.2/100: 53% focus blood_fury, steady_focus, trick_shots, trueshot, secrets_of_the_unblinking_vigil
2:16.285 trickshots K multishot Fluffy_Pillow 64.4/100: 64% focus blood_fury, precise_shots, steady_focus, trueshot, secrets_of_the_unblinking_vigil
2:17.473 trickshots I aimed_shot Fluffy_Pillow 55.7/100: 56% focus blood_fury, steady_focus, trick_shots, trueshot
2:18.663 trickshots K multishot Fluffy_Pillow 31.0/100: 31% focus precise_shots
2:19.935 trickshots J rapid_fire Fluffy_Pillow 18.5/100: 19% focus trick_shots
2:21.954 trickshots K multishot Fluffy_Pillow 37.5/100: 37% focus
2:23.224 trickshots I aimed_shot Fluffy_Pillow 25.0/100: 25% focus trick_shots, secrets_of_the_unblinking_vigil
2:25.343 trickshots K multishot Fluffy_Pillow 37.5/100: 38% focus precise_shots, secrets_of_the_unblinking_vigil
2:26.613 trickshots N steady_shot Fluffy_Pillow 25.0/100: 25% focus trick_shots
2:28.096 trickshots F steady_shot Fluffy_Pillow 43.8/100: 44% focus trick_shots
2:29.577 trickshots I aimed_shot Fluffy_Pillow 62.5/100: 63% focus steady_focus, trick_shots
2:31.554 trickshots K multishot Fluffy_Pillow 40.1/100: 40% focus lock_and_load, precise_shots(2), steady_focus
2:32.743 trickshots I aimed_shot Fluffy_Pillow 27.6/100: 28% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:33.931 trickshots K multishot Fluffy_Pillow 35.1/100: 35% focus precise_shots(2), steady_focus
2:35.120 trickshots I aimed_shot Fluffy_Pillow 22.6/100: 23% focus lock_and_load, precise_shots, steady_focus, trick_shots, secrets_of_the_unblinking_vigil
2:36.309 trickshots K multishot Fluffy_Pillow 30.2/100: 30% focus precise_shots(2), steady_focus
2:37.498 trickshots I aimed_shot Fluffy_Pillow 17.7/100: 18% focus precise_shots, steady_focus, trick_shots, secrets_of_the_unblinking_vigil
2:39.476 trickshots K multishot Fluffy_Pillow 30.2/100: 30% focus lock_and_load, precise_shots(2), steady_focus, secrets_of_the_unblinking_vigil
2:40.665 trickshots J rapid_fire Fluffy_Pillow 17.7/100: 18% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:42.460 trickshots K multishot Fluffy_Pillow 36.1/100: 36% focus lock_and_load, precise_shots, steady_focus
2:43.649 trickshots I aimed_shot Fluffy_Pillow 23.6/100: 24% focus lock_and_load, steady_focus, trick_shots
2:44.838 trickshots K multishot Fluffy_Pillow 31.0/100: 31% focus precise_shots
2:46.108 trickshots N steady_shot Fluffy_Pillow 18.5/100: 19% focus trick_shots
2:47.592 trickshots F steady_shot Fluffy_Pillow 37.3/100: 37% focus trick_shots
2:49.076 trickshots I aimed_shot Fluffy_Pillow 56.1/100: 56% focus steady_focus, trick_shots
2:51.224 trickshots K multishot Fluffy_Pillow 34.7/100: 35% focus precise_shots(2), steady_focus
2:52.413 trickshots G double_tap Fluffy_Pillow 22.2/100: 22% focus precise_shots, steady_focus, trick_shots
2:53.600 trickshots N steady_shot Fluffy_Pillow 29.7/100: 30% focus double_tap, precise_shots, steady_focus, trick_shots
2:54.986 trickshots N steady_shot Fluffy_Pillow 48.5/100: 49% focus double_tap, precise_shots, steady_focus, trick_shots
2:56.371 trickshots K multishot Fluffy_Pillow 67.3/100: 67% focus double_tap, precise_shots, steady_focus, trick_shots
2:57.558 trickshots I aimed_shot Fluffy_Pillow 54.8/100: 55% focus double_tap, steady_focus, trick_shots, secrets_of_the_unblinking_vigil
2:59.536 trickshots K multishot Fluffy_Pillow 67.3/100: 67% focus precise_shots(2), steady_focus, secrets_of_the_unblinking_vigil
3:00.726 trickshots J rapid_fire Fluffy_Pillow 54.8/100: 55% focus precise_shots, steady_focus, trick_shots
3:02.515 default 9 use_items Fluffy_Pillow 73.2/100: 73% focus precise_shots, steady_focus
3:02.515 trickshots K multishot Fluffy_Pillow 73.2/100: 73% focus precise_shots, steady_focus
3:03.703 trickshots I aimed_shot Fluffy_Pillow 60.7/100: 61% focus steady_focus, trick_shots
3:05.683 trickshots K multishot Fluffy_Pillow 38.2/100: 38% focus precise_shots(2), steady_focus
3:06.872 trickshots N steady_shot Fluffy_Pillow 25.7/100: 26% focus precise_shots, steady_focus, trick_shots
3:08.261 trickshots F steady_shot Fluffy_Pillow 44.5/100: 45% focus precise_shots, steady_focus, trick_shots
3:09.650 trickshots I aimed_shot Fluffy_Pillow 63.3/100: 63% focus precise_shots, steady_focus, trick_shots
3:11.628 trickshots K multishot Fluffy_Pillow 40.8/100: 41% focus precise_shots(2), steady_focus
3:12.819 trickshots N steady_shot Fluffy_Pillow 28.4/100: 28% focus precise_shots, steady_focus, trick_shots
3:14.207 trickshots N steady_shot Fluffy_Pillow 47.2/100: 47% focus precise_shots, steady_focus, trick_shots
3:15.592 trickshots K multishot Fluffy_Pillow 65.9/100: 66% focus precise_shots, steady_focus, trick_shots
3:16.780 trickshots I aimed_shot Fluffy_Pillow 53.4/100: 53% focus steady_focus, trick_shots, secrets_of_the_unblinking_vigil
3:18.757 trickshots K multishot Fluffy_Pillow 66.0/100: 66% focus precise_shots(2), steady_focus, secrets_of_the_unblinking_vigil
3:19.947 trickshots I aimed_shot Fluffy_Pillow 53.5/100: 53% focus precise_shots, steady_focus, trick_shots
3:21.926 trickshots K multishot Fluffy_Pillow 31.0/100: 31% focus precise_shots(2), steady_focus
3:23.115 trickshots J rapid_fire Fluffy_Pillow 18.5/100: 19% focus precise_shots, steady_focus, trick_shots
3:24.951 trickshots K multishot Fluffy_Pillow 37.2/100: 37% focus precise_shots, steady_focus
3:26.138 trickshots N steady_shot Fluffy_Pillow 24.7/100: 25% focus steady_focus, trick_shots
3:27.525 trickshots F steady_shot Fluffy_Pillow 43.5/100: 43% focus steady_focus, trick_shots
3:28.913 trickshots I aimed_shot Fluffy_Pillow 62.2/100: 62% focus steady_focus, trick_shots
3:30.891 trickshots K multishot Fluffy_Pillow 39.8/100: 40% focus precise_shots(2), steady_focus
3:32.078 trickshots N steady_shot Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus, trick_shots
3:33.465 trickshots I aimed_shot Fluffy_Pillow 46.0/100: 46% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:34.654 trickshots K multishot Fluffy_Pillow 53.6/100: 54% focus precise_shots(2), steady_focus
3:35.842 trickshots N steady_shot Fluffy_Pillow 41.1/100: 41% focus precise_shots, steady_focus, trick_shots
3:37.229 trickshots K multishot Fluffy_Pillow 59.9/100: 60% focus precise_shots, steady_focus, trick_shots
3:38.415 trickshots I aimed_shot Fluffy_Pillow 47.4/100: 47% focus steady_focus, trick_shots
3:40.393 trickshots K multishot Fluffy_Pillow 24.9/100: 25% focus precise_shots, steady_focus
3:41.583 trickshots N steady_shot Fluffy_Pillow 12.4/100: 12% focus steady_focus, trick_shots
3:42.969 trickshots F steady_shot Fluffy_Pillow 31.2/100: 31% focus steady_focus, trick_shots
3:44.354 trickshots I aimed_shot Fluffy_Pillow 49.8/100: 50% focus steady_focus, trick_shots
3:46.333 trickshots K multishot Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus
3:47.521 trickshots J rapid_fire Fluffy_Pillow 14.8/100: 15% focus steady_focus, trick_shots
3:49.385 trickshots K multishot Fluffy_Pillow 33.6/100: 34% focus steady_focus
3:50.573 trickshots N steady_shot Fluffy_Pillow 21.1/100: 21% focus steady_focus, trick_shots
3:51.960 trickshots I aimed_shot Fluffy_Pillow 39.9/100: 40% focus steady_focus, trick_shots
3:53.939 trickshots G double_tap Fluffy_Pillow 17.4/100: 17% focus precise_shots, steady_focus
3:55.127 trickshots K multishot Fluffy_Pillow 25.0/100: 25% focus double_tap, precise_shots, steady_focus
3:56.316 trickshots I aimed_shot Fluffy_Pillow 12.5/100: 12% focus double_tap, steady_focus, trick_shots, secrets_of_the_unblinking_vigil
3:58.294 trickshots K multishot Fluffy_Pillow 25.0/100: 25% focus precise_shots, steady_focus, secrets_of_the_unblinking_vigil
3:59.482 trickshots N steady_shot Fluffy_Pillow 12.5/100: 12% focus trick_shots
4:00.965 trickshots F steady_shot Fluffy_Pillow 31.3/100: 31% focus trick_shots
4:02.450 trickshots I aimed_shot Fluffy_Pillow 50.0/100: 50% focus steady_focus, trick_shots
4:04.427 trickshots H trueshot Fluffy_Pillow 27.5/100: 28% focus precise_shots(2), steady_focus
4:04.427 cds D blood_fury Fluffy_Pillow 27.5/100: 28% focus precise_shots(2), steady_focus, trueshot
4:04.427 trickshots K multishot Fluffy_Pillow 27.5/100: 28% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:05.616 trickshots J rapid_fire Fluffy_Pillow 18.8/100: 19% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:07.507 trickshots K multishot Fluffy_Pillow 45.8/100: 46% focus blood_fury, precise_shots, steady_focus, trueshot
4:08.694 trickshots I aimed_shot Fluffy_Pillow 37.1/100: 37% focus blood_fury, steady_focus, trick_shots, trueshot, secrets_of_the_unblinking_vigil
4:09.883 trickshots K multishot Fluffy_Pillow 48.3/100: 48% focus blood_fury, precise_shots(2), steady_focus, trueshot, secrets_of_the_unblinking_vigil
4:11.073 trickshots I aimed_shot Fluffy_Pillow 39.6/100: 40% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:12.262 trickshots N steady_shot Fluffy_Pillow 15.9/100: 16% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:13.651 trickshots F steady_shot Fluffy_Pillow 44.1/100: 44% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:15.039 trickshots K multishot Fluffy_Pillow 72.3/100: 72% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:16.225 trickshots I aimed_shot Fluffy_Pillow 63.6/100: 64% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:17.413 trickshots K multishot Fluffy_Pillow 39.8/100: 40% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:18.603 trickshots J rapid_fire Fluffy_Pillow 31.1/100: 31% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:20.487 trickshots K multishot Fluffy_Pillow 54.7/100: 55% focus precise_shots, steady_focus
4:21.677 trickshots I aimed_shot Fluffy_Pillow 42.2/100: 42% focus steady_focus, trick_shots
4:23.654 trickshots L kill_shot Fluffy_Pillow 19.7/100: 20% focus precise_shots, steady_focus
4:24.842 trickshots N steady_shot Fluffy_Pillow 17.2/100: 17% focus precise_shots, steady_focus
4:26.227 trickshots F steady_shot Fluffy_Pillow 36.0/100: 36% focus precise_shots, steady_focus
4:27.612 trickshots K multishot Fluffy_Pillow 54.8/100: 55% focus precise_shots, steady_focus
4:28.800 trickshots I aimed_shot Fluffy_Pillow 42.3/100: 42% focus steady_focus, trick_shots
4:30.777 trickshots N steady_shot Fluffy_Pillow 19.8/100: 20% focus precise_shots(2), steady_focus
4:32.164 trickshots K multishot Fluffy_Pillow 38.6/100: 39% focus precise_shots(2), steady_focus
4:33.352 default 9 use_items Fluffy_Pillow 26.1/100: 26% focus precise_shots, steady_focus, trick_shots, secrets_of_the_unblinking_vigil
4:33.352 trickshots I aimed_shot Fluffy_Pillow 26.1/100: 26% focus precise_shots, steady_focus, trick_shots, secrets_of_the_unblinking_vigil
4:35.330 trickshots K multishot Fluffy_Pillow 38.6/100: 39% focus precise_shots(2), steady_focus, secrets_of_the_unblinking_vigil
4:36.519 trickshots J rapid_fire Fluffy_Pillow 26.1/100: 26% focus precise_shots, steady_focus, trick_shots
4:38.446 trickshots K multishot Fluffy_Pillow 45.3/100: 45% focus precise_shots, steady_focus
4:39.633 trickshots L kill_shot Fluffy_Pillow 32.8/100: 33% focus steady_focus, trick_shots
4:40.822 trickshots N steady_shot Fluffy_Pillow 30.4/100: 30% focus steady_focus, trick_shots
4:42.207 trickshots F steady_shot Fluffy_Pillow 49.1/100: 49% focus steady_focus, trick_shots
4:43.593 trickshots I aimed_shot Fluffy_Pillow 67.5/100: 68% focus steady_focus, trick_shots
4:45.571 trickshots K multishot Fluffy_Pillow 45.0/100: 45% focus precise_shots, steady_focus
4:46.761 trickshots N steady_shot Fluffy_Pillow 32.6/100: 33% focus steady_focus, trick_shots
4:48.148 trickshots I aimed_shot Fluffy_Pillow 51.3/100: 51% focus steady_focus, trick_shots
4:50.126 trickshots K multishot Fluffy_Pillow 28.9/100: 29% focus precise_shots, steady_focus
4:51.314 trickshots I aimed_shot Fluffy_Pillow 16.4/100: 16% focus lock_and_load, steady_focus, trick_shots
4:52.503 trickshots K multishot Fluffy_Pillow 23.9/100: 24% focus precise_shots(2), steady_focus
4:53.692 trickshots G double_tap Fluffy_Pillow 11.4/100: 11% focus precise_shots, steady_focus, trick_shots
4:55.128 trickshots L kill_shot Fluffy_Pillow 20.5/100: 21% focus double_tap, precise_shots, steady_focus, trick_shots
4:56.317 trickshots N steady_shot Fluffy_Pillow 18.0/100: 18% focus double_tap, precise_shots, steady_focus, trick_shots
4:57.703 trickshots F steady_shot Fluffy_Pillow 36.8/100: 37% focus double_tap, precise_shots, steady_focus, trick_shots
4:59.090 trickshots I aimed_shot Fluffy_Pillow 55.4/100: 55% focus double_tap, precise_shots, steady_focus, trick_shots
5:01.068 trickshots K multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots(2), steady_focus
5:02.256 cds E potion Fluffy_Pillow 20.4/100: 20% focus precise_shots, steady_focus, trick_shots
5:02.256 trickshots J rapid_fire Fluffy_Pillow 20.4/100: 20% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:03.977 trickshots K multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus, potion_of_spectral_agility
5:05.164 trickshots I aimed_shot Fluffy_Pillow 25.8/100: 26% focus steady_focus, trick_shots, secrets_of_the_unblinking_vigil, potion_of_spectral_agility
5:07.141 trickshots K multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus, secrets_of_the_unblinking_vigil, potion_of_spectral_agility
5:08.331 trickshots L kill_shot Fluffy_Pillow 25.9/100: 26% focus steady_focus, trick_shots, potion_of_spectral_agility
5:09.519 trickshots N steady_shot Fluffy_Pillow 23.4/100: 23% focus steady_focus, trick_shots, potion_of_spectral_agility
5:10.907 trickshots F steady_shot Fluffy_Pillow 42.2/100: 42% focus steady_focus, trick_shots, potion_of_spectral_agility
5:12.293 trickshots I aimed_shot Fluffy_Pillow 60.9/100: 61% focus steady_focus, trick_shots, potion_of_spectral_agility
5:14.272 trickshots K multishot Fluffy_Pillow 38.5/100: 38% focus precise_shots, steady_focus, potion_of_spectral_agility
5:15.461 trickshots N steady_shot Fluffy_Pillow 26.0/100: 26% focus steady_focus, trick_shots, potion_of_spectral_agility
5:16.847 trickshots I aimed_shot Fluffy_Pillow 44.8/100: 45% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Secrets of the Unblinking Vigil }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="secrets_ot_unblinking_vigil"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7014,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

serpentstalkers_trickery : 9933 dps, 3081 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9933.5 9933.5 17.9 / 0.180% 1107.7 / 11.2% 989.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
serpentstalkers_trickery 9933
Aimed Shot 3523 (3923) 35.5% (39.5%) 46.3 6.47sec 25302 15975 Direct 231.4 (257.0) 3712 7438 4552 22.5% (22.5%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.34 231.43 0.00 0.00 1.5839 0.0000 1053404.07 1504682.37 29.99% 15974.75 15974.75
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.47% 179.28 129 235 3711.93 2524 9493 3713.73 3489 3945 665489 950584 29.99%
crit 22.53% 52.14 25 84 7438.35 5048 18985 7448.13 6222 9185 387915 554098 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.55
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 400 4.0% 0.0 0.00sec 0 0 Direct 25.6 3795 7613 4656 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.59 0.00 0.00 0.0000 0.0000 119190.61 170251.87 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 19.82 8 31 3794.86 2524 9493 3816.10 3185 5251 75221 107446 29.99%
crit 22.57% 5.77 0 14 7613.44 5048 18985 7656.24 0 17910 43969 62806 29.90%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.8% 113.3 2.65sec 985 435 Direct 113.1 805 1610 987 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.30 113.07 0.00 0.00 2.2667 0.0000 111593.93 159400.77 29.99% 434.53 434.53
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 87.46 63 116 804.56 774 970 804.47 792 820 70371 100517 29.99%
crit 22.65% 25.61 10 44 1609.82 1548 1940 1609.58 1548 1684 41223 58883 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.4% 3.7 90.74sec 11060 0 Direct 3.7 9036 18098 11094 22.8%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.72 0.00 0.00 0.0000 0.0000 41334.73 41334.73 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.24% 2.88 0 4 9036.03 8937 9474 8973.93 0 9474 25997 25997 0.00%
crit 22.76% 0.85 0 4 18097.73 17875 18947 11016.46 0 18947 15338 15338 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.7 13.29sec 541 0 Direct 21.7 442 884 541 22.5%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.69 21.69 0.00 0.00 0.0000 0.0000 11738.22 11738.22 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.54% 16.82 7 30 441.93 435 461 441.94 435 453 7432 7432 0.00%
crit 22.46% 4.87 0 14 883.94 871 923 878.84 0 923 4306 4306 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 83 0.8% 4.7 12.93sec 5339 4473 Direct 4.6 4220 9523 5377 21.8%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.68 4.65 0.00 0.00 1.1936 0.0000 24982.62 35685.17 29.99% 4473.16 4473.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.21% 3.63 0 7 4219.67 4065 4796 4209.54 0 4634 15338 21909 29.96%
crit 21.79% 1.01 0 5 9523.35 9146 10792 6455.54 0 10792 9645 13776 20.35%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.67
  • if_expr:buff.dead_eye.down
Master Marksman 469 4.7% 306.4 0.99sec 458 0 Periodic 525.2 267 0 267 0.0% 70.2%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 306.43 0.00 525.25 525.25 0.0000 2.0000 140339.11 140339.11 0.00% 133.59 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 525.25 386 659 267.16 37 1981 267.26 229 315 140339 140339 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2660 26.8% 81.9 3.66sec 9716 8526 Direct 408.5 1588 3176 1948 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.88 408.46 0.00 0.00 1.1395 0.0000 795559.37 1136377.00 29.99% 8526.16 8526.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 315.93 233 403 1587.69 953 2090 1587.61 1475 1693 501661 716573 29.99%
crit 22.65% 92.53 56 134 3175.56 1905 4180 3176.09 2885 3441 293898 419804 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.37
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.52
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1027 10.3% 16.0 18.91sec 19185 10984 Periodic 571.0 439 877 538 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.01 0.00 114.61 571.00 1.7467 0.2089 307219.56 438832.42 29.99% 10983.50 10983.50
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.42% 442.09 312 624 439.10 351 881 439.05 426 452 194114 277272 29.99%
crit 22.58% 128.91 77 204 877.23 703 1762 877.37 802 949 113106 161561 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.02
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 818 8.2% 0.0 0.00sec 0 0 Direct 46.2 499 998 610 22.3%
Periodic 374.2 472 944 579 22.7% 53.9%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.22 374.18 374.18 0.0000 2.1553 244824.59 244824.59 0.00% 303.58 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.74% 35.93 22 49 498.70 479 600 498.76 489 509 17917 17917 0.00%
crit 22.26% 10.29 1 22 998.33 958 1201 998.64 958 1094 10273 10273 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.32% 289.32 203 381 471.87 3 600 471.90 463 479 136524 136524 0.00%
crit 22.68% 84.86 51 132 943.96 38 1201 944.11 882 987 80110 80110 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.1 6.67sec 295 0 Direct 44.1 242 484 295 22.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.06 44.06 0.00 0.00 0.0000 0.0000 13015.28 13015.28 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.93% 34.33 17 56 242.01 239 254 242.01 239 246 8309 8309 0.00%
crit 22.07% 9.73 1 22 483.90 479 508 483.91 479 502 4706 4706 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 3.6% 68.9 4.32sec 1562 1159 Direct 69.8 1257 2514 1541 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.89 69.79 0.00 0.00 1.3470 0.0000 107577.29 153663.41 29.99% 1159.31 1159.31
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 53.98 33 74 1256.80 1219 1529 1256.52 1235 1283 67845 96910 29.99%
crit 22.65% 15.81 5 28 2513.75 2439 3057 2512.99 2439 2647 39733 56754 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.52
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.66
Simple Action Stats Execute Interval
serpentstalkers_trickery
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:serpentstalkers_trickery
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.62sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.61sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9772 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:serpentstalkers_trickery
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:serpentstalkers_trickery
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 306.55sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.46
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.63sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.70% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • blood_fury_1:14.70%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.54% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.54%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.6sec 8.61% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.2s

Stack Uptimes

  • double_tap_1:8.61%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.7sec 30.0sec 1.9sec 5.50% 18.45% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 236.0s
  • trigger_min/max:1.8s / 236.0s
  • trigger_pct:7.89%
  • duration_min/max:0.0s / 9.9s

Stack Uptimes

  • lock_and_load_1:5.50%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.3sec 309.3sec 23.2sec 11.18% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.4s
  • trigger_min/max:300.0s / 333.4s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.18%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.6 5.8 7.4sec 6.4sec 2.7sec 37.01% 80.90% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 36.7s
  • trigger_min/max:0.9s / 14.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.6s

Stack Uptimes

  • precise_shots_1:32.15%
  • precise_shots_2:4.87%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 55.9sec 12.0sec 49.5sec 95.03% 0.00% 19.4 (19.4) 4.8

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 281.8s
  • trigger_min/max:3.0s / 33.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 281.5s

Stack Uptimes

  • steady_focus_1:95.03%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.2 18.7 4.7sec 3.7sec 4.3sec 89.86% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • trick_shots_1:89.86%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.69% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • trueshot_1:14.69%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 61.9s 48.0s 236.6s
double_tap_rapid_fire 0.4 0.0 4.0 81.5s 56.3s 186.0s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.40% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7400.0012.7142.8110.2396.952
Aimed Shot1.2050.0016.6469.4642.33825.659
Kill Shot3.4970.00119.87011.7840.00025.578
Trueshot0.7340.0012.6651.2200.0004.299
Rapid Fire2.7210.00127.64435.15414.24261.446

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
serpentstalkers_trickery
steady_shot Focus 69.89 678.90 23.10% 9.71 20.02 2.86%
rapid_fire Focus 114.60 114.50 3.90% 1.00 0.10 0.09%
focus_regen Focus 579.27 1950.82 66.38% 3.37 10.89 0.56%
Trueshot Focus 117.27 194.85 6.63% 1.66 1.06 0.54%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.82 10.03 32.1 36.6 0.1 91.3
Usage Type Count Total Avg RPE APR
serpentstalkers_trickery
aimed_shot Focus 46.3 1317.9 28.4 28.4 889.8
kill_shot Focus 4.7 46.7 10.0 10.0 534.5
multishot Focus 81.9 1637.9 20.0 20.0 485.7

Statistics & Data Analysis

Fight Length
serpentstalkers_trickery Fight Length
Count 1017
Mean 299.40
Minimum 240.06
Maximum 359.87
Spread ( max - min ) 119.81
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
serpentstalkers_trickery Damage Per Second
Count 1017
Mean 9933.46
Minimum 9060.11
Maximum 10869.68
Spread ( max - min ) 1809.57
Range [ ( max - min ) / 2 * 100% ] 9.11%
Standard Deviation 291.0128
5th Percentile 9482.81
95th Percentile 10416.73
( 95th Percentile - 5th Percentile ) 933.92
Mean Distribution
Standard Deviation 9.1254
95.00% Confidence Interval ( 9915.58 - 9951.35 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 33
0.1% Error 3298
0.1 Scale Factor Error with Delta=300 723
0.05 Scale Factor Error with Delta=300 2892
0.01 Scale Factor Error with Delta=300 72295
Priority Target DPS
serpentstalkers_trickery Priority Target Damage Per Second
Count 1017
Mean 3081.41
Minimum 2831.89
Maximum 3430.59
Spread ( max - min ) 598.70
Range [ ( max - min ) / 2 * 100% ] 9.71%
Standard Deviation 95.1715
5th Percentile 2929.82
95th Percentile 3248.95
( 95th Percentile - 5th Percentile ) 319.13
Mean Distribution
Standard Deviation 2.9843
95.00% Confidence Interval ( 3075.56 - 3087.26 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 37
0.1% Error 3665
0.1 Scale Factor Error with Delta=300 78
0.05 Scale Factor Error with Delta=300 310
0.01 Scale Factor Error with Delta=300 7733
DPS(e)
serpentstalkers_trickery Damage Per Second (Effective)
Count 1017
Mean 9933.46
Minimum 9060.11
Maximum 10869.68
Spread ( max - min ) 1809.57
Range [ ( max - min ) / 2 * 100% ] 9.11%
Damage
serpentstalkers_trickery Damage
Count 1017
Mean 2970779.38
Minimum 2290866.51
Maximum 3731200.42
Spread ( max - min ) 1440333.91
Range [ ( max - min ) / 2 * 100% ] 24.24%
DTPS
serpentstalkers_trickery Damage Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
serpentstalkers_trickery Healing Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
serpentstalkers_trickery Healing Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
serpentstalkers_trickery Heal
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
serpentstalkers_trickery Healing Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
serpentstalkers_trickery Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
serpentstalkers_trickeryTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
serpentstalkers_trickery Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.46 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.52 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.55 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.02 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.37 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.67 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.52 multishot,if=focus>cost+action.aimed_shot.cost
N 53.66 steady_shot

Sample Sequence

0125789FHDEKIKIKIKJKIKIKJKNFIKINKNNMIKINKJKIKNFIKNNKIKNGNJKIKIKNFMMNIKNJKMIKNFIKIKNK9IKJKNFIKNNMIKIGKINFKIKHDJKNIKJKIKNFIKJKNIKNFKIKNNIKJKNNMIKGNNNKIK9JKNFIKNNMMNIKNJKMIKINFKNKNIKJKNFIKNGKNMIKNFHDJKIKIKJKNFIKIKJKLNFIK9NNLIKNNJKIKLNNGMIKNLNEJKIKNFKLIKNN

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask serpentstalkers_trickery 100.0/100: 100% focus
Pre precombat 1 augmentation serpentstalkers_trickery 100.0/100: 100% focus
Pre precombat 2 food serpentstalkers_trickery 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus
0:01.484 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus, trueshot
0:01.484 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trueshot
0:01.484 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trueshot, potion_of_spectral_agility
0:02.400 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.316 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.233 trickshots I aimed_shot enemy2 91.3/100: 91% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.148 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.064 trickshots I aimed_shot enemy3 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:06.978 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:07.894 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.367 trickshots K multishot Fluffy_Pillow 54.0/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.281 trickshots I aimed_shot enemy4 45.3/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.199 trickshots K multishot Fluffy_Pillow 21.6/100: 22% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:12.115 trickshots I aimed_shot enemy5 12.9/100: 13% focus bloodlust, blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.028 trickshots K multishot Fluffy_Pillow 24.2/100: 24% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.942 trickshots J rapid_fire Fluffy_Pillow 15.5/100: 15% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.381 trickshots K multishot Fluffy_Pillow 43.2/100: 43% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:16.297 trickshots N steady_shot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:17.363 trickshots F steady_shot Fluffy_Pillow 53.6/100: 54% focus bloodlust, trick_shots, potion_of_spectral_agility
0:18.503 trickshots I aimed_shot Fluffy_Pillow 72.4/100: 72% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.026 trickshots K multishot Fluffy_Pillow 49.9/100: 50% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:20.942 trickshots I aimed_shot enemy2 37.4/100: 37% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.465 trickshots N steady_shot Fluffy_Pillow 15.0/100: 15% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.533 trickshots K multishot Fluffy_Pillow 33.7/100: 34% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:24.448 trickshots N steady_shot Fluffy_Pillow 21.3/100: 21% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.517 trickshots N steady_shot Fluffy_Pillow 40.1/100: 40% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.585 trickshots M multishot Fluffy_Pillow 58.9/100: 59% focus bloodlust, steady_focus, trick_shots
0:27.499 trickshots I aimed_shot enemy3 46.4/100: 46% focus bloodlust, steady_focus, trick_shots
0:29.022 trickshots K multishot Fluffy_Pillow 23.9/100: 24% focus bloodlust, lock_and_load, precise_shots, steady_focus
0:29.937 trickshots I aimed_shot enemy4 11.4/100: 11% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:30.853 trickshots N steady_shot Fluffy_Pillow 19.0/100: 19% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:31.920 trickshots K multishot Fluffy_Pillow 37.8/100: 38% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:32.837 trickshots J rapid_fire Fluffy_Pillow 25.3/100: 25% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:34.250 trickshots K multishot Fluffy_Pillow 43.9/100: 44% focus bloodlust, lock_and_load, precise_shots, steady_focus
0:35.168 trickshots I aimed_shot enemy5 31.5/100: 31% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:36.083 trickshots K multishot Fluffy_Pillow 39.0/100: 39% focus bloodlust, precise_shots, steady_focus
0:36.997 trickshots N steady_shot Fluffy_Pillow 26.5/100: 27% focus bloodlust, steady_focus, trick_shots
0:38.066 trickshots F steady_shot Fluffy_Pillow 45.3/100: 45% focus bloodlust, steady_focus, trick_shots
0:39.134 trickshots I aimed_shot Fluffy_Pillow 64.1/100: 64% focus bloodlust, steady_focus, trick_shots
0:40.657 trickshots K multishot Fluffy_Pillow 41.6/100: 42% focus bloodlust, precise_shots(2), steady_focus
0:41.571 trickshots N steady_shot Fluffy_Pillow 28.1/100: 28% focus precise_shots, steady_focus, trick_shots
0:42.958 trickshots N steady_shot Fluffy_Pillow 46.9/100: 47% focus precise_shots, steady_focus, trick_shots
0:44.344 trickshots K multishot Fluffy_Pillow 65.6/100: 66% focus precise_shots, steady_focus, trick_shots
0:45.533 trickshots I aimed_shot enemy2 53.2/100: 53% focus steady_focus, trick_shots
0:47.512 trickshots K multishot Fluffy_Pillow 30.7/100: 31% focus precise_shots(2), steady_focus
0:48.702 trickshots N steady_shot Fluffy_Pillow 18.2/100: 18% focus precise_shots, steady_focus, trick_shots
0:50.090 trickshots G double_tap Fluffy_Pillow 37.0/100: 37% focus precise_shots, steady_focus, trick_shots
0:51.279 trickshots N steady_shot Fluffy_Pillow 44.5/100: 45% focus double_tap, precise_shots, steady_focus, trick_shots
0:52.666 trickshots J rapid_fire Fluffy_Pillow 63.3/100: 63% focus double_tap, precise_shots, steady_focus, trick_shots
0:54.735 trickshots K multishot Fluffy_Pillow 90.4/100: 90% focus precise_shots, steady_focus
0:55.924 trickshots I aimed_shot enemy3 77.9/100: 78% focus steady_focus, trick_shots
0:57.902 trickshots K multishot Fluffy_Pillow 55.4/100: 55% focus lock_and_load, precise_shots, steady_focus
0:59.091 trickshots I aimed_shot enemy4 43.0/100: 43% focus lock_and_load, steady_focus, trick_shots
1:00.279 trickshots K multishot Fluffy_Pillow 50.1/100: 50% focus precise_shots
1:01.551 trickshots N steady_shot Fluffy_Pillow 37.6/100: 38% focus trick_shots
1:03.034 trickshots F steady_shot Fluffy_Pillow 56.4/100: 56% focus trick_shots
1:04.517 trickshots M multishot Fluffy_Pillow 75.2/100: 75% focus steady_focus, trick_shots
1:05.707 trickshots M multishot Fluffy_Pillow 62.7/100: 63% focus steady_focus, trick_shots
1:06.896 trickshots N steady_shot Fluffy_Pillow 50.2/100: 50% focus steady_focus, trick_shots
1:08.282 trickshots I aimed_shot Fluffy_Pillow 69.0/100: 69% focus steady_focus, trick_shots
1:10.260 trickshots K multishot Fluffy_Pillow 46.5/100: 47% focus precise_shots(2), steady_focus
1:11.447 trickshots N steady_shot Fluffy_Pillow 34.0/100: 34% focus precise_shots, steady_focus, trick_shots
1:12.834 trickshots J rapid_fire Fluffy_Pillow 52.8/100: 53% focus precise_shots, steady_focus, trick_shots
1:14.665 trickshots K multishot Fluffy_Pillow 71.4/100: 71% focus precise_shots, steady_focus
1:15.852 trickshots M multishot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
1:17.041 trickshots I aimed_shot enemy2 46.4/100: 46% focus steady_focus, trick_shots
1:19.173 trickshots K multishot Fluffy_Pillow 24.9/100: 25% focus precise_shots, steady_focus
1:20.363 trickshots N steady_shot Fluffy_Pillow 12.1/100: 12% focus trick_shots
1:21.847 trickshots F steady_shot Fluffy_Pillow 30.9/100: 31% focus trick_shots
1:23.331 trickshots I aimed_shot enemy3 49.7/100: 50% focus lock_and_load, steady_focus, trick_shots
1:24.517 trickshots K multishot Fluffy_Pillow 57.2/100: 57% focus precise_shots, steady_focus
1:25.705 trickshots I aimed_shot enemy4 44.7/100: 45% focus lock_and_load, steady_focus, trick_shots
1:26.893 trickshots K multishot Fluffy_Pillow 52.2/100: 52% focus precise_shots(2), steady_focus
1:28.082 trickshots N steady_shot Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus, trick_shots
1:29.469 trickshots K multishot Fluffy_Pillow 58.5/100: 59% focus precise_shots, steady_focus, trick_shots
1:30.657 default 9 use_items Fluffy_Pillow 46.0/100: 46% focus steady_focus, trick_shots
1:30.657 trickshots I aimed_shot enemy5 46.0/100: 46% focus steady_focus, trick_shots
1:32.635 trickshots K multishot Fluffy_Pillow 23.5/100: 24% focus precise_shots(2), steady_focus
1:33.820 trickshots J rapid_fire Fluffy_Pillow 11.0/100: 11% focus precise_shots, steady_focus, trick_shots
1:35.667 trickshots K multishot Fluffy_Pillow 29.7/100: 30% focus precise_shots, steady_focus
1:36.857 trickshots N steady_shot Fluffy_Pillow 17.3/100: 17% focus steady_focus, trick_shots
1:38.244 trickshots F steady_shot Fluffy_Pillow 36.1/100: 36% focus steady_focus, trick_shots
1:39.630 trickshots I aimed_shot Fluffy_Pillow 54.3/100: 54% focus steady_focus, trick_shots
1:41.608 trickshots K multishot Fluffy_Pillow 31.8/100: 32% focus precise_shots, steady_focus
1:42.796 trickshots N steady_shot Fluffy_Pillow 19.3/100: 19% focus steady_focus, trick_shots
1:44.181 trickshots N steady_shot Fluffy_Pillow 38.1/100: 38% focus steady_focus, trick_shots
1:45.568 trickshots M multishot Fluffy_Pillow 56.9/100: 57% focus steady_focus, trick_shots
1:46.758 trickshots I aimed_shot enemy2 44.4/100: 44% focus lock_and_load, steady_focus, trick_shots
1:47.947 trickshots K multishot Fluffy_Pillow 51.9/100: 52% focus precise_shots, steady_focus
1:49.136 trickshots I aimed_shot enemy3 39.4/100: 39% focus lock_and_load, steady_focus, trick_shots
1:50.325 trickshots G double_tap Fluffy_Pillow 47.0/100: 47% focus precise_shots, steady_focus
1:51.513 trickshots K multishot Fluffy_Pillow 54.5/100: 54% focus double_tap, precise_shots, steady_focus
1:52.701 trickshots I aimed_shot enemy4 42.0/100: 42% focus double_tap, steady_focus, trick_shots
1:54.681 trickshots N steady_shot Fluffy_Pillow 19.5/100: 20% focus precise_shots, steady_focus
1:56.067 trickshots F steady_shot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus
1:57.453 trickshots K multishot Fluffy_Pillow 57.1/100: 57% focus precise_shots, steady_focus
1:58.642 trickshots I aimed_shot enemy5 44.6/100: 45% focus steady_focus, trick_shots
2:00.620 trickshots K multishot Fluffy_Pillow 22.1/100: 22% focus precise_shots, steady_focus
2:01.810 trickshots H trueshot Fluffy_Pillow 9.7/100: 10% focus steady_focus, trick_shots
2:01.810 cds D blood_fury Fluffy_Pillow 9.7/100: 10% focus steady_focus, trick_shots, trueshot
2:01.810 trickshots J rapid_fire Fluffy_Pillow 9.7/100: 10% focus blood_fury, steady_focus, trick_shots, trueshot
2:03.607 trickshots K multishot Fluffy_Pillow 37.7/100: 38% focus blood_fury, steady_focus, trueshot
2:04.796 trickshots N steady_shot Fluffy_Pillow 29.0/100: 29% focus blood_fury, steady_focus, trick_shots, trueshot
2:06.182 trickshots I aimed_shot Fluffy_Pillow 57.2/100: 57% focus blood_fury, steady_focus, trick_shots, trueshot
2:07.370 trickshots K multishot Fluffy_Pillow 33.5/100: 33% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:08.559 trickshots J rapid_fire Fluffy_Pillow 24.7/100: 25% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:10.362 trickshots K multishot Fluffy_Pillow 52.9/100: 53% focus blood_fury, precise_shots, steady_focus, trueshot
2:11.550 trickshots I aimed_shot enemy2 44.1/100: 44% focus blood_fury, steady_focus, trick_shots, trueshot
2:12.739 trickshots K multishot Fluffy_Pillow 20.2/100: 20% focus blood_fury, precise_shots, trueshot
2:14.011 trickshots N steady_shot Fluffy_Pillow 11.5/100: 12% focus blood_fury, trick_shots, trueshot
2:15.494 trickshots F steady_shot Fluffy_Pillow 39.7/100: 40% focus blood_fury, trick_shots, trueshot
2:16.979 trickshots I aimed_shot enemy3 62.4/100: 62% focus steady_focus, trick_shots
2:18.959 trickshots K multishot Fluffy_Pillow 39.9/100: 40% focus precise_shots(2), steady_focus
2:20.147 trickshots J rapid_fire Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus, trick_shots
2:22.068 trickshots K multishot Fluffy_Pillow 46.6/100: 47% focus precise_shots, steady_focus
2:23.255 trickshots N steady_shot Fluffy_Pillow 34.1/100: 34% focus steady_focus, trick_shots
2:24.641 trickshots I aimed_shot enemy4 52.9/100: 53% focus steady_focus, trick_shots
2:26.619 trickshots K multishot Fluffy_Pillow 30.4/100: 30% focus precise_shots(2), steady_focus
2:27.809 trickshots N steady_shot Fluffy_Pillow 17.9/100: 18% focus precise_shots, steady_focus, trick_shots
2:29.195 trickshots F steady_shot Fluffy_Pillow 36.7/100: 37% focus precise_shots, steady_focus, trick_shots
2:30.580 trickshots K multishot Fluffy_Pillow 55.5/100: 55% focus precise_shots, steady_focus, trick_shots
2:31.768 trickshots I aimed_shot Fluffy_Pillow 43.0/100: 43% focus steady_focus, trick_shots
2:33.746 trickshots K multishot Fluffy_Pillow 20.5/100: 20% focus precise_shots, steady_focus
2:34.935 trickshots N steady_shot Fluffy_Pillow 8.0/100: 8% focus steady_focus, trick_shots
2:36.321 trickshots N steady_shot Fluffy_Pillow 26.8/100: 27% focus steady_focus, trick_shots
2:37.708 trickshots I aimed_shot enemy2 45.6/100: 46% focus steady_focus, trick_shots
2:39.891 trickshots K multishot Fluffy_Pillow 24.4/100: 24% focus precise_shots(2), steady_focus
2:41.081 trickshots J rapid_fire Fluffy_Pillow 11.9/100: 12% focus precise_shots, steady_focus, trick_shots
2:42.944 trickshots K multishot Fluffy_Pillow 30.7/100: 31% focus precise_shots, steady_focus
2:44.132 trickshots N steady_shot Fluffy_Pillow 18.2/100: 18% focus steady_focus, trick_shots
2:45.519 trickshots N steady_shot Fluffy_Pillow 37.0/100: 37% focus steady_focus, trick_shots
2:46.907 trickshots M multishot Fluffy_Pillow 55.8/100: 56% focus steady_focus, trick_shots
2:48.095 trickshots I aimed_shot enemy3 43.3/100: 43% focus steady_focus, trick_shots
2:50.073 trickshots K multishot Fluffy_Pillow 20.8/100: 21% focus precise_shots(2), steady_focus
2:51.260 trickshots G double_tap Fluffy_Pillow 8.3/100: 8% focus precise_shots, steady_focus, trick_shots
2:52.448 trickshots N steady_shot Fluffy_Pillow 15.9/100: 16% focus double_tap, precise_shots, steady_focus, trick_shots
2:53.834 trickshots N steady_shot Fluffy_Pillow 34.6/100: 35% focus double_tap, precise_shots, steady_focus, trick_shots
2:55.220 trickshots N steady_shot Fluffy_Pillow 53.4/100: 53% focus double_tap, precise_shots, steady_focus, trick_shots
2:56.607 trickshots K multishot Fluffy_Pillow 72.2/100: 72% focus double_tap, precise_shots, steady_focus, trick_shots
2:57.795 trickshots I aimed_shot Fluffy_Pillow 59.7/100: 60% focus double_tap, steady_focus, trick_shots
2:59.773 trickshots K multishot Fluffy_Pillow 37.2/100: 37% focus precise_shots, steady_focus
3:00.962 default 9 use_items Fluffy_Pillow 24.7/100: 25% focus steady_focus, trick_shots
3:00.962 trickshots J rapid_fire Fluffy_Pillow 24.7/100: 25% focus steady_focus, trick_shots
3:02.925 trickshots K multishot Fluffy_Pillow 44.2/100: 44% focus steady_focus
3:04.112 trickshots N steady_shot Fluffy_Pillow 31.7/100: 32% focus steady_focus, trick_shots
3:05.499 trickshots F steady_shot Fluffy_Pillow 50.5/100: 50% focus steady_focus, trick_shots
3:06.886 trickshots I aimed_shot enemy2 69.2/100: 69% focus steady_focus, trick_shots
3:08.866 trickshots K multishot Fluffy_Pillow 46.8/100: 47% focus precise_shots, steady_focus
3:10.055 trickshots N steady_shot Fluffy_Pillow 34.3/100: 34% focus steady_focus, trick_shots
3:11.442 trickshots N steady_shot Fluffy_Pillow 53.1/100: 53% focus steady_focus, trick_shots
3:12.827 trickshots M multishot Fluffy_Pillow 71.8/100: 72% focus steady_focus, trick_shots
3:14.016 trickshots M multishot Fluffy_Pillow 59.4/100: 59% focus steady_focus, trick_shots
3:15.204 trickshots N steady_shot Fluffy_Pillow 46.9/100: 47% focus steady_focus, trick_shots
3:16.592 trickshots I aimed_shot enemy3 65.7/100: 66% focus steady_focus, trick_shots
3:18.571 trickshots K multishot Fluffy_Pillow 43.2/100: 43% focus precise_shots(2), steady_focus
3:19.761 trickshots N steady_shot Fluffy_Pillow 30.7/100: 31% focus precise_shots, steady_focus, trick_shots
3:21.147 trickshots J rapid_fire Fluffy_Pillow 49.5/100: 50% focus precise_shots, steady_focus, trick_shots
3:22.934 trickshots K multishot Fluffy_Pillow 67.8/100: 68% focus precise_shots, steady_focus
3:24.122 trickshots M multishot Fluffy_Pillow 55.3/100: 55% focus steady_focus, trick_shots
3:25.310 trickshots I aimed_shot Fluffy_Pillow 42.8/100: 43% focus steady_focus, trick_shots
3:27.289 trickshots K multishot Fluffy_Pillow 20.4/100: 20% focus lock_and_load, precise_shots, steady_focus
3:28.477 trickshots I aimed_shot enemy2 7.6/100: 8% focus lock_and_load, trick_shots
3:29.750 trickshots N steady_shot Fluffy_Pillow 15.2/100: 15% focus precise_shots(2)
3:31.232 trickshots F steady_shot Fluffy_Pillow 33.9/100: 34% focus precise_shots(2)
3:32.716 trickshots K multishot Fluffy_Pillow 52.7/100: 53% focus precise_shots(2), steady_focus
3:33.905 trickshots N steady_shot Fluffy_Pillow 40.2/100: 40% focus precise_shots, steady_focus, trick_shots
3:35.291 trickshots K multishot Fluffy_Pillow 59.0/100: 59% focus precise_shots, steady_focus, trick_shots
3:36.481 trickshots N steady_shot Fluffy_Pillow 46.5/100: 47% focus steady_focus, trick_shots
3:37.867 trickshots I aimed_shot enemy3 65.3/100: 65% focus steady_focus, trick_shots
3:39.847 trickshots K multishot Fluffy_Pillow 42.8/100: 43% focus precise_shots(2), steady_focus
3:41.034 trickshots J rapid_fire Fluffy_Pillow 30.3/100: 30% focus precise_shots, steady_focus, trick_shots
3:42.930 trickshots K multishot Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus
3:44.119 trickshots N steady_shot Fluffy_Pillow 36.9/100: 37% focus steady_focus, trick_shots
3:45.507 trickshots F steady_shot Fluffy_Pillow 55.7/100: 56% focus steady_focus, trick_shots
3:46.893 trickshots I aimed_shot Fluffy_Pillow 74.4/100: 74% focus steady_focus, trick_shots
3:48.872 trickshots K multishot Fluffy_Pillow 52.0/100: 52% focus precise_shots(2), steady_focus
3:50.062 trickshots N steady_shot Fluffy_Pillow 39.5/100: 39% focus precise_shots, steady_focus, trick_shots
3:51.451 trickshots G double_tap Fluffy_Pillow 58.3/100: 58% focus precise_shots, steady_focus, trick_shots
3:52.638 trickshots K multishot Fluffy_Pillow 65.8/100: 66% focus double_tap, precise_shots, steady_focus, trick_shots
3:53.826 trickshots N steady_shot Fluffy_Pillow 53.3/100: 53% focus double_tap, steady_focus, trick_shots
3:55.212 trickshots M multishot Fluffy_Pillow 72.1/100: 72% focus double_tap, steady_focus, trick_shots
3:56.403 trickshots I aimed_shot enemy2 59.6/100: 60% focus double_tap, steady_focus, trick_shots
3:58.383 trickshots K multishot Fluffy_Pillow 37.2/100: 37% focus precise_shots(2), steady_focus
3:59.572 trickshots N steady_shot Fluffy_Pillow 24.7/100: 25% focus precise_shots, steady_focus, trick_shots
4:00.957 trickshots F steady_shot Fluffy_Pillow 43.4/100: 43% focus precise_shots, steady_focus, trick_shots
4:02.344 trickshots H trueshot Fluffy_Pillow 62.0/100: 62% focus precise_shots, steady_focus, trick_shots
4:02.344 cds D blood_fury Fluffy_Pillow 62.0/100: 62% focus precise_shots, steady_focus, trick_shots, trueshot
4:02.344 trickshots J rapid_fire Fluffy_Pillow 62.0/100: 62% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:04.173 trickshots K multishot Fluffy_Pillow 89.4/100: 89% focus blood_fury, precise_shots, steady_focus, trueshot
4:05.364 trickshots I aimed_shot enemy3 80.7/100: 81% focus blood_fury, steady_focus, trick_shots, trueshot
4:06.553 trickshots K multishot Fluffy_Pillow 57.0/100: 57% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:07.740 trickshots I aimed_shot enemy4 48.3/100: 48% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:08.929 trickshots K multishot Fluffy_Pillow 24.6/100: 25% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:10.118 trickshots J rapid_fire Fluffy_Pillow 15.8/100: 16% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:11.938 trickshots K multishot Fluffy_Pillow 43.1/100: 43% focus blood_fury, precise_shots, steady_focus, trueshot
4:13.127 trickshots N steady_shot Fluffy_Pillow 34.4/100: 34% focus blood_fury, steady_focus, trick_shots, trueshot
4:14.513 trickshots F steady_shot Fluffy_Pillow 62.6/100: 63% focus blood_fury, steady_focus, trick_shots, trueshot
4:15.900 trickshots I aimed_shot Fluffy_Pillow 90.7/100: 91% focus blood_fury, steady_focus, trick_shots, trueshot
4:17.089 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus blood_fury, precise_shots, steady_focus, trueshot
4:18.278 trickshots I aimed_shot enemy2 55.3/100: 55% focus steady_focus, trick_shots
4:20.257 trickshots K multishot Fluffy_Pillow 32.8/100: 33% focus precise_shots(2), steady_focus
4:21.445 trickshots J rapid_fire Fluffy_Pillow 20.3/100: 20% focus precise_shots, steady_focus, trick_shots
4:23.290 trickshots K multishot Fluffy_Pillow 39.0/100: 39% focus precise_shots, steady_focus
4:24.478 trickshots L kill_shot Fluffy_Pillow 26.5/100: 26% focus steady_focus, trick_shots
4:25.666 trickshots N steady_shot Fluffy_Pillow 24.0/100: 24% focus steady_focus, trick_shots
4:27.053 trickshots F steady_shot Fluffy_Pillow 42.8/100: 43% focus steady_focus, trick_shots
4:28.439 trickshots I aimed_shot enemy3 61.6/100: 62% focus steady_focus, trick_shots
4:30.418 trickshots K multishot Fluffy_Pillow 39.1/100: 39% focus precise_shots, steady_focus
4:31.607 default 9 use_items Fluffy_Pillow 26.6/100: 27% focus steady_focus, trick_shots
4:31.607 trickshots N steady_shot Fluffy_Pillow 26.6/100: 27% focus steady_focus, trick_shots
4:32.995 trickshots N steady_shot Fluffy_Pillow 45.4/100: 45% focus steady_focus, trick_shots
4:34.382 trickshots L kill_shot Fluffy_Pillow 64.2/100: 64% focus steady_focus, trick_shots
4:35.668 trickshots I aimed_shot enemy4 62.3/100: 62% focus steady_focus, trick_shots
4:37.647 trickshots K multishot Fluffy_Pillow 39.8/100: 40% focus precise_shots(2), steady_focus
4:38.835 trickshots N steady_shot Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus, trick_shots
4:40.221 trickshots N steady_shot Fluffy_Pillow 46.1/100: 46% focus precise_shots, steady_focus, trick_shots
4:41.606 trickshots J rapid_fire Fluffy_Pillow 64.9/100: 65% focus precise_shots, steady_focus, trick_shots
4:43.425 trickshots K multishot Fluffy_Pillow 83.4/100: 83% focus precise_shots, steady_focus
4:44.614 trickshots I aimed_shot Fluffy_Pillow 70.9/100: 71% focus steady_focus, trick_shots
4:46.591 trickshots K multishot Fluffy_Pillow 48.4/100: 48% focus precise_shots, steady_focus
4:47.780 trickshots L kill_shot Fluffy_Pillow 36.0/100: 36% focus steady_focus, trick_shots
4:48.968 trickshots N steady_shot Fluffy_Pillow 33.5/100: 33% focus steady_focus, trick_shots
4:50.353 trickshots N steady_shot Fluffy_Pillow 52.3/100: 52% focus steady_focus, trick_shots
4:51.739 trickshots G double_tap Fluffy_Pillow 71.0/100: 71% focus steady_focus, trick_shots
4:52.928 trickshots M multishot Fluffy_Pillow 78.6/100: 79% focus double_tap, steady_focus, trick_shots
4:54.116 trickshots I aimed_shot enemy2 66.1/100: 66% focus double_tap, steady_focus, trick_shots
4:56.095 trickshots K multishot Fluffy_Pillow 43.6/100: 44% focus precise_shots(2), steady_focus
4:57.285 trickshots N steady_shot Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus, trick_shots
4:58.672 trickshots L kill_shot Fluffy_Pillow 49.9/100: 50% focus precise_shots, steady_focus, trick_shots
4:59.860 trickshots N steady_shot Fluffy_Pillow 47.4/100: 47% focus precise_shots, steady_focus, trick_shots
5:01.246 cds E potion Fluffy_Pillow 66.2/100: 66% focus precise_shots, steady_focus, trick_shots
5:01.484 trickshots J rapid_fire Fluffy_Pillow 67.7/100: 68% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:03.507 trickshots K multishot Fluffy_Pillow 87.5/100: 88% focus precise_shots, steady_focus, potion_of_spectral_agility
5:04.695 trickshots I aimed_shot enemy3 75.0/100: 75% focus steady_focus, trick_shots, potion_of_spectral_agility
5:06.674 trickshots K multishot Fluffy_Pillow 52.6/100: 53% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:07.863 trickshots N steady_shot Fluffy_Pillow 39.6/100: 40% focus precise_shots, trick_shots, potion_of_spectral_agility
5:09.348 trickshots F steady_shot Fluffy_Pillow 58.4/100: 58% focus precise_shots, trick_shots, potion_of_spectral_agility
5:10.829 trickshots K multishot Fluffy_Pillow 77.2/100: 77% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:12.018 trickshots L kill_shot Fluffy_Pillow 64.7/100: 65% focus steady_focus, trick_shots, potion_of_spectral_agility
5:13.207 trickshots I aimed_shot Fluffy_Pillow 62.2/100: 62% focus steady_focus, trick_shots, potion_of_spectral_agility
5:15.186 trickshots K multishot Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus, potion_of_spectral_agility
5:16.373 trickshots N steady_shot Fluffy_Pillow 27.3/100: 27% focus steady_focus, trick_shots, potion_of_spectral_agility
5:17.758 trickshots N steady_shot Fluffy_Pillow 46.0/100: 46% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="serpentstalkers_trickery"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

soulforge_embers : 10644 dps, 3598 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10644.0 10644.0 15.9 / 0.149% 987.2 / 9.3% 1117.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.5 9.3 Focus 0.00% 47.5 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
soulforge_embers 10644
Aimed Shot 3439 (3834) 32.3% (36.0%) 45.2 6.57sec 25361 15966 Direct 225.6 (250.7) 3721 7419 4557 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 45.17 225.61 0.00 0.00 1.5884 0.0000 1027959.20 1468336.92 29.99% 15966.43 15966.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 174.66 122 228 3720.95 2524 9493 3722.87 3457 3955 649904 928323 29.99%
crit 22.58% 50.95 25 81 7418.97 5048 18985 7422.96 6284 8956 378055 540014 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:45.38
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 395 3.7% 0.0 0.00sec 0 0 Direct 25.1 3822 7640 4683 22.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.12 0.00 0.00 0.0000 0.0000 117632.02 168025.57 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 19.46 8 33 3822.32 2524 9493 3844.11 3135 5004 74383 106248 29.99%
crit 22.54% 5.66 0 14 7639.96 5048 18985 7692.22 0 17910 43249 61777 29.90%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.5% 113.2 2.65sec 986 432 Direct 113.0 804 1608 988 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.24 113.02 0.00 0.00 2.2796 0.0000 111620.93 159439.34 29.99% 432.39 432.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.17% 87.21 61 114 803.89 774 970 803.84 792 821 70112 100148 29.99%
crit 22.83% 25.81 11 44 1608.45 1548 1940 1608.09 1554 1665 41509 59291 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 139 1.3% 3.7 90.74sec 11090 0 Direct 3.7 9031 18066 11110 23.2%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.72 0.00 0.00 0.0000 0.0000 41438.43 41438.43 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.79% 2.86 0 4 9031.37 8937 9474 8967.38 0 9474 25825 25825 0.00%
crit 23.21% 0.86 0 4 18065.90 17875 18947 11313.41 0 18947 15614 15614 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.5 13.33sec 542 0 Direct 21.5 442 884 542 22.5%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.50 21.50 0.00 0.00 0.0000 0.0000 11644.86 11644.86 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.48% 16.65 5 29 442.16 435 461 442.12 435 456 7364 7364 0.00%
crit 22.52% 4.84 0 13 884.36 871 923 874.85 0 923 4281 4281 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 77 0.7% 4.3 13.90sec 5407 4500 Direct 4.2 4221 9482 5451 23.3%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.25 4.22 0.00 0.00 1.2017 0.0000 23006.08 32861.88 29.99% 4500.41 4500.41
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.72% 3.24 0 6 4220.70 4065 4796 4191.60 0 4796 13681 19542 29.84%
crit 23.28% 0.98 0 5 9481.78 9146 10792 6321.89 0 10792 9325 13320 19.99%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [N]:4.25
  • if_expr:buff.dead_eye.down
Master Marksman 445 4.2% 283.2 1.08sec 470 0 Periodic 500.0 266 0 266 0.0% 66.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 283.19 0.00 499.98 499.98 0.0000 2.0000 133188.80 133188.80 0.00% 133.19 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 499.98 368 648 266.40 37 2278 266.50 210 322 133189 133189 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2518 23.7% 76.5 3.92sec 9842 8622 Direct 381.8 1611 3218 1973 22.5%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 76.54 381.80 0.00 0.00 1.1415 0.0000 753284.56 1075991.67 29.99% 8621.87 8621.87
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.48% 295.83 219 370 1610.55 953 2090 1610.58 1484 1696 476547 680700 29.99%
crit 22.52% 85.97 54 130 3218.18 1905 4180 3218.92 2907 3447 276737 395291 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [M]:70.97
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [O]:5.58
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1004 9.4% 15.6 19.46sec 19302 11031 Periodic 558.5 439 877 538 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.57 0.00 112.12 558.46 1.7499 0.2081 300468.73 429189.54 29.99% 11031.23 11031.23
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.35% 431.98 292 573 438.69 351 881 438.66 426 451 189510 270697 29.99%
crit 22.65% 126.47 82 175 877.19 703 1762 877.33 804 959 110958 158493 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [L]:15.57
  • if_expr:buff.trick_shots.remains>=execute_time
Shadowcore Oil Blast 43 0.4% 43.2 6.81sec 299 0 Direct 43.2 243 486 299 22.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.22 43.22 0.00 0.00 0.0000 0.0000 12917.63 12917.63 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.10% 33.32 14 52 243.21 239 254 243.22 240 247 8104 8104 0.00%
crit 22.90% 9.89 2 21 486.45 479 508 486.42 479 503 4813 4813 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Soulforge Embers 1872 17.6% 14.3 21.48sec 39116 0 Periodic 578.9 788 1578 967 22.7% 56.1%

Stats Details: Soulforge Embers

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.32 0.00 578.92 578.92 0.0000 1.4497 560124.04 560124.04 0.00% 667.42 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.31% 447.55 346 548 788.37 81 1007 788.42 774 803 352850 352850 0.00%
crit 22.69% 131.37 85 185 1577.65 162 2015 1577.80 1504 1646 207274 207274 0.00%

Action Details: Soulforge Embers

  • id:336746
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.400000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:12.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:336746
  • name:Soulforge Embers
  • school:fire
  • tooltip:Burning for $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc336745=Launching a Flare into your Tar Trap causes up to {$s1=5} enemies inside of the Tar Trap to burn for $336746o Fire damage over {$331269d=12 seconds}.}
Steady Shot 300 2.8% 57.3 5.19sec 1566 1159 Direct 58.2 1257 2513 1541 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.31 58.24 0.00 0.00 1.3518 0.0000 89764.98 128220.30 29.99% 1158.69 1158.69
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 45.06 28 64 1256.92 1219 1529 1256.70 1226 1283 56636 80899 29.99%
crit 22.63% 13.18 4 27 2513.13 2439 3057 2513.03 2439 2636 33129 47321 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.57
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [P]:40.98
Simple Action Stats Execute Interval
soulforge_embers
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:soulforge_embers
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.57sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.66sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9792 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Flare 14.3 21.48sec

Stats Details: Flare

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.32 0.00 0.00 0.00 1.1531 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flare

  • id:1543
  • school:arcane
  • range:40.0
  • travel_speed:25.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:1543
  • name:Flare
  • school:arcane
  • tooltip:
  • description:Exposes all hidden and invisible enemies within the targeted area for $m1 sec.

Action Priority List

    trickshots
    [I]:14.31
  • if_expr:tar_trap.up&runeforge.soulforge_embers
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:soulforge_embers
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:soulforge_embers
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 306.55sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Tar Trap 7.5 43.13sec

Stats Details: Tar Trap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.46 0.00 0.00 0.00 1.0308 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Tar Trap

  • id:187698
  • school:physical
  • range:40.0
  • travel_speed:20.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:187698
  • name:Tar Trap
  • school:physical
  • tooltip:
  • description:Hurls a tar trap to the target location that creates a {$187699s1=8} yd radius pool of tar around itself for {$13810d=30 seconds} when the first enemy approaches. All enemies have {$135299s1=50}% reduced movement speed while in the area of effect. Trap will exist for {$13809d=60 seconds}.

Action Priority List

    trickshots
    [H]:6.45
  • if_expr:runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
Trueshot 3.0 120.58sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [J]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.70% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 123.2s
  • trigger_min/max:120.0s / 123.2s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • blood_fury_1:14.70%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.54% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.54%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.8sec 9.09% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.2s

Stack Uptimes

  • double_tap_1:9.09%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.3 30.9sec 29.9sec 2.1sec 6.13% 19.00% 0.3 (0.3) 0.0

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 214.6s
  • trigger_min/max:1.8s / 214.6s
  • trigger_pct:8.02%
  • duration_min/max:0.0s / 11.1s

Stack Uptimes

  • lock_and_load_1:6.13%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.3sec 309.3sec 23.2sec 11.18% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.6s
  • trigger_min/max:300.0s / 333.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.18%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 39.1 6.0 7.6sec 6.6sec 3.0sec 39.23% 84.02% 3.0 (3.0) 0.0

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 34.3s
  • trigger_min/max:0.9s / 15.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.1s

Stack Uptimes

  • precise_shots_1:33.49%
  • precise_shots_2:5.74%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 8.8 13.0 35.9sec 13.9sec 30.5sec 89.06% 0.00% 13.0 (13.0) 7.9

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 196.2s
  • trigger_min/max:4.0s / 42.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 195.4s

Stack Uptimes

  • steady_focus_1:89.06%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 61.5 15.0 4.9sec 3.9sec 4.3sec 87.63% 100.00% 15.0 (15.0) 0.0

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 13.5s
  • trigger_min/max:0.9s / 12.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 13.5s

Stack Uptimes

  • trick_shots_1:87.63%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.69% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 123.7s
  • trigger_min/max:120.0s / 123.7s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 15.0s

Stack Uptimes

  • trueshot_1:14.69%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.0 2.0 7.0 63.4s 47.1s 244.5s
double_tap_rapid_fire 0.5 0.0 3.0 96.0s 55.5s 244.1s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.62% 2.31% 0.7s 0.0s 2.7s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Tar Trap18.04116.19222.985116.46184.831152.128
Double Tap0.7580.0012.7142.9610.0267.294
Aimed Shot1.3870.0018.33812.5102.75427.389
Kill Shot4.7990.00130.31214.1930.00030.815
Flare1.6710.0015.83520.0109.76933.492
Trueshot0.7610.0013.6831.2640.0004.865
Rapid Fire3.0700.00124.17240.04414.42170.370

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
soulforge_embers
steady_shot Focus 58.32 563.14 20.20% 9.66 20.03 3.43%
rapid_fire Focus 112.12 111.83 4.01% 1.00 0.29 0.26%
focus_regen Focus 563.40 1933.67 69.35% 3.43 20.47 1.05%
Trueshot Focus 111.46 179.72 6.45% 1.61 6.37 3.43%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.31 9.52 47.2 38.7 0.6 95.0
Usage Type Count Total Avg RPE APR
soulforge_embers
aimed_shot Focus 45.2 1276.1 28.2 28.3 897.7
kill_shot Focus 4.2 42.5 10.0 10.0 541.5
multishot Focus 76.5 1531.0 20.0 20.0 492.0

Statistics & Data Analysis

Fight Length
soulforge_embers Fight Length
Count 1017
Mean 299.40
Minimum 240.06
Maximum 359.87
Spread ( max - min ) 119.81
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
soulforge_embers Damage Per Second
Count 1017
Mean 10644.00
Minimum 9816.49
Maximum 11533.80
Spread ( max - min ) 1717.30
Range [ ( max - min ) / 2 * 100% ] 8.07%
Standard Deviation 258.0429
5th Percentile 10245.85
95th Percentile 11090.09
( 95th Percentile - 5th Percentile ) 844.24
Mean Distribution
Standard Deviation 8.0915
95.00% Confidence Interval ( 10628.14 - 10659.86 )
Normalized 95.00% Confidence Interval ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 23
0.1% Error 2258
0.1 Scale Factor Error with Delta=300 569
0.05 Scale Factor Error with Delta=300 2274
0.01 Scale Factor Error with Delta=300 56842
Priority Target DPS
soulforge_embers Priority Target Damage Per Second
Count 1017
Mean 3597.70
Minimum 3146.60
Maximum 4028.59
Spread ( max - min ) 881.99
Range [ ( max - min ) / 2 * 100% ] 12.26%
Standard Deviation 115.0833
5th Percentile 3417.54
95th Percentile 3789.83
( 95th Percentile - 5th Percentile ) 372.29
Mean Distribution
Standard Deviation 3.6087
95.00% Confidence Interval ( 3590.63 - 3604.78 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3931
0.1 Scale Factor Error with Delta=300 114
0.05 Scale Factor Error with Delta=300 453
0.01 Scale Factor Error with Delta=300 11306
DPS(e)
soulforge_embers Damage Per Second (Effective)
Count 1017
Mean 10644.00
Minimum 9816.49
Maximum 11533.80
Spread ( max - min ) 1717.30
Range [ ( max - min ) / 2 * 100% ] 8.07%
Damage
soulforge_embers Damage
Count 1017
Mean 3183050.27
Minimum 2440126.56
Maximum 3858587.94
Spread ( max - min ) 1418461.37
Range [ ( max - min ) / 2 * 100% ] 22.28%
DTPS
soulforge_embers Damage Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
soulforge_embers Healing Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
soulforge_embers Healing Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
soulforge_embers Heal
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
soulforge_embers Healing Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
soulforge_embers Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
soulforge_embersTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
soulforge_embers Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.57 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
H 6.45 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
I 14.31 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
J 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
K 45.38 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
L 15.57 rapid_fire,if=buff.trick_shots.remains>=execute_time
M 70.97 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
N 4.25 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
O 5.58 multishot,if=focus>cost+action.aimed_shot.cost
P 40.98 steady_shot

Sample Sequence

01245789FJDEMIKMKMLMKMPFKMKMKPMLMIKPFMKMPPMKMPKMPLHMIKMPFGOPKMPPLMIKMKMPFKMMKMMKMHKIML9MPFKMPPMKMPIKMLGMPFKMJDPKMLHMIKMLMKMPFKMLMPIKMPFPMKMKMLMPFHKGIMPMK9MPFLMKMPPIOKMMKPMMKMLMPFHKIMPKMPFPLMKGMPFIMJDKMKMKMLMKPFMKHMILMKMNPF9KMPMKMNILMPFKMNKGMPPKEHMILMKMNPFMK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask soulforge_embers 100.0/100: 100% focus
Pre precombat 1 augmentation soulforge_embers 100.0/100: 100% focus
Pre precombat 2 food soulforge_embers 100.0/100: 100% focus
Pre precombat 4 tar_trap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots J trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.484 trickshots M multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.400 trickshots I flare Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.317 trickshots K aimed_shot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:04.233 trickshots M multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:05.149 trickshots K aimed_shot Fluffy_Pillow 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:06.065 trickshots M multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.981 trickshots L rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:08.508 trickshots M multishot Fluffy_Pillow 55.7/100: 56% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:09.421 trickshots K aimed_shot Fluffy_Pillow 47.0/100: 47% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:10.338 trickshots M multishot Fluffy_Pillow 23.3/100: 23% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:11.255 trickshots P steady_shot Fluffy_Pillow 14.6/100: 15% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.321 trickshots F steady_shot Fluffy_Pillow 42.8/100: 43% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.389 trickshots K aimed_shot Fluffy_Pillow 70.9/100: 71% focus bloodlust, blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:14.304 trickshots M multishot Fluffy_Pillow 82.2/100: 82% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:15.219 trickshots K aimed_shot Fluffy_Pillow 73.5/100: 74% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.134 trickshots M multishot Fluffy_Pillow 49.8/100: 50% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:17.049 trickshots K aimed_shot Fluffy_Pillow 38.8/100: 39% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:18.570 trickshots P steady_shot Fluffy_Pillow 16.3/100: 16% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.638 trickshots M multishot Fluffy_Pillow 35.1/100: 35% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:20.553 trickshots L rapid_fire Fluffy_Pillow 22.6/100: 23% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.006 trickshots M multishot Fluffy_Pillow 41.6/100: 42% focus bloodlust, steady_focus, potion_of_spectral_agility
0:22.920 trickshots I flare Fluffy_Pillow 29.1/100: 29% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.835 trickshots K aimed_shot Fluffy_Pillow 36.6/100: 37% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.360 trickshots P steady_shot Fluffy_Pillow 14.2/100: 14% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.427 trickshots F steady_shot Fluffy_Pillow 32.9/100: 33% focus bloodlust, lock_and_load, precise_shots, steady_focus, potion_of_spectral_agility
0:27.496 trickshots M multishot Fluffy_Pillow 51.7/100: 52% focus bloodlust, lock_and_load, precise_shots, steady_focus
0:28.412 trickshots K aimed_shot Fluffy_Pillow 39.3/100: 39% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:29.327 trickshots M multishot Fluffy_Pillow 46.8/100: 47% focus bloodlust, precise_shots(2), steady_focus
0:30.242 trickshots P steady_shot Fluffy_Pillow 34.3/100: 34% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.309 trickshots P steady_shot Fluffy_Pillow 53.1/100: 53% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.376 trickshots M multishot Fluffy_Pillow 71.9/100: 72% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.293 trickshots K aimed_shot Fluffy_Pillow 59.4/100: 59% focus bloodlust, steady_focus, trick_shots
0:34.819 trickshots M multishot Fluffy_Pillow 37.0/100: 37% focus bloodlust, precise_shots, steady_focus
0:35.734 trickshots P steady_shot Fluffy_Pillow 24.5/100: 25% focus bloodlust, steady_focus, trick_shots
0:36.802 trickshots K aimed_shot Fluffy_Pillow 43.3/100: 43% focus bloodlust, steady_focus, trick_shots
0:38.326 trickshots M multishot Fluffy_Pillow 20.9/100: 21% focus bloodlust, precise_shots, steady_focus
0:39.242 trickshots P steady_shot Fluffy_Pillow 8.4/100: 8% focus bloodlust, steady_focus, trick_shots
0:40.310 trickshots L rapid_fire Fluffy_Pillow 27.2/100: 27% focus bloodlust, steady_focus, trick_shots
0:42.116 trickshots H tar_trap Fluffy_Pillow 46.9/100: 47% focus steady_focus
0:43.307 trickshots M multishot Fluffy_Pillow 54.5/100: 54% focus steady_focus
0:44.496 trickshots I flare Fluffy_Pillow 42.0/100: 42% focus steady_focus, trick_shots
0:45.685 trickshots K aimed_shot Fluffy_Pillow 49.5/100: 50% focus steady_focus, trick_shots
0:47.663 trickshots M multishot Fluffy_Pillow 26.9/100: 27% focus precise_shots
0:48.935 trickshots P steady_shot Fluffy_Pillow 14.4/100: 14% focus trick_shots
0:50.417 trickshots F steady_shot Fluffy_Pillow 33.2/100: 33% focus trick_shots
0:51.902 trickshots G double_tap Fluffy_Pillow 52.0/100: 52% focus steady_focus, trick_shots
0:53.089 trickshots O multishot Fluffy_Pillow 59.5/100: 59% focus double_tap, steady_focus, trick_shots
0:54.277 trickshots P steady_shot Fluffy_Pillow 47.0/100: 47% focus double_tap, steady_focus, trick_shots
0:55.664 trickshots K aimed_shot Fluffy_Pillow 65.8/100: 66% focus double_tap, steady_focus, trick_shots
0:57.644 trickshots M multishot Fluffy_Pillow 43.3/100: 43% focus precise_shots, steady_focus
0:58.832 trickshots P steady_shot Fluffy_Pillow 30.8/100: 31% focus steady_focus, trick_shots
1:00.218 trickshots P steady_shot Fluffy_Pillow 49.6/100: 50% focus steady_focus, trick_shots
1:01.605 trickshots L rapid_fire Fluffy_Pillow 68.4/100: 68% focus steady_focus, trick_shots
1:03.383 trickshots M multishot Fluffy_Pillow 86.6/100: 87% focus lock_and_load, steady_focus
1:04.572 trickshots I flare Fluffy_Pillow 74.2/100: 74% focus lock_and_load, steady_focus, trick_shots
1:05.760 trickshots K aimed_shot Fluffy_Pillow 81.7/100: 82% focus lock_and_load, steady_focus, trick_shots
1:06.948 trickshots M multishot Fluffy_Pillow 89.2/100: 89% focus precise_shots, steady_focus
1:08.136 trickshots K aimed_shot Fluffy_Pillow 76.7/100: 77% focus steady_focus, trick_shots
1:10.115 trickshots M multishot Fluffy_Pillow 54.3/100: 54% focus precise_shots(2), steady_focus
1:11.305 trickshots P steady_shot Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus, trick_shots
1:12.690 trickshots F steady_shot Fluffy_Pillow 60.6/100: 61% focus precise_shots, steady_focus, trick_shots
1:14.079 trickshots K aimed_shot Fluffy_Pillow 79.3/100: 79% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:15.268 trickshots M multishot Fluffy_Pillow 86.9/100: 87% focus precise_shots(2), steady_focus
1:16.456 trickshots M multishot Fluffy_Pillow 74.4/100: 74% focus precise_shots, steady_focus, trick_shots
1:17.645 trickshots K aimed_shot Fluffy_Pillow 61.9/100: 62% focus steady_focus, trick_shots
1:19.624 trickshots M multishot Fluffy_Pillow 39.4/100: 39% focus precise_shots(2), steady_focus
1:20.812 trickshots M multishot Fluffy_Pillow 27.0/100: 27% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:22.000 trickshots K aimed_shot Fluffy_Pillow 14.5/100: 14% focus lock_and_load, steady_focus, trick_shots
1:23.188 trickshots M multishot Fluffy_Pillow 22.0/100: 22% focus precise_shots(2), steady_focus
1:24.378 trickshots H tar_trap Fluffy_Pillow 9.5/100: 10% focus precise_shots, steady_focus, trick_shots
1:25.564 trickshots K aimed_shot Fluffy_Pillow 17.0/100: 17% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:26.752 trickshots I flare Fluffy_Pillow 24.6/100: 25% focus precise_shots(2), steady_focus
1:27.941 trickshots M multishot Fluffy_Pillow 32.1/100: 32% focus precise_shots(2), steady_focus
1:29.129 trickshots L rapid_fire Fluffy_Pillow 19.6/100: 20% focus precise_shots, trick_shots
1:31.071 default 9 use_items Fluffy_Pillow 38.1/100: 38% focus precise_shots
1:31.071 trickshots M multishot Fluffy_Pillow 38.1/100: 38% focus precise_shots
1:32.341 trickshots P steady_shot Fluffy_Pillow 25.6/100: 26% focus trick_shots
1:33.824 trickshots F steady_shot Fluffy_Pillow 44.3/100: 44% focus trick_shots
1:35.309 trickshots K aimed_shot Fluffy_Pillow 63.1/100: 63% focus steady_focus, trick_shots
1:37.287 trickshots M multishot Fluffy_Pillow 40.7/100: 41% focus precise_shots(2), steady_focus
1:38.476 trickshots P steady_shot Fluffy_Pillow 28.2/100: 28% focus precise_shots, steady_focus, trick_shots
1:39.862 trickshots P steady_shot Fluffy_Pillow 47.0/100: 47% focus precise_shots, steady_focus, trick_shots
1:41.248 trickshots M multishot Fluffy_Pillow 65.7/100: 66% focus precise_shots, steady_focus, trick_shots
1:42.437 trickshots K aimed_shot Fluffy_Pillow 53.3/100: 53% focus steady_focus, trick_shots
1:44.414 trickshots M multishot Fluffy_Pillow 30.8/100: 31% focus precise_shots, steady_focus
1:45.602 trickshots P steady_shot Fluffy_Pillow 18.3/100: 18% focus steady_focus, trick_shots
1:46.989 trickshots I flare Fluffy_Pillow 37.1/100: 37% focus steady_focus, trick_shots
1:48.178 trickshots K aimed_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
1:50.155 trickshots M multishot Fluffy_Pillow 22.1/100: 22% focus precise_shots, steady_focus
1:51.344 trickshots L rapid_fire Fluffy_Pillow 9.6/100: 10% focus steady_focus, trick_shots
1:53.289 trickshots G double_tap Fluffy_Pillow 28.9/100: 29% focus steady_focus
1:54.477 trickshots M multishot Fluffy_Pillow 36.5/100: 36% focus double_tap, steady_focus
1:55.665 trickshots P steady_shot Fluffy_Pillow 24.0/100: 24% focus double_tap, steady_focus, trick_shots
1:57.052 trickshots F steady_shot Fluffy_Pillow 42.4/100: 42% focus double_tap, trick_shots
1:58.536 trickshots K aimed_shot Fluffy_Pillow 61.2/100: 61% focus double_tap, steady_focus, trick_shots
2:00.515 trickshots M multishot Fluffy_Pillow 38.7/100: 39% focus precise_shots(2), steady_focus
2:01.705 trickshots J trueshot Fluffy_Pillow 26.3/100: 26% focus precise_shots, steady_focus, trick_shots
2:01.705 cds D blood_fury Fluffy_Pillow 26.3/100: 26% focus precise_shots, steady_focus, trick_shots, trueshot
2:01.705 trickshots P steady_shot Fluffy_Pillow 26.3/100: 26% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:03.092 trickshots K aimed_shot Fluffy_Pillow 54.4/100: 54% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:04.282 trickshots M multishot Fluffy_Pillow 30.7/100: 31% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:05.470 trickshots L rapid_fire Fluffy_Pillow 22.0/100: 22% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:07.332 trickshots H tar_trap Fluffy_Pillow 48.7/100: 49% focus blood_fury, precise_shots, steady_focus, trueshot
2:08.521 trickshots M multishot Fluffy_Pillow 60.0/100: 60% focus blood_fury, precise_shots, steady_focus, trueshot
2:09.710 trickshots I flare Fluffy_Pillow 51.3/100: 51% focus blood_fury, steady_focus, trick_shots, trueshot
2:10.897 trickshots K aimed_shot Fluffy_Pillow 62.5/100: 63% focus blood_fury, steady_focus, trick_shots, trueshot
2:12.086 trickshots M multishot Fluffy_Pillow 38.8/100: 39% focus blood_fury, precise_shots, steady_focus, trueshot
2:13.275 trickshots L rapid_fire Fluffy_Pillow 30.1/100: 30% focus blood_fury, steady_focus, trick_shots, trueshot
2:15.135 trickshots M multishot Fluffy_Pillow 55.8/100: 56% focus blood_fury, trueshot
2:16.409 trickshots K aimed_shot Fluffy_Pillow 47.1/100: 47% focus blood_fury, trick_shots, trueshot
2:17.680 trickshots M multishot Fluffy_Pillow 20.5/100: 20% focus precise_shots
2:18.952 trickshots P steady_shot Fluffy_Pillow 8.0/100: 8% focus trick_shots
2:20.436 trickshots F steady_shot Fluffy_Pillow 26.8/100: 27% focus trick_shots
2:21.921 trickshots K aimed_shot Fluffy_Pillow 45.5/100: 46% focus steady_focus, trick_shots
2:23.897 trickshots M multishot Fluffy_Pillow 23.1/100: 23% focus precise_shots, steady_focus
2:25.085 trickshots L rapid_fire Fluffy_Pillow 10.6/100: 11% focus steady_focus, trick_shots
2:26.953 trickshots M multishot Fluffy_Pillow 29.4/100: 29% focus steady_focus
2:28.144 trickshots P steady_shot Fluffy_Pillow 16.9/100: 17% focus steady_focus, trick_shots
2:29.531 trickshots I flare Fluffy_Pillow 35.7/100: 36% focus steady_focus, trick_shots
2:30.897 trickshots K aimed_shot Fluffy_Pillow 44.4/100: 44% focus steady_focus, trick_shots
2:32.876 trickshots M multishot Fluffy_Pillow 21.9/100: 22% focus precise_shots(2), steady_focus
2:34.064 trickshots P steady_shot Fluffy_Pillow 9.4/100: 9% focus precise_shots, steady_focus, trick_shots
2:35.450 trickshots F steady_shot Fluffy_Pillow 28.2/100: 28% focus precise_shots, steady_focus, trick_shots
2:36.837 trickshots P steady_shot Fluffy_Pillow 47.0/100: 47% focus precise_shots, steady_focus, trick_shots
2:38.221 trickshots M multishot Fluffy_Pillow 65.7/100: 66% focus precise_shots, steady_focus, trick_shots
2:39.409 trickshots K aimed_shot Fluffy_Pillow 53.2/100: 53% focus lock_and_load, steady_focus, trick_shots
2:40.597 trickshots M multishot Fluffy_Pillow 60.8/100: 61% focus precise_shots, steady_focus
2:41.785 trickshots K aimed_shot Fluffy_Pillow 48.3/100: 48% focus steady_focus, trick_shots
2:43.764 trickshots M multishot Fluffy_Pillow 25.8/100: 26% focus precise_shots(2), steady_focus
2:44.951 trickshots L rapid_fire Fluffy_Pillow 13.3/100: 13% focus precise_shots, steady_focus, trick_shots
2:46.999 trickshots M multishot Fluffy_Pillow 33.3/100: 33% focus precise_shots, steady_focus
2:48.187 trickshots P steady_shot Fluffy_Pillow 20.8/100: 21% focus steady_focus, trick_shots
2:49.574 trickshots F steady_shot Fluffy_Pillow 39.6/100: 40% focus steady_focus, trick_shots
2:50.959 trickshots H tar_trap Fluffy_Pillow 58.3/100: 58% focus steady_focus, trick_shots
2:52.148 trickshots K aimed_shot Fluffy_Pillow 65.9/100: 66% focus steady_focus, trick_shots
2:54.126 trickshots G double_tap Fluffy_Pillow 43.4/100: 43% focus precise_shots(2), steady_focus
2:55.314 trickshots I flare Fluffy_Pillow 50.9/100: 51% focus double_tap, precise_shots(2), steady_focus
2:56.503 trickshots M multishot Fluffy_Pillow 58.4/100: 58% focus double_tap, precise_shots(2), steady_focus
2:57.691 trickshots P steady_shot Fluffy_Pillow 45.9/100: 46% focus double_tap, precise_shots, steady_focus, trick_shots
2:59.079 trickshots M multishot Fluffy_Pillow 64.7/100: 65% focus double_tap, precise_shots, steady_focus, trick_shots
3:00.267 trickshots K aimed_shot Fluffy_Pillow 52.2/100: 52% focus double_tap, steady_focus, trick_shots
3:02.246 default 9 use_items Fluffy_Pillow 29.8/100: 30% focus precise_shots, steady_focus
3:02.246 trickshots M multishot Fluffy_Pillow 29.8/100: 30% focus precise_shots, steady_focus
3:03.433 trickshots P steady_shot Fluffy_Pillow 17.3/100: 17% focus steady_focus, trick_shots
3:04.820 trickshots F steady_shot Fluffy_Pillow 36.1/100: 36% focus steady_focus, trick_shots
3:06.206 trickshots L rapid_fire Fluffy_Pillow 54.7/100: 55% focus steady_focus, trick_shots
3:08.099 trickshots M multishot Fluffy_Pillow 73.7/100: 74% focus steady_focus
3:09.288 trickshots K aimed_shot Fluffy_Pillow 61.2/100: 61% focus steady_focus, trick_shots
3:11.266 trickshots M multishot Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus
3:12.454 trickshots P steady_shot Fluffy_Pillow 26.3/100: 26% focus steady_focus, trick_shots
3:13.841 trickshots P steady_shot Fluffy_Pillow 45.1/100: 45% focus steady_focus, trick_shots
3:15.229 trickshots I flare Fluffy_Pillow 63.8/100: 64% focus steady_focus, trick_shots
3:16.503 trickshots O multishot Fluffy_Pillow 71.9/100: 72% focus steady_focus, trick_shots
3:17.691 trickshots K aimed_shot Fluffy_Pillow 59.4/100: 59% focus steady_focus, trick_shots
3:19.669 trickshots M multishot Fluffy_Pillow 36.9/100: 37% focus lock_and_load, precise_shots(2), steady_focus
3:20.857 trickshots M multishot Fluffy_Pillow 24.5/100: 24% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:22.045 trickshots K aimed_shot Fluffy_Pillow 12.0/100: 12% focus lock_and_load, steady_focus, trick_shots
3:23.236 trickshots P steady_shot Fluffy_Pillow 19.5/100: 20% focus lock_and_load, precise_shots(2), steady_focus
3:24.622 trickshots M multishot Fluffy_Pillow 38.3/100: 38% focus lock_and_load, precise_shots(2), steady_focus
3:25.813 trickshots M multishot Fluffy_Pillow 25.8/100: 26% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:27.002 trickshots K aimed_shot Fluffy_Pillow 13.4/100: 13% focus lock_and_load, steady_focus, trick_shots
3:28.192 trickshots M multishot Fluffy_Pillow 20.9/100: 21% focus precise_shots(2), steady_focus
3:29.380 trickshots L rapid_fire Fluffy_Pillow 8.4/100: 8% focus precise_shots, steady_focus, trick_shots
3:31.204 trickshots M multishot Fluffy_Pillow 26.5/100: 27% focus precise_shots
3:32.475 trickshots P steady_shot Fluffy_Pillow 14.1/100: 14% focus trick_shots
3:33.959 trickshots F steady_shot Fluffy_Pillow 32.8/100: 33% focus trick_shots
3:35.443 trickshots H tar_trap Fluffy_Pillow 51.6/100: 52% focus steady_focus, trick_shots
3:36.632 trickshots K aimed_shot Fluffy_Pillow 59.1/100: 59% focus steady_focus, trick_shots
3:38.609 trickshots I flare Fluffy_Pillow 36.7/100: 37% focus precise_shots, steady_focus
3:39.799 trickshots M multishot Fluffy_Pillow 44.2/100: 44% focus precise_shots, steady_focus
3:40.987 trickshots P steady_shot Fluffy_Pillow 31.7/100: 32% focus steady_focus, trick_shots
3:42.373 trickshots K aimed_shot Fluffy_Pillow 50.5/100: 50% focus steady_focus, trick_shots
3:44.354 trickshots M multishot Fluffy_Pillow 28.0/100: 28% focus precise_shots(2), steady_focus
3:45.543 trickshots P steady_shot Fluffy_Pillow 15.5/100: 16% focus precise_shots, steady_focus, trick_shots
3:46.930 trickshots F steady_shot Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus, trick_shots
3:48.319 trickshots P steady_shot Fluffy_Pillow 53.1/100: 53% focus precise_shots, steady_focus, trick_shots
3:49.706 trickshots L rapid_fire Fluffy_Pillow 71.9/100: 72% focus precise_shots, steady_focus, trick_shots
3:51.537 trickshots M multishot Fluffy_Pillow 90.5/100: 90% focus precise_shots, steady_focus
3:52.726 trickshots K aimed_shot Fluffy_Pillow 78.0/100: 78% focus steady_focus, trick_shots
3:54.705 trickshots G double_tap Fluffy_Pillow 55.5/100: 56% focus precise_shots(2), steady_focus
3:55.893 trickshots M multishot Fluffy_Pillow 63.1/100: 63% focus double_tap, precise_shots(2), steady_focus
3:57.080 trickshots P steady_shot Fluffy_Pillow 50.6/100: 51% focus double_tap, precise_shots, steady_focus, trick_shots
3:58.465 trickshots F steady_shot Fluffy_Pillow 69.3/100: 69% focus double_tap, precise_shots, steady_focus, trick_shots
3:59.853 trickshots I flare Fluffy_Pillow 88.1/100: 88% focus double_tap, precise_shots, steady_focus, trick_shots
4:01.042 trickshots M multishot Fluffy_Pillow 95.6/100: 96% focus double_tap, precise_shots, steady_focus, trick_shots
4:02.231 trickshots J trueshot Fluffy_Pillow 83.2/100: 83% focus double_tap, steady_focus, trick_shots
4:02.231 cds D blood_fury Fluffy_Pillow 83.2/100: 83% focus double_tap, steady_focus, trick_shots, trueshot
4:02.231 trickshots K aimed_shot Fluffy_Pillow 83.2/100: 83% focus blood_fury, double_tap, steady_focus, trick_shots, trueshot
4:03.418 trickshots M multishot Fluffy_Pillow 59.4/100: 59% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:04.607 trickshots K aimed_shot Fluffy_Pillow 50.7/100: 51% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
4:05.796 trickshots M multishot Fluffy_Pillow 62.0/100: 62% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:06.985 trickshots K aimed_shot Fluffy_Pillow 53.3/100: 53% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:08.174 trickshots M multishot Fluffy_Pillow 29.6/100: 30% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:09.363 trickshots L rapid_fire Fluffy_Pillow 20.9/100: 21% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:11.209 trickshots M multishot Fluffy_Pillow 50.4/100: 50% focus blood_fury, precise_shots, steady_focus, trueshot
4:12.398 trickshots K aimed_shot Fluffy_Pillow 41.7/100: 42% focus blood_fury, steady_focus, trick_shots, trueshot
4:13.586 trickshots P steady_shot Fluffy_Pillow 18.0/100: 18% focus blood_fury, precise_shots, steady_focus, trueshot
4:14.972 trickshots F steady_shot Fluffy_Pillow 46.1/100: 46% focus blood_fury, precise_shots, trueshot
4:16.457 trickshots M multishot Fluffy_Pillow 74.2/100: 74% focus blood_fury, precise_shots, steady_focus, trueshot
4:17.647 trickshots K aimed_shot Fluffy_Pillow 64.2/100: 64% focus steady_focus, trick_shots
4:19.626 trickshots H tar_trap Fluffy_Pillow 41.7/100: 42% focus precise_shots(2), steady_focus
4:20.814 trickshots M multishot Fluffy_Pillow 49.3/100: 49% focus precise_shots(2), steady_focus
4:22.001 trickshots I flare Fluffy_Pillow 36.8/100: 37% focus precise_shots, steady_focus, trick_shots
4:23.191 trickshots L rapid_fire Fluffy_Pillow 44.3/100: 44% focus precise_shots, steady_focus, trick_shots
4:25.011 trickshots M multishot Fluffy_Pillow 62.8/100: 63% focus precise_shots, steady_focus
4:26.199 trickshots K aimed_shot Fluffy_Pillow 50.3/100: 50% focus steady_focus, trick_shots
4:28.177 trickshots M multishot Fluffy_Pillow 27.9/100: 28% focus precise_shots(2), steady_focus
4:29.367 trickshots N kill_shot Fluffy_Pillow 15.4/100: 15% focus precise_shots, steady_focus, trick_shots
4:30.555 trickshots P steady_shot Fluffy_Pillow 12.9/100: 13% focus precise_shots, steady_focus, trick_shots
4:31.942 trickshots F steady_shot Fluffy_Pillow 31.5/100: 31% focus precise_shots, trick_shots
4:33.425 default 9 use_items Fluffy_Pillow 50.3/100: 50% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:33.425 trickshots K aimed_shot Fluffy_Pillow 50.3/100: 50% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:34.612 trickshots M multishot Fluffy_Pillow 57.8/100: 58% focus precise_shots(2), steady_focus
4:35.801 trickshots P steady_shot Fluffy_Pillow 45.3/100: 45% focus precise_shots, steady_focus, trick_shots
4:37.188 trickshots M multishot Fluffy_Pillow 64.1/100: 64% focus precise_shots, steady_focus, trick_shots
4:38.377 trickshots K aimed_shot Fluffy_Pillow 51.6/100: 52% focus steady_focus, trick_shots
4:40.355 trickshots M multishot Fluffy_Pillow 29.1/100: 29% focus precise_shots(2), steady_focus
4:41.544 trickshots N kill_shot Fluffy_Pillow 16.6/100: 17% focus precise_shots, steady_focus, trick_shots
4:42.733 trickshots I flare Fluffy_Pillow 14.2/100: 14% focus precise_shots, steady_focus, trick_shots
4:43.920 trickshots L rapid_fire Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus, trick_shots
4:45.762 trickshots M multishot Fluffy_Pillow 40.3/100: 40% focus precise_shots, steady_focus
4:46.951 trickshots P steady_shot Fluffy_Pillow 27.9/100: 28% focus steady_focus, trick_shots
4:48.338 trickshots F steady_shot Fluffy_Pillow 46.6/100: 47% focus steady_focus, trick_shots
4:49.724 trickshots K aimed_shot Fluffy_Pillow 64.9/100: 65% focus steady_focus, trick_shots
4:51.702 trickshots M multishot Fluffy_Pillow 42.4/100: 42% focus precise_shots, steady_focus
4:52.892 trickshots N kill_shot Fluffy_Pillow 29.9/100: 30% focus steady_focus, trick_shots
4:54.081 trickshots K aimed_shot Fluffy_Pillow 27.5/100: 27% focus lock_and_load, steady_focus, trick_shots
4:55.270 trickshots G double_tap Fluffy_Pillow 35.0/100: 35% focus precise_shots(2), steady_focus
4:56.460 trickshots M multishot Fluffy_Pillow 42.5/100: 43% focus double_tap, precise_shots(2), steady_focus
4:57.648 trickshots P steady_shot Fluffy_Pillow 30.0/100: 30% focus double_tap, precise_shots, steady_focus, trick_shots
4:59.035 trickshots P steady_shot Fluffy_Pillow 48.8/100: 49% focus double_tap, precise_shots, steady_focus, trick_shots
5:00.421 trickshots K aimed_shot Fluffy_Pillow 67.6/100: 68% focus double_tap, precise_shots, steady_focus, trick_shots
5:02.400 cds E potion Fluffy_Pillow 45.1/100: 45% focus precise_shots(2), steady_focus
5:02.400 trickshots H tar_trap Fluffy_Pillow 45.1/100: 45% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:03.588 trickshots M multishot Fluffy_Pillow 52.6/100: 53% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:04.777 trickshots I flare Fluffy_Pillow 40.2/100: 40% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:05.965 trickshots L rapid_fire Fluffy_Pillow 47.7/100: 48% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:07.737 trickshots M multishot Fluffy_Pillow 65.9/100: 66% focus precise_shots, steady_focus, potion_of_spectral_agility
5:08.925 trickshots K aimed_shot Fluffy_Pillow 53.4/100: 53% focus steady_focus, trick_shots, potion_of_spectral_agility
5:10.903 trickshots M multishot Fluffy_Pillow 30.9/100: 31% focus lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
5:12.091 trickshots N kill_shot Fluffy_Pillow 18.4/100: 18% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:13.280 trickshots P steady_shot Fluffy_Pillow 16.0/100: 16% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:14.666 trickshots F steady_shot Fluffy_Pillow 34.7/100: 35% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:16.053 trickshots M multishot Fluffy_Pillow 53.3/100: 53% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:17.242 trickshots K aimed_shot Fluffy_Pillow 40.8/100: 41% focus lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Soulforge Embers }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="soulforge_embers"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7005,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

surging_shots : 9557 dps, 3476 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9556.9 9556.9 17.2 / 0.180% 1069.9 / 11.2% 964.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.9 9.7 Focus 0.00% 46.7 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
surging_shots 9557
Aimed Shot 3343 (3720) 35.0% (38.9%) 44.1 6.80sec 25234 15691 Direct 220.1 (243.9) 3699 7434 4543 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.07 220.06 0.00 0.00 1.6082 0.0000 999816.72 1428138.20 29.99% 15690.54 15690.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 170.28 118 219 3698.58 2524 9493 3699.79 3514 3915 629816 899629 29.99%
crit 22.62% 49.78 28 78 7433.50 5048 18985 7435.24 6048 8641 370001 528510 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:44.29
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 377 3.9% 0.0 0.00sec 0 0 Direct 23.8 3836 7682 4709 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 23.80 0.00 0.00 0.0000 0.0000 112140.44 160181.40 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.20% 18.37 4 33 3836.17 2524 9493 3867.82 2838 5373 70481 100675 29.99%
crit 22.80% 5.43 0 12 7681.60 5048 18985 7681.05 0 17910 41659 59506 29.79%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 350 3.7% 106.7 2.82sec 982 432 Direct 106.4 803 1606 984 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 106.65 106.41 0.00 0.00 2.2729 0.0000 104770.71 149654.48 29.99% 432.21 432.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 82.34 59 107 802.86 774 970 802.77 789 817 66111 94433 29.99%
crit 22.62% 24.07 12 42 1606.00 1548 1940 1605.98 1553 1676 38660 55222 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 139 1.5% 3.7 90.76sec 11101 0 Direct 3.7 9051 18113 11140 23.0%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.72 0.00 0.00 0.0000 0.0000 41469.19 41469.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.01% 2.87 0 4 9050.58 8937 9474 9024.81 0 9474 25959 25959 0.00%
crit 22.99% 0.86 0 4 18112.58 17875 18947 11398.12 0 18947 15510 15510 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.4% 21.7 13.44sec 545 0 Direct 21.7 442 885 545 23.1%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.69 21.69 0.00 0.00 0.0000 0.0000 11814.55 11814.55 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.87% 16.67 6 29 442.37 435 461 442.35 435 454 7375 7375 0.00%
crit 23.13% 5.02 0 12 884.79 871 923 878.54 0 923 4439 4439 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 81 0.9% 4.5 13.31sec 5399 4510 Direct 4.5 4223 9503 5442 23.1%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.51 4.47 0.00 0.00 1.1972 0.0000 24323.67 34743.93 29.99% 4510.23 4510.23
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.86% 3.43 0 6 4223.37 4065 4796 4203.18 0 4661 14502 20714 29.90%
crit 23.14% 1.03 0 4 9503.44 9146 10792 6561.47 0 10792 9822 14030 20.73%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.50
  • if_expr:buff.dead_eye.down
Master Marksman 492 5.1% 335.1 0.90sec 439 0 Periodic 542.2 271 0 271 0.0% 72.4%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 335.15 0.00 542.21 542.21 0.0000 2.0000 147130.45 147130.45 0.00% 135.68 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 542.21 385 679 271.26 46 2522 271.40 219 328 147130 147130 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2671 28.0% 83.6 3.58sec 9557 8385 Direct 417.2 1561 3121 1915 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 83.61 417.18 0.00 0.00 1.1399 0.0000 799105.25 1141441.94 29.99% 8384.71 8384.71
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 322.35 243 400 1560.64 953 2090 1560.51 1458 1686 503115 718649 29.99%
crit 22.73% 94.83 60 132 3121.25 1905 4180 3120.48 2796 3354 295991 422793 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:75.56
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:8.05
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1694 17.7% 20.7 14.40sec 24432 14024 Periodic 747.9 552 1103 677 22.7% 2.1%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.71 0.00 150.00 747.92 1.7423 0.2058 506115.45 722935.31 29.99% 14023.70 14023.70
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.31% 578.22 391 823 551.61 439 1101 551.72 538 566 318980 455630 29.99%
crit 22.69% 169.70 107 262 1102.83 878 2202 1102.86 1015 1197 187136 267305 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:19.94
  • if_expr:buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
    trickshots
    [K]:0.78
  • if_expr:buff.trick_shots.remains>=execute_time
Shadowcore Oil Blast 43 0.5% 43.5 6.78sec 298 0 Direct 43.5 243 486 299 22.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.47 43.47 0.00 0.00 0.0000 0.0000 12973.25 12973.25 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 33.61 15 53 243.30 239 254 243.30 240 248 8178 8178 0.00%
crit 22.68% 9.86 2 20 486.32 479 508 486.25 479 503 4796 4796 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 328 3.4% 63.1 4.73sec 1559 1151 Direct 64.0 1255 2509 1537 22.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 63.09 63.99 0.00 0.00 1.3543 0.0000 98345.57 140476.82 29.99% 1150.94 1150.94
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.50% 49.59 29 71 1254.60 1219 1529 1254.32 1233 1282 62221 88877 29.99%
crit 22.50% 14.40 3 33 2508.72 2439 3057 2507.86 2439 2651 36124 51600 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.75
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:47.61
Simple Action Stats Execute Interval
surging_shots
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:surging_shots
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.63sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.57sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9775 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:surging_shots
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:surging_shots
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 306.52sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.46
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.64sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.69% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.69%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.54% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.54%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.3sec 7.98% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:7.98%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.5 0.2 31.6sec 30.9sec 2.3sec 6.56% 18.89% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 221.8s
  • trigger_min/max:1.8s / 221.8s
  • trigger_pct:8.19%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • lock_and_load_1:6.56%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.3sec 309.3sec 23.2sec 11.18% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.8s
  • trigger_min/max:300.0s / 333.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.18%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.6 2.5 7.2sec 6.8sec 2.4sec 33.28% 77.21% 1.2 (1.2) 0.0

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 24.7s
  • trigger_min/max:0.9s / 15.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 21.1s

Stack Uptimes

  • precise_shots_1:29.57%
  • precise_shots_2:3.71%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 7.0 17.0 45.3sec 12.6sec 39.7sec 92.69% 0.00% 17.0 (17.0) 6.1

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 260.7s
  • trigger_min/max:4.0s / 44.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 256.9s

Stack Uptimes

  • steady_focus_1:92.69%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.6 18.0 4.6sec 3.6sec 4.1sec 90.89% 100.00% 18.0 (18.0) 0.0

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.5s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.5s

Stack Uptimes

  • trick_shots_1:90.89%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.7sec 120.7sec 14.7sec 14.68% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.68%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.8 1.0 7.0 66.7s 48.0s 244.0s
Surging Shots Rapid Fire reset 6.5 0.0 16.0 39.8s 2.4s 296.5s
double_tap_rapid_fire 0.8 0.0 4.0 89.5s 54.9s 247.3s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.73% 0.41% 2.16% 0.5s 0.0s 2.1s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7140.0012.6832.7080.1097.701
Aimed Shot1.8680.0019.76916.7975.01133.683
Kill Shot4.0210.00124.35012.7900.00031.217
Trueshot0.7740.0012.6981.2960.0004.118
Rapid Fire1.3630.0019.90824.2089.89642.092

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
surging_shots
steady_shot Focus 64.11 621.03 21.40% 9.69 20.03 3.12%
rapid_fire Focus 150.01 147.65 5.09% 0.98 2.36 1.57%
focus_regen Focus 573.89 1942.84 66.94% 3.39 15.70 0.80%
Trueshot Focus 127.19 190.99 6.58% 1.50 4.40 2.25%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.69 9.90 42.5 39.0 0.5 100.0
Usage Type Count Total Avg RPE APR
surging_shots
aimed_shot Focus 44.1 1246.2 28.3 28.3 892.3
kill_shot Focus 4.5 45.0 10.0 10.0 540.4
multishot Focus 83.6 1672.1 20.0 20.0 477.9

Statistics & Data Analysis

Fight Length
surging_shots Fight Length
Count 1017
Mean 299.40
Minimum 240.06
Maximum 359.87
Spread ( max - min ) 119.81
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
surging_shots Damage Per Second
Count 1017
Mean 9556.92
Minimum 8714.97
Maximum 10611.09
Spread ( max - min ) 1896.12
Range [ ( max - min ) / 2 * 100% ] 9.92%
Standard Deviation 279.1931
5th Percentile 9135.91
95th Percentile 10025.19
( 95th Percentile - 5th Percentile ) 889.28
Mean Distribution
Standard Deviation 8.7548
95.00% Confidence Interval ( 9539.77 - 9574.08 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 33
0.1% Error 3279
0.1 Scale Factor Error with Delta=300 666
0.05 Scale Factor Error with Delta=300 2662
0.01 Scale Factor Error with Delta=300 66542
Priority Target DPS
surging_shots Priority Target Damage Per Second
Count 1017
Mean 3475.69
Minimum 3093.26
Maximum 3902.72
Spread ( max - min ) 809.46
Range [ ( max - min ) / 2 * 100% ] 11.64%
Standard Deviation 121.5281
5th Percentile 3280.93
95th Percentile 3671.58
( 95th Percentile - 5th Percentile ) 390.65
Mean Distribution
Standard Deviation 3.8108
95.00% Confidence Interval ( 3468.22 - 3483.16 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 47
0.1% Error 4697
0.1 Scale Factor Error with Delta=300 127
0.05 Scale Factor Error with Delta=300 505
0.01 Scale Factor Error with Delta=300 12608
DPS(e)
surging_shots Damage Per Second (Effective)
Count 1017
Mean 9556.92
Minimum 8714.97
Maximum 10611.09
Spread ( max - min ) 1896.12
Range [ ( max - min ) / 2 * 100% ] 9.92%
Damage
surging_shots Damage
Count 1017
Mean 2858005.23
Minimum 2145289.76
Maximum 3501665.49
Spread ( max - min ) 1356375.73
Range [ ( max - min ) / 2 * 100% ] 23.73%
DTPS
surging_shots Damage Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
surging_shots Healing Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
surging_shots Healing Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
surging_shots Heal
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
surging_shots Healing Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
surging_shots Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
surging_shotsTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
surging_shots Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.46 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.75 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
I 19.94 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 44.29 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 0.78 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 75.56 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.50 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 8.05 multishot,if=focus>cost+action.aimed_shot.cost
O 47.61 steady_shot

Sample Sequence

0125789FHDELJLILJLJLILJLJOFLILJLOJOLILOFJLOOJLILJLOOLJGLOOJLILONOFJLONNJLOFILJLOLJL9OFLJLOOILJLOOLGJLOLJLOFHDILJLJOLILJLOFILJLILJOFLOLJLILOFJLOGOLJLJL9OFILJLOOJLOOLONJLILOFJLJLOOLJLOILOFGJLOLNOJHDLILJLJLILJLILJLJLIL9MOFJLILJLMOFJLOGOMJLIELOFMJLONONOFJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask surging_shots 100.0/100: 100% focus
Pre precombat 1 augmentation surging_shots 100.0/100: 100% focus
Pre precombat 2 food surging_shots 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.484 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.400 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.316 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.231 trickshots I rapid_fire Fluffy_Pillow 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.779 trickshots L multishot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, steady_focus, trueshot, potion_of_spectral_agility
0:06.694 trickshots J aimed_shot Fluffy_Pillow 82.6/100: 83% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.609 trickshots L multishot Fluffy_Pillow 58.9/100: 59% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:08.525 trickshots J aimed_shot Fluffy_Pillow 50.2/100: 50% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.439 trickshots L multishot Fluffy_Pillow 61.5/100: 62% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.353 trickshots I rapid_fire Fluffy_Pillow 52.8/100: 53% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.746 trickshots L multishot Fluffy_Pillow 79.0/100: 79% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:12.661 trickshots J aimed_shot Fluffy_Pillow 70.3/100: 70% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.577 trickshots L multishot Fluffy_Pillow 46.6/100: 47% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.493 trickshots J aimed_shot Fluffy_Pillow 37.9/100: 38% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.408 trickshots O steady_shot Fluffy_Pillow 14.2/100: 14% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:16.476 trickshots F steady_shot Fluffy_Pillow 42.4/100: 42% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.544 trickshots L multishot Fluffy_Pillow 60.6/100: 61% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.460 trickshots I rapid_fire Fluffy_Pillow 48.1/100: 48% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:19.942 trickshots L multishot Fluffy_Pillow 67.3/100: 67% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:20.859 trickshots J aimed_shot Fluffy_Pillow 54.9/100: 55% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.383 trickshots L multishot Fluffy_Pillow 32.4/100: 32% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.298 trickshots O steady_shot Fluffy_Pillow 20.0/100: 20% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.367 trickshots J aimed_shot Fluffy_Pillow 38.7/100: 39% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.890 trickshots O steady_shot Fluffy_Pillow 16.3/100: 16% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.957 trickshots L multishot Fluffy_Pillow 35.1/100: 35% focus bloodlust, precise_shots(2), steady_focus
0:27.873 trickshots I rapid_fire Fluffy_Pillow 22.6/100: 23% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.243 trickshots L multishot Fluffy_Pillow 40.9/100: 41% focus bloodlust, precise_shots, steady_focus
0:30.159 trickshots O steady_shot Fluffy_Pillow 28.4/100: 28% focus bloodlust, steady_focus, trick_shots
0:31.227 trickshots F steady_shot Fluffy_Pillow 47.2/100: 47% focus bloodlust, steady_focus, trick_shots
0:32.293 trickshots J aimed_shot Fluffy_Pillow 66.0/100: 66% focus bloodlust, steady_focus, trick_shots
0:33.818 trickshots L multishot Fluffy_Pillow 43.5/100: 44% focus bloodlust, precise_shots, steady_focus
0:34.733 trickshots O steady_shot Fluffy_Pillow 31.0/100: 31% focus bloodlust, steady_focus, trick_shots
0:35.801 trickshots O steady_shot Fluffy_Pillow 49.8/100: 50% focus bloodlust, steady_focus, trick_shots
0:36.868 trickshots J aimed_shot Fluffy_Pillow 68.6/100: 69% focus bloodlust, steady_focus, trick_shots
0:38.487 trickshots L multishot Fluffy_Pillow 46.9/100: 47% focus bloodlust, precise_shots, steady_focus
0:39.402 trickshots I rapid_fire Fluffy_Pillow 34.5/100: 34% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:40.784 trickshots L multishot Fluffy_Pillow 52.8/100: 53% focus bloodlust, lock_and_load, steady_focus
0:41.700 trickshots J aimed_shot Fluffy_Pillow 39.0/100: 39% focus lock_and_load, steady_focus, trick_shots
0:42.888 trickshots L multishot Fluffy_Pillow 46.6/100: 47% focus precise_shots(2), steady_focus
0:44.076 trickshots O steady_shot Fluffy_Pillow 34.1/100: 34% focus precise_shots, steady_focus, trick_shots
0:45.462 trickshots O steady_shot Fluffy_Pillow 52.8/100: 53% focus precise_shots, steady_focus, trick_shots
0:46.848 trickshots L multishot Fluffy_Pillow 71.6/100: 72% focus precise_shots, steady_focus, trick_shots
0:48.035 trickshots J aimed_shot Fluffy_Pillow 59.1/100: 59% focus steady_focus, trick_shots
0:50.012 trickshots G double_tap Fluffy_Pillow 36.6/100: 37% focus precise_shots, steady_focus
0:51.200 trickshots L multishot Fluffy_Pillow 44.2/100: 44% focus double_tap, precise_shots, steady_focus
0:52.389 trickshots O steady_shot Fluffy_Pillow 31.7/100: 32% focus double_tap, steady_focus, trick_shots
0:53.775 trickshots O steady_shot Fluffy_Pillow 50.5/100: 50% focus double_tap, steady_focus, trick_shots
0:55.162 trickshots J aimed_shot Fluffy_Pillow 69.2/100: 69% focus double_tap, steady_focus, trick_shots
0:57.141 trickshots L multishot Fluffy_Pillow 46.8/100: 47% focus precise_shots(2), steady_focus
0:58.330 trickshots I rapid_fire Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus, trick_shots
1:00.143 trickshots L multishot Fluffy_Pillow 52.8/100: 53% focus precise_shots, steady_focus
1:01.330 trickshots O steady_shot Fluffy_Pillow 40.3/100: 40% focus steady_focus, trick_shots
1:02.717 trickshots N multishot Fluffy_Pillow 59.1/100: 59% focus steady_focus, trick_shots
1:03.904 trickshots O steady_shot Fluffy_Pillow 46.6/100: 47% focus steady_focus, trick_shots
1:05.292 trickshots F steady_shot Fluffy_Pillow 65.4/100: 65% focus steady_focus, trick_shots
1:06.677 trickshots J aimed_shot Fluffy_Pillow 84.1/100: 84% focus steady_focus, trick_shots
1:08.656 trickshots L multishot Fluffy_Pillow 61.6/100: 62% focus precise_shots, steady_focus
1:09.844 trickshots O steady_shot Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
1:11.230 trickshots N multishot Fluffy_Pillow 67.9/100: 68% focus steady_focus, trick_shots
1:12.420 trickshots N multishot Fluffy_Pillow 55.5/100: 55% focus steady_focus, trick_shots
1:13.607 trickshots J aimed_shot Fluffy_Pillow 43.0/100: 43% focus steady_focus, trick_shots
1:15.646 trickshots L multishot Fluffy_Pillow 20.9/100: 21% focus precise_shots(2), steady_focus
1:16.835 trickshots O steady_shot Fluffy_Pillow 8.4/100: 8% focus precise_shots, steady_focus, trick_shots
1:18.223 trickshots F steady_shot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus, trick_shots
1:19.610 trickshots I rapid_fire Fluffy_Pillow 46.0/100: 46% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:21.468 trickshots L multishot Fluffy_Pillow 64.7/100: 65% focus lock_and_load, precise_shots, steady_focus
1:22.655 trickshots J aimed_shot Fluffy_Pillow 52.2/100: 52% focus lock_and_load, steady_focus, trick_shots
1:23.844 trickshots L multishot Fluffy_Pillow 59.8/100: 60% focus precise_shots(2), steady_focus
1:25.031 trickshots O steady_shot Fluffy_Pillow 47.3/100: 47% focus precise_shots, steady_focus, trick_shots
1:26.418 trickshots L multishot Fluffy_Pillow 66.1/100: 66% focus precise_shots, steady_focus, trick_shots
1:27.606 trickshots J aimed_shot Fluffy_Pillow 53.6/100: 54% focus steady_focus, trick_shots
1:29.583 trickshots L multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots(2), steady_focus
1:30.770 default 9 use_items Fluffy_Pillow 18.6/100: 19% focus precise_shots, steady_focus, trick_shots
1:30.770 trickshots O steady_shot Fluffy_Pillow 18.6/100: 19% focus precise_shots, steady_focus, trick_shots
1:32.155 trickshots F steady_shot Fluffy_Pillow 37.4/100: 37% focus precise_shots, steady_focus, trick_shots
1:33.542 trickshots L multishot Fluffy_Pillow 56.2/100: 56% focus precise_shots, steady_focus, trick_shots
1:34.730 trickshots J aimed_shot Fluffy_Pillow 43.7/100: 44% focus steady_focus, trick_shots
1:36.709 trickshots L multishot Fluffy_Pillow 21.2/100: 21% focus precise_shots, steady_focus
1:37.899 trickshots O steady_shot Fluffy_Pillow 8.7/100: 9% focus steady_focus, trick_shots
1:39.286 trickshots O steady_shot Fluffy_Pillow 27.5/100: 28% focus steady_focus, trick_shots
1:40.672 trickshots I rapid_fire Fluffy_Pillow 46.3/100: 46% focus steady_focus, trick_shots
1:42.594 trickshots L multishot Fluffy_Pillow 65.4/100: 65% focus steady_focus
1:43.782 trickshots J aimed_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots
1:45.762 trickshots L multishot Fluffy_Pillow 30.5/100: 30% focus precise_shots(2), steady_focus
1:46.952 trickshots O steady_shot Fluffy_Pillow 18.0/100: 18% focus precise_shots, steady_focus, trick_shots
1:48.339 trickshots O steady_shot Fluffy_Pillow 36.8/100: 37% focus precise_shots, steady_focus, trick_shots
1:49.726 trickshots L multishot Fluffy_Pillow 55.6/100: 56% focus precise_shots, steady_focus, trick_shots
1:50.915 trickshots G double_tap Fluffy_Pillow 43.1/100: 43% focus steady_focus, trick_shots
1:52.104 trickshots J aimed_shot Fluffy_Pillow 50.6/100: 51% focus double_tap, steady_focus, trick_shots
1:54.084 trickshots L multishot Fluffy_Pillow 28.2/100: 28% focus lock_and_load, precise_shots(2), steady_focus
1:55.273 trickshots O steady_shot Fluffy_Pillow 15.7/100: 16% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:56.659 trickshots L multishot Fluffy_Pillow 34.5/100: 34% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:57.848 trickshots J aimed_shot Fluffy_Pillow 22.0/100: 22% focus lock_and_load, steady_focus, trick_shots
1:59.038 trickshots L multishot Fluffy_Pillow 29.5/100: 30% focus precise_shots(2), steady_focus
2:00.227 trickshots O steady_shot Fluffy_Pillow 17.0/100: 17% focus precise_shots, steady_focus, trick_shots
2:01.613 trickshots F steady_shot Fluffy_Pillow 35.8/100: 36% focus precise_shots, steady_focus, trick_shots
2:02.999 trickshots H trueshot Fluffy_Pillow 54.6/100: 55% focus precise_shots, steady_focus, trick_shots
2:02.999 cds D blood_fury Fluffy_Pillow 54.6/100: 55% focus precise_shots, steady_focus, trick_shots, trueshot
2:02.999 trickshots I rapid_fire Fluffy_Pillow 54.6/100: 55% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:04.846 trickshots L multishot Fluffy_Pillow 81.1/100: 81% focus blood_fury, precise_shots, steady_focus, trueshot
2:06.032 trickshots J aimed_shot Fluffy_Pillow 72.4/100: 72% focus blood_fury, steady_focus, trick_shots, trueshot
2:07.219 trickshots L multishot Fluffy_Pillow 48.7/100: 49% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:08.406 trickshots J aimed_shot Fluffy_Pillow 39.9/100: 40% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:09.596 trickshots O steady_shot Fluffy_Pillow 16.2/100: 16% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:10.982 trickshots L multishot Fluffy_Pillow 44.4/100: 44% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:12.170 trickshots I rapid_fire Fluffy_Pillow 35.7/100: 36% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:14.046 trickshots L multishot Fluffy_Pillow 65.5/100: 65% focus blood_fury, precise_shots, steady_focus, trueshot
2:15.233 trickshots J aimed_shot Fluffy_Pillow 56.7/100: 57% focus blood_fury, steady_focus, trick_shots, trueshot
2:16.420 trickshots L multishot Fluffy_Pillow 33.0/100: 33% focus blood_fury, precise_shots, steady_focus, trueshot
2:17.608 trickshots O steady_shot Fluffy_Pillow 24.3/100: 24% focus blood_fury, steady_focus, trick_shots, trueshot
2:18.995 trickshots F steady_shot Fluffy_Pillow 43.9/100: 44% focus trick_shots
2:20.478 trickshots I rapid_fire Fluffy_Pillow 62.7/100: 63% focus steady_focus, trick_shots
2:22.283 trickshots L multishot Fluffy_Pillow 81.1/100: 81% focus steady_focus
2:23.472 trickshots J aimed_shot Fluffy_Pillow 68.6/100: 69% focus steady_focus, trick_shots
2:25.449 trickshots L multishot Fluffy_Pillow 46.1/100: 46% focus precise_shots(2), steady_focus
2:26.637 trickshots I rapid_fire Fluffy_Pillow 33.6/100: 34% focus precise_shots, steady_focus, trick_shots
2:28.384 trickshots L multishot Fluffy_Pillow 51.7/100: 52% focus precise_shots, steady_focus
2:29.571 trickshots J aimed_shot Fluffy_Pillow 39.2/100: 39% focus steady_focus, trick_shots
2:31.550 trickshots O steady_shot Fluffy_Pillow 16.7/100: 17% focus precise_shots(2), steady_focus
2:32.936 trickshots F steady_shot Fluffy_Pillow 35.5/100: 36% focus precise_shots(2), steady_focus
2:34.324 trickshots L multishot Fluffy_Pillow 54.3/100: 54% focus precise_shots(2), steady_focus
2:35.513 trickshots O steady_shot Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus, trick_shots
2:36.899 trickshots L multishot Fluffy_Pillow 60.6/100: 61% focus precise_shots, steady_focus, trick_shots
2:38.087 trickshots J aimed_shot Fluffy_Pillow 48.1/100: 48% focus steady_focus, trick_shots
2:40.066 trickshots L multishot Fluffy_Pillow 25.6/100: 26% focus precise_shots(2), steady_focus
2:41.255 trickshots I rapid_fire Fluffy_Pillow 13.2/100: 13% focus precise_shots, steady_focus, trick_shots
2:43.101 trickshots L multishot Fluffy_Pillow 31.8/100: 32% focus precise_shots, steady_focus
2:44.290 trickshots O steady_shot Fluffy_Pillow 19.4/100: 19% focus steady_focus, trick_shots
2:45.677 trickshots F steady_shot Fluffy_Pillow 38.2/100: 38% focus steady_focus, trick_shots
2:47.063 trickshots J aimed_shot Fluffy_Pillow 56.9/100: 57% focus steady_focus, trick_shots
2:49.042 trickshots L multishot Fluffy_Pillow 34.4/100: 34% focus precise_shots(2), steady_focus
2:50.230 trickshots O steady_shot Fluffy_Pillow 22.0/100: 22% focus precise_shots, steady_focus, trick_shots
2:51.617 trickshots G double_tap Fluffy_Pillow 40.7/100: 41% focus precise_shots, steady_focus, trick_shots
2:52.807 trickshots O steady_shot Fluffy_Pillow 48.3/100: 48% focus double_tap, precise_shots, steady_focus, trick_shots
2:54.194 trickshots L multishot Fluffy_Pillow 67.1/100: 67% focus double_tap, precise_shots, steady_focus, trick_shots
2:55.382 trickshots J aimed_shot Fluffy_Pillow 54.6/100: 55% focus double_tap, steady_focus, trick_shots
2:57.360 trickshots L multishot Fluffy_Pillow 32.1/100: 32% focus precise_shots, steady_focus
2:58.551 trickshots J aimed_shot Fluffy_Pillow 19.6/100: 20% focus lock_and_load, steady_focus, trick_shots
2:59.740 trickshots L multishot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus
3:00.928 default 9 use_items Fluffy_Pillow 14.7/100: 15% focus steady_focus, trick_shots
3:00.928 trickshots O steady_shot Fluffy_Pillow 14.7/100: 15% focus steady_focus, trick_shots
3:02.314 trickshots F steady_shot Fluffy_Pillow 33.3/100: 33% focus trick_shots
3:03.797 trickshots I rapid_fire Fluffy_Pillow 52.1/100: 52% focus steady_focus, trick_shots
3:05.673 trickshots L multishot Fluffy_Pillow 71.0/100: 71% focus steady_focus
3:06.862 trickshots J aimed_shot Fluffy_Pillow 58.5/100: 59% focus steady_focus, trick_shots
3:08.841 trickshots L multishot Fluffy_Pillow 36.0/100: 36% focus precise_shots, steady_focus
3:10.030 trickshots O steady_shot Fluffy_Pillow 23.6/100: 24% focus steady_focus, trick_shots
3:11.417 trickshots O steady_shot Fluffy_Pillow 42.3/100: 42% focus steady_focus, trick_shots
3:12.805 trickshots J aimed_shot Fluffy_Pillow 61.1/100: 61% focus steady_focus, trick_shots
3:14.934 trickshots L multishot Fluffy_Pillow 39.6/100: 40% focus precise_shots(2), steady_focus
3:16.121 trickshots O steady_shot Fluffy_Pillow 27.1/100: 27% focus precise_shots, steady_focus, trick_shots
3:17.507 trickshots O steady_shot Fluffy_Pillow 45.9/100: 46% focus precise_shots, steady_focus, trick_shots
3:18.893 trickshots L multishot Fluffy_Pillow 64.7/100: 65% focus precise_shots, steady_focus, trick_shots
3:20.083 trickshots O steady_shot Fluffy_Pillow 52.2/100: 52% focus steady_focus, trick_shots
3:21.469 trickshots N multishot Fluffy_Pillow 71.0/100: 71% focus steady_focus, trick_shots
3:22.658 trickshots J aimed_shot Fluffy_Pillow 58.5/100: 58% focus steady_focus, trick_shots
3:24.637 trickshots L multishot Fluffy_Pillow 36.0/100: 36% focus precise_shots, steady_focus
3:25.826 trickshots I rapid_fire Fluffy_Pillow 23.5/100: 24% focus steady_focus, trick_shots
3:27.685 trickshots L multishot Fluffy_Pillow 42.3/100: 42% focus steady_focus
3:28.873 trickshots O steady_shot Fluffy_Pillow 29.8/100: 30% focus steady_focus, trick_shots
3:30.260 trickshots F steady_shot Fluffy_Pillow 48.6/100: 49% focus steady_focus, trick_shots
3:31.646 trickshots J aimed_shot Fluffy_Pillow 67.4/100: 67% focus lock_and_load, steady_focus, trick_shots
3:32.834 trickshots L multishot Fluffy_Pillow 74.9/100: 75% focus precise_shots, steady_focus
3:34.023 trickshots J aimed_shot Fluffy_Pillow 62.4/100: 62% focus steady_focus, trick_shots
3:36.001 trickshots L multishot Fluffy_Pillow 39.9/100: 40% focus precise_shots(2), steady_focus
3:37.191 trickshots O steady_shot Fluffy_Pillow 27.5/100: 27% focus precise_shots, steady_focus, trick_shots
3:38.577 trickshots O steady_shot Fluffy_Pillow 46.2/100: 46% focus precise_shots, steady_focus, trick_shots
3:39.964 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus, trick_shots
3:41.154 trickshots J aimed_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
3:43.370 trickshots L multishot Fluffy_Pillow 31.6/100: 32% focus precise_shots, steady_focus
3:44.558 trickshots O steady_shot Fluffy_Pillow 19.1/100: 19% focus steady_focus, trick_shots
3:45.944 trickshots I rapid_fire Fluffy_Pillow 37.9/100: 38% focus steady_focus, trick_shots
3:47.750 trickshots L multishot Fluffy_Pillow 56.3/100: 56% focus steady_focus
3:48.939 trickshots O steady_shot Fluffy_Pillow 43.8/100: 44% focus steady_focus, trick_shots
3:50.324 trickshots F steady_shot Fluffy_Pillow 62.6/100: 63% focus steady_focus, trick_shots
3:51.711 trickshots G double_tap Fluffy_Pillow 81.4/100: 81% focus steady_focus, trick_shots
3:52.901 trickshots J aimed_shot Fluffy_Pillow 88.9/100: 89% focus double_tap, steady_focus, trick_shots
3:54.880 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
3:56.071 trickshots O steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
3:57.456 trickshots L multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
3:58.645 trickshots N multishot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
3:59.834 trickshots O steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
4:01.221 trickshots J aimed_shot Fluffy_Pillow 65.2/100: 65% focus steady_focus, trick_shots
4:03.200 trickshots H trueshot Fluffy_Pillow 42.7/100: 43% focus precise_shots(2), steady_focus
4:03.200 cds D blood_fury Fluffy_Pillow 42.7/100: 43% focus precise_shots(2), steady_focus, trueshot
4:03.200 trickshots L multishot Fluffy_Pillow 42.7/100: 43% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:04.389 trickshots I rapid_fire Fluffy_Pillow 34.0/100: 34% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:06.211 trickshots L multishot Fluffy_Pillow 62.3/100: 62% focus blood_fury, lock_and_load, precise_shots, steady_focus, trueshot
4:07.401 trickshots J aimed_shot Fluffy_Pillow 53.1/100: 53% focus blood_fury, lock_and_load, trick_shots, trueshot
4:08.674 trickshots L multishot Fluffy_Pillow 64.4/100: 64% focus blood_fury, precise_shots, trueshot
4:09.945 trickshots J aimed_shot Fluffy_Pillow 55.7/100: 56% focus blood_fury, lock_and_load, trick_shots, trueshot
4:11.217 trickshots L multishot Fluffy_Pillow 67.0/100: 67% focus blood_fury, precise_shots, trueshot
4:12.488 trickshots I rapid_fire Fluffy_Pillow 58.3/100: 58% focus blood_fury, lock_and_load, trick_shots, trueshot
4:14.445 trickshots L multishot Fluffy_Pillow 88.6/100: 89% focus blood_fury, lock_and_load, trueshot
4:15.718 trickshots J aimed_shot Fluffy_Pillow 79.9/100: 80% focus blood_fury, lock_and_load, trick_shots, trueshot
4:16.988 trickshots L multishot Fluffy_Pillow 91.2/100: 91% focus blood_fury, precise_shots(2), trueshot
4:18.259 trickshots I rapid_fire Fluffy_Pillow 82.3/100: 82% focus precise_shots, trick_shots
4:20.254 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus precise_shots
4:21.525 trickshots J aimed_shot Fluffy_Pillow 87.5/100: 88% focus trick_shots
4:23.644 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots
4:24.918 trickshots J aimed_shot Fluffy_Pillow 52.6/100: 53% focus trick_shots
4:27.034 trickshots L multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots(2)
4:28.305 trickshots I rapid_fire Fluffy_Pillow 17.6/100: 18% focus precise_shots, trick_shots
4:30.182 trickshots L multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots
4:31.454 default 9 use_items Fluffy_Pillow 23.2/100: 23% focus trick_shots
4:31.454 trickshots M kill_shot Fluffy_Pillow 23.2/100: 23% focus trick_shots
4:32.727 trickshots O steady_shot Fluffy_Pillow 20.8/100: 21% focus trick_shots
4:34.211 trickshots F steady_shot Fluffy_Pillow 39.5/100: 40% focus trick_shots
4:35.693 trickshots J aimed_shot Fluffy_Pillow 58.3/100: 58% focus steady_focus, trick_shots
4:37.672 trickshots L multishot Fluffy_Pillow 35.8/100: 36% focus lock_and_load, precise_shots, steady_focus
4:38.862 trickshots I rapid_fire Fluffy_Pillow 23.4/100: 23% focus lock_and_load, steady_focus, trick_shots
4:40.600 trickshots L multishot Fluffy_Pillow 41.4/100: 41% focus lock_and_load, steady_focus
4:41.788 trickshots J aimed_shot Fluffy_Pillow 28.9/100: 29% focus lock_and_load, steady_focus, trick_shots
4:42.977 trickshots L multishot Fluffy_Pillow 36.4/100: 36% focus precise_shots, steady_focus
4:44.165 trickshots M kill_shot Fluffy_Pillow 23.9/100: 24% focus steady_focus, trick_shots
4:45.351 trickshots O steady_shot Fluffy_Pillow 21.4/100: 21% focus steady_focus, trick_shots
4:46.738 trickshots F steady_shot Fluffy_Pillow 40.2/100: 40% focus steady_focus, trick_shots
4:48.124 trickshots J aimed_shot Fluffy_Pillow 59.0/100: 59% focus steady_focus, trick_shots
4:50.102 trickshots L multishot Fluffy_Pillow 36.5/100: 37% focus precise_shots, steady_focus
4:51.290 trickshots O steady_shot Fluffy_Pillow 24.0/100: 24% focus steady_focus, trick_shots
4:52.677 trickshots G double_tap Fluffy_Pillow 42.8/100: 43% focus steady_focus, trick_shots
4:53.864 trickshots O steady_shot Fluffy_Pillow 50.3/100: 50% focus double_tap, steady_focus, trick_shots
4:55.250 trickshots M kill_shot Fluffy_Pillow 69.1/100: 69% focus double_tap, steady_focus, trick_shots
4:56.438 trickshots J aimed_shot Fluffy_Pillow 66.6/100: 67% focus double_tap, steady_focus, trick_shots
4:58.605 trickshots L multishot Fluffy_Pillow 45.3/100: 45% focus precise_shots, steady_focus
4:59.791 trickshots I rapid_fire Fluffy_Pillow 32.8/100: 33% focus steady_focus, trick_shots
5:01.626 cds E potion Fluffy_Pillow 51.4/100: 51% focus steady_focus
5:01.626 trickshots L multishot Fluffy_Pillow 51.4/100: 51% focus steady_focus, potion_of_spectral_agility
5:02.814 trickshots O steady_shot Fluffy_Pillow 39.0/100: 39% focus steady_focus, trick_shots, potion_of_spectral_agility
5:04.201 trickshots F steady_shot Fluffy_Pillow 57.3/100: 57% focus trick_shots, potion_of_spectral_agility
5:05.686 trickshots M kill_shot Fluffy_Pillow 76.1/100: 76% focus steady_focus, trick_shots, potion_of_spectral_agility
5:06.874 trickshots J aimed_shot Fluffy_Pillow 73.6/100: 74% focus steady_focus, trick_shots, potion_of_spectral_agility
5:08.852 trickshots L multishot Fluffy_Pillow 51.1/100: 51% focus precise_shots, steady_focus, potion_of_spectral_agility
5:10.040 trickshots O steady_shot Fluffy_Pillow 38.6/100: 39% focus steady_focus, trick_shots, potion_of_spectral_agility
5:11.426 trickshots N multishot Fluffy_Pillow 57.4/100: 57% focus steady_focus, trick_shots, potion_of_spectral_agility
5:12.614 trickshots O steady_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots, potion_of_spectral_agility
5:14.002 trickshots N multishot Fluffy_Pillow 63.7/100: 64% focus steady_focus, trick_shots, potion_of_spectral_agility
5:15.193 trickshots O steady_shot Fluffy_Pillow 51.3/100: 51% focus steady_focus, trick_shots, potion_of_spectral_agility
5:16.580 trickshots F steady_shot Fluffy_Pillow 70.0/100: 70% focus steady_focus, trick_shots, potion_of_spectral_agility
5:17.966 trickshots J aimed_shot Fluffy_Pillow 88.8/100: 89% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Surging Shots }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="surging_shots"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7012,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

trapping_app : 9120 dps, 3372 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9120.4 9120.4 17.0 / 0.187% 1118.8 / 12.3% 908.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
trapping_app 9120
Aimed Shot 3528 (3929) 38.7% (43.1%) 46.3 6.46sec 25349 15987 Direct 231.3 (256.9) 3720 7437 4560 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.33 231.33 0.00 0.00 1.5856 0.0000 1054773.85 1506638.97 29.99% 15986.68 15986.68
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 179.07 119 238 3720.11 2524 9493 3722.06 3523 3921 666164 951548 29.99%
crit 22.59% 52.26 27 82 7437.25 5048 18985 7440.75 5974 8981 388610 555091 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.52
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 402 4.4% 0.0 0.00sec 0 0 Direct 25.6 3795 7655 4666 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.62 0.00 0.00 0.0000 0.0000 119559.72 170779.10 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 19.84 7 32 3794.97 2524 9493 3814.72 3124 5362 75297 107554 29.99%
crit 22.57% 5.78 0 15 7654.72 5048 18985 7627.08 0 16528 44263 63226 29.81%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 4.1% 113.2 2.65sec 987 435 Direct 113.0 805 1611 989 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.24 113.02 0.00 0.00 2.2665 0.0000 111774.80 159659.13 29.99% 435.49 435.49
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 87.27 61 114 805.49 774 970 805.44 790 819 70297 100412 29.99%
crit 22.78% 25.75 10 44 1610.83 1548 1940 1610.60 1558 1682 41478 59247 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.5% 3.7 90.75sec 11011 0 Direct 3.7 9048 18097 11042 22.0%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.74 3.73 0.00 0.00 0.0000 0.0000 41175.67 41175.67 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.95% 2.91 1 4 9047.75 8937 9474 9047.09 8937 9474 26299 26299 0.00%
crit 22.05% 0.82 0 3 18096.72 17875 18947 11140.81 0 18947 14877 14877 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 21.9 13.60sec 543 0 Direct 21.9 442 885 544 22.8%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.86 21.86 0.00 0.00 0.0000 0.0000 11878.64 11878.64 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.17% 16.87 6 33 442.33 435 461 442.32 435 454 7461 7461 0.00%
crit 22.83% 4.99 0 13 884.99 871 923 879.63 0 923 4417 4417 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 0.9% 4.7 13.24sec 5407 4530 Direct 4.7 4229 9543 5432 22.7%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.70 4.68 0.00 0.00 1.1936 0.0000 25421.80 36312.49 29.99% 4529.90 4529.90
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 3.61 0 7 4228.63 4065 4796 4217.77 0 4796 15279 21824 29.96%
crit 22.73% 1.06 0 5 9542.60 9146 10792 6584.98 0 10792 10143 14488 20.70%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.70
  • if_expr:buff.dead_eye.down
Master Marksman 466 5.1% 297.0 1.01sec 469 0 Periodic 516.1 270 0 270 0.0% 69.0%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 297.00 0.00 516.14 516.14 0.0000 2.0000 139340.56 139340.56 0.00% 134.98 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 516.14 370 655 270.01 37 2552 270.05 211 331 139341 139341 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2659 29.2% 81.9 3.66sec 9716 8526 Direct 408.3 1588 3173 1948 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.86 408.34 0.00 0.00 1.1395 0.0000 795374.32 1136112.68 29.99% 8526.19 8526.19
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 315.61 231 393 1587.80 953 2090 1587.58 1466 1692 501153 715846 29.99%
crit 22.71% 92.73 54 130 3172.85 1905 4180 3172.29 2835 3421 294222 420266 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.35
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.52
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1027 11.3% 16.0 18.98sec 19186 10987 Periodic 570.6 439 878 538 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.01 0.00 114.54 570.63 1.7462 0.2090 307207.01 438814.49 29.99% 10987.38 10987.38
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 441.43 306 600 438.94 351 881 438.92 427 452 193762 276770 29.99%
crit 22.64% 129.20 68 186 877.92 703 1762 877.92 785 956 113445 162045 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.02
  • if_expr:buff.trick_shots.remains>=execute_time
Shadowcore Oil Blast 44 0.5% 43.8 6.65sec 298 0 Direct 43.8 243 487 298 22.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.76 43.76 0.00 0.00 0.0000 0.0000 13050.14 13050.14 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 33.88 17 54 243.28 239 254 243.28 239 247 8242 8242 0.00%
crit 22.58% 9.88 2 22 486.59 479 508 486.51 479 503 4808 4808 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 361 4.0% 68.9 4.31sec 1567 1163 Direct 69.8 1258 2516 1547 22.9%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.90 69.80 0.00 0.00 1.3469 0.0000 107971.35 154226.28 29.99% 1163.47 1163.47
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.07% 53.80 36 74 1258.42 1219 1529 1258.14 1228 1285 67699 96702 29.99%
crit 22.93% 16.00 6 30 2516.00 2439 3057 2515.97 2439 2605 40272 57525 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.49
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.69
Simple Action Stats Execute Interval
trapping_app
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:trapping_app
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.58sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.66sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9772 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:trapping_app
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:trapping_app
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 306.54sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.46
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.58sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.70% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.70%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.54% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.54%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.61% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.61%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.7 0.2 30.8sec 30.0sec 1.9sec 5.40% 18.34% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 231.7s
  • trigger_min/max:1.8s / 231.7s
  • trigger_pct:7.88%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • lock_and_load_1:5.40%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.2sec 11.18% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.5s
  • trigger_min/max:300.0s / 333.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.18%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.6 5.7 7.4sec 6.4sec 2.7sec 36.83% 80.84% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.9s
  • trigger_min/max:0.9s / 13.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.8s

Stack Uptimes

  • precise_shots_1:31.96%
  • precise_shots_2:4.87%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 55.9sec 12.0sec 49.5sec 95.11% 0.00% 19.5 (19.5) 4.8

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 256.4s
  • trigger_min/max:3.0s / 36.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 356.5s

Stack Uptimes

  • steady_focus_1:95.11%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.1 18.7 4.7sec 3.7sec 4.3sec 89.88% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.88%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.69% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.69%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.4sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.2s 48.0s 232.5s
double_tap_rapid_fire 0.4 0.0 3.0 91.1s 56.0s 244.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.53% 0.41% 1.21% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7490.0012.6582.8970.2167.364
Aimed Shot1.2020.0016.8709.5601.87820.580
Kill Shot3.5290.00121.44811.9290.47831.556
Trueshot0.7240.0022.6561.2020.0003.827
Rapid Fire2.7130.00122.25535.01913.60662.889

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
trapping_app
steady_shot Focus 69.89 678.90 23.10% 9.71 20.02 2.86%
rapid_fire Focus 114.61 114.48 3.90% 1.00 0.13 0.12%
focus_regen Focus 558.51 1950.58 66.38% 3.49 11.11 0.57%
Trueshot Focus 114.73 194.42 6.62% 1.69 1.17 0.60%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.03 32.4 35.1 0.3 95.6
Usage Type Count Total Avg RPE APR
trapping_app
aimed_shot Focus 46.3 1318.7 28.5 28.5 890.5
kill_shot Focus 4.7 47.0 10.0 10.0 540.6
multishot Focus 81.9 1637.4 20.0 20.0 485.7

Statistics & Data Analysis

Fight Length
trapping_app Fight Length
Count 1017
Mean 299.40
Minimum 240.06
Maximum 359.87
Spread ( max - min ) 119.81
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
trapping_app Damage Per Second
Count 1017
Mean 9120.40
Minimum 8443.28
Maximum 9950.83
Spread ( max - min ) 1507.55
Range [ ( max - min ) / 2 * 100% ] 8.26%
Standard Deviation 277.1855
5th Percentile 8686.09
95th Percentile 9591.62
( 95th Percentile - 5th Percentile ) 905.52
Mean Distribution
Standard Deviation 8.6918
95.00% Confidence Interval ( 9103.37 - 9137.44 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3549
0.1 Scale Factor Error with Delta=300 656
0.05 Scale Factor Error with Delta=300 2624
0.01 Scale Factor Error with Delta=300 65589
Priority Target DPS
trapping_app Priority Target Damage Per Second
Count 1017
Mean 3372.27
Minimum 3050.71
Maximum 3795.25
Spread ( max - min ) 744.54
Range [ ( max - min ) / 2 * 100% ] 11.04%
Standard Deviation 123.6342
5th Percentile 3170.43
95th Percentile 3590.61
( 95th Percentile - 5th Percentile ) 420.18
Mean Distribution
Standard Deviation 3.8768
95.00% Confidence Interval ( 3364.67 - 3379.87 )
Normalized 95.00% Confidence Interval ( 99.77% - 100.23% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 52
0.1% Error 5164
0.1 Scale Factor Error with Delta=300 131
0.05 Scale Factor Error with Delta=300 522
0.01 Scale Factor Error with Delta=300 13049
DPS(e)
trapping_app Damage Per Second (Effective)
Count 1017
Mean 9120.40
Minimum 8443.28
Maximum 9950.83
Spread ( max - min ) 1507.55
Range [ ( max - min ) / 2 * 100% ] 8.26%
Damage
trapping_app Damage
Count 1017
Mean 2727527.87
Minimum 2039553.05
Maximum 3380201.89
Spread ( max - min ) 1340648.84
Range [ ( max - min ) / 2 * 100% ] 24.58%
DTPS
trapping_app Damage Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
trapping_app Healing Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
trapping_app Healing Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
trapping_app Heal
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
trapping_app Healing Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
trapping_app Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
trapping_appTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
trapping_app Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.46 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.49 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.52 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.02 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.35 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.70 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.52 multishot,if=focus>cost+action.aimed_shot.cost
N 53.69 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKNINFKIKJKINKNINFKNKIKNNNMIKIKJKNFIKGNNKIKNNJKIKNNMMNIKNNMJKIKNN9KNIKNNKMJKIKNFGIKKIKNNNHDIKJKIKNFIKIKJKNINFKNKIKNNIKJKNINFKGNMIKNNJ9KIKNNKMNIKNNMJKIKNNKNIKNNMMJKIKNNNGIKNKIKNFHDIKIKJKINFKIKJKILNFKINK9NILNFKJKIKLNNGIKNNKLNEIKJKNFIKLNN

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask trapping_app 100.0/100: 100% focus
Pre precombat 1 augmentation trapping_app 100.0/100: 100% focus
Pre precombat 2 food trapping_app 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.484 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.231 trickshots I aimed_shot Fluffy_Pillow 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.146 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.060 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.426 trickshots K multishot Fluffy_Pillow 52.7/100: 53% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.342 trickshots I aimed_shot Fluffy_Pillow 44.0/100: 44% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.259 trickshots K multishot Fluffy_Pillow 20.3/100: 20% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.174 trickshots N steady_shot Fluffy_Pillow 11.6/100: 12% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.240 trickshots I aimed_shot Fluffy_Pillow 39.7/100: 40% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.156 trickshots N steady_shot Fluffy_Pillow 16.1/100: 16% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.223 trickshots F steady_shot Fluffy_Pillow 44.2/100: 44% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.289 trickshots K multishot Fluffy_Pillow 72.4/100: 72% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.203 trickshots I aimed_shot Fluffy_Pillow 63.7/100: 64% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.118 trickshots K multishot Fluffy_Pillow 40.0/100: 40% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.035 trickshots J rapid_fire Fluffy_Pillow 29.0/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.492 trickshots K multishot Fluffy_Pillow 48.0/100: 48% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.407 trickshots I aimed_shot Fluffy_Pillow 35.5/100: 36% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.929 trickshots N steady_shot Fluffy_Pillow 13.0/100: 13% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.998 trickshots K multishot Fluffy_Pillow 31.8/100: 32% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.913 trickshots N steady_shot Fluffy_Pillow 19.4/100: 19% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.979 trickshots I aimed_shot Fluffy_Pillow 38.1/100: 38% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.502 trickshots N steady_shot Fluffy_Pillow 15.7/100: 16% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.569 trickshots F steady_shot Fluffy_Pillow 34.4/100: 34% focus bloodlust, precise_shots(2), steady_focus
0:27.637 trickshots K multishot Fluffy_Pillow 53.2/100: 53% focus bloodlust, precise_shots(2), steady_focus
0:28.552 trickshots N steady_shot Fluffy_Pillow 40.8/100: 41% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.620 trickshots K multishot Fluffy_Pillow 59.6/100: 60% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.536 trickshots I aimed_shot Fluffy_Pillow 47.1/100: 47% focus bloodlust, steady_focus, trick_shots
0:32.058 trickshots K multishot Fluffy_Pillow 24.6/100: 25% focus bloodlust, precise_shots, steady_focus
0:32.972 trickshots N steady_shot Fluffy_Pillow 12.1/100: 12% focus bloodlust, steady_focus, trick_shots
0:34.040 trickshots N steady_shot Fluffy_Pillow 30.9/100: 31% focus bloodlust, steady_focus, trick_shots
0:35.108 trickshots N steady_shot Fluffy_Pillow 49.7/100: 50% focus bloodlust, steady_focus, trick_shots
0:36.177 trickshots M multishot Fluffy_Pillow 68.5/100: 69% focus bloodlust, steady_focus, trick_shots
0:37.094 trickshots I aimed_shot Fluffy_Pillow 56.0/100: 56% focus bloodlust, steady_focus, trick_shots
0:38.618 trickshots K multishot Fluffy_Pillow 33.6/100: 34% focus bloodlust, precise_shots, steady_focus
0:39.535 trickshots I aimed_shot Fluffy_Pillow 21.1/100: 21% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:40.450 trickshots K multishot Fluffy_Pillow 28.7/100: 29% focus bloodlust, precise_shots(2), steady_focus
0:41.366 trickshots J rapid_fire Fluffy_Pillow 15.5/100: 16% focus precise_shots, steady_focus, trick_shots
0:43.177 trickshots K multishot Fluffy_Pillow 34.0/100: 34% focus precise_shots, steady_focus
0:44.367 trickshots N steady_shot Fluffy_Pillow 21.5/100: 21% focus steady_focus, trick_shots
0:45.754 trickshots F steady_shot Fluffy_Pillow 40.3/100: 40% focus steady_focus, trick_shots
0:47.139 trickshots I aimed_shot Fluffy_Pillow 59.0/100: 59% focus steady_focus, trick_shots
0:49.119 trickshots K multishot Fluffy_Pillow 36.6/100: 37% focus precise_shots(2), steady_focus
0:50.307 trickshots G double_tap Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus, trick_shots
0:51.495 trickshots N steady_shot Fluffy_Pillow 31.6/100: 32% focus double_tap, precise_shots, steady_focus, trick_shots
0:52.882 trickshots N steady_shot Fluffy_Pillow 50.4/100: 50% focus double_tap, precise_shots, steady_focus, trick_shots
0:54.269 trickshots K multishot Fluffy_Pillow 69.2/100: 69% focus double_tap, precise_shots, steady_focus, trick_shots
0:55.457 trickshots I aimed_shot Fluffy_Pillow 56.7/100: 57% focus double_tap, steady_focus, trick_shots
0:57.435 trickshots K multishot Fluffy_Pillow 34.2/100: 34% focus precise_shots(2), steady_focus
0:58.622 trickshots N steady_shot Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus, trick_shots
1:00.008 trickshots N steady_shot Fluffy_Pillow 40.5/100: 40% focus precise_shots, steady_focus, trick_shots
1:01.395 trickshots J rapid_fire Fluffy_Pillow 59.3/100: 59% focus precise_shots, steady_focus, trick_shots
1:03.279 trickshots K multishot Fluffy_Pillow 78.2/100: 78% focus precise_shots, steady_focus
1:04.469 trickshots I aimed_shot Fluffy_Pillow 65.7/100: 66% focus steady_focus, trick_shots
1:06.446 trickshots K multishot Fluffy_Pillow 43.2/100: 43% focus precise_shots, steady_focus
1:07.636 trickshots N steady_shot Fluffy_Pillow 30.8/100: 31% focus steady_focus, trick_shots
1:09.021 trickshots N steady_shot Fluffy_Pillow 49.5/100: 50% focus steady_focus, trick_shots
1:10.407 trickshots M multishot Fluffy_Pillow 68.3/100: 68% focus steady_focus, trick_shots
1:11.596 trickshots M multishot Fluffy_Pillow 55.8/100: 56% focus steady_focus, trick_shots
1:12.785 trickshots N steady_shot Fluffy_Pillow 43.4/100: 43% focus steady_focus, trick_shots
1:14.171 trickshots I aimed_shot Fluffy_Pillow 62.1/100: 62% focus steady_focus, trick_shots
1:16.150 trickshots K multishot Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus
1:17.338 trickshots N steady_shot Fluffy_Pillow 27.2/100: 27% focus steady_focus, trick_shots
1:18.724 trickshots N steady_shot Fluffy_Pillow 45.9/100: 46% focus steady_focus, trick_shots
1:20.111 trickshots M multishot Fluffy_Pillow 64.7/100: 65% focus steady_focus, trick_shots
1:21.302 trickshots J rapid_fire Fluffy_Pillow 52.3/100: 52% focus steady_focus, trick_shots
1:23.239 trickshots K multishot Fluffy_Pillow 71.5/100: 72% focus steady_focus
1:24.426 trickshots I aimed_shot Fluffy_Pillow 59.0/100: 59% focus steady_focus, trick_shots
1:26.402 trickshots K multishot Fluffy_Pillow 36.5/100: 37% focus precise_shots(2), steady_focus
1:27.590 trickshots N steady_shot Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus, trick_shots
1:28.977 trickshots N steady_shot Fluffy_Pillow 42.8/100: 43% focus precise_shots, steady_focus, trick_shots
1:30.364 default 9 use_items Fluffy_Pillow 61.6/100: 62% focus precise_shots, steady_focus, trick_shots
1:30.364 trickshots K multishot Fluffy_Pillow 61.6/100: 62% focus precise_shots, steady_focus, trick_shots
1:31.552 trickshots N steady_shot Fluffy_Pillow 49.1/100: 49% focus steady_focus, trick_shots
1:32.938 trickshots I aimed_shot Fluffy_Pillow 67.9/100: 68% focus steady_focus, trick_shots
1:34.916 trickshots K multishot Fluffy_Pillow 45.4/100: 45% focus precise_shots(2), steady_focus
1:36.105 trickshots N steady_shot Fluffy_Pillow 33.0/100: 33% focus precise_shots, steady_focus, trick_shots
1:37.491 trickshots N steady_shot Fluffy_Pillow 51.7/100: 52% focus precise_shots, steady_focus, trick_shots
1:38.877 trickshots K multishot Fluffy_Pillow 70.5/100: 71% focus precise_shots, steady_focus, trick_shots
1:40.065 trickshots M multishot Fluffy_Pillow 58.0/100: 58% focus steady_focus, trick_shots
1:41.254 trickshots J rapid_fire Fluffy_Pillow 45.5/100: 46% focus steady_focus, trick_shots
1:43.176 trickshots K multishot Fluffy_Pillow 64.7/100: 65% focus steady_focus
1:44.363 trickshots I aimed_shot Fluffy_Pillow 52.2/100: 52% focus steady_focus, trick_shots
1:46.341 trickshots K multishot Fluffy_Pillow 29.7/100: 30% focus precise_shots(2), steady_focus
1:47.530 trickshots N steady_shot Fluffy_Pillow 17.3/100: 17% focus precise_shots, steady_focus, trick_shots
1:48.917 trickshots F steady_shot Fluffy_Pillow 36.0/100: 36% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:50.304 trickshots G double_tap Fluffy_Pillow 54.8/100: 55% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:51.497 trickshots I aimed_shot Fluffy_Pillow 62.4/100: 62% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
1:52.688 trickshots K multishot Fluffy_Pillow 69.9/100: 70% focus precise_shots(2), steady_focus
1:53.878 trickshots K multishot Fluffy_Pillow 57.4/100: 57% focus precise_shots, steady_focus, trick_shots
1:55.067 trickshots I aimed_shot Fluffy_Pillow 45.0/100: 45% focus steady_focus, trick_shots
1:57.047 trickshots K multishot Fluffy_Pillow 22.5/100: 23% focus precise_shots(2), steady_focus
1:58.234 trickshots N steady_shot Fluffy_Pillow 10.0/100: 10% focus precise_shots, steady_focus, trick_shots
1:59.621 trickshots N steady_shot Fluffy_Pillow 28.8/100: 29% focus precise_shots, steady_focus, trick_shots
2:01.009 trickshots N steady_shot Fluffy_Pillow 47.6/100: 48% focus precise_shots, steady_focus, trick_shots
2:02.395 trickshots H trueshot Fluffy_Pillow 66.4/100: 66% focus precise_shots, steady_focus, trick_shots
2:02.395 cds D blood_fury Fluffy_Pillow 66.4/100: 66% focus precise_shots, steady_focus, trick_shots, trueshot
2:02.395 trickshots I aimed_shot Fluffy_Pillow 66.4/100: 66% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:03.583 trickshots K multishot Fluffy_Pillow 42.6/100: 43% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:04.772 trickshots J rapid_fire Fluffy_Pillow 33.9/100: 34% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:06.677 trickshots K multishot Fluffy_Pillow 63.0/100: 63% focus blood_fury, precise_shots, steady_focus, trueshot
2:07.866 trickshots I aimed_shot Fluffy_Pillow 54.3/100: 54% focus blood_fury, steady_focus, trick_shots, trueshot
2:09.054 trickshots K multishot Fluffy_Pillow 30.6/100: 31% focus blood_fury, precise_shots, steady_focus, trueshot
2:10.243 trickshots N steady_shot Fluffy_Pillow 21.9/100: 22% focus blood_fury, steady_focus, trick_shots, trueshot
2:11.631 trickshots F steady_shot Fluffy_Pillow 50.0/100: 50% focus blood_fury, steady_focus, trick_shots, trueshot
2:13.017 trickshots I aimed_shot Fluffy_Pillow 78.2/100: 78% focus blood_fury, steady_focus, trick_shots, trueshot
2:14.207 trickshots K multishot Fluffy_Pillow 54.5/100: 54% focus blood_fury, precise_shots, steady_focus, trueshot
2:15.396 trickshots I aimed_shot Fluffy_Pillow 45.8/100: 46% focus blood_fury, steady_focus, trick_shots, trueshot
2:16.585 trickshots K multishot Fluffy_Pillow 22.1/100: 22% focus blood_fury, precise_shots, steady_focus, trueshot
2:17.772 trickshots J rapid_fire Fluffy_Pillow 12.1/100: 12% focus steady_focus, trick_shots
2:19.579 trickshots K multishot Fluffy_Pillow 30.6/100: 31% focus steady_focus
2:20.768 trickshots N steady_shot Fluffy_Pillow 18.1/100: 18% focus steady_focus, trick_shots
2:22.155 trickshots I aimed_shot Fluffy_Pillow 36.9/100: 37% focus steady_focus, trick_shots
2:24.133 trickshots N steady_shot Fluffy_Pillow 14.4/100: 14% focus precise_shots(2), steady_focus
2:25.520 trickshots F steady_shot Fluffy_Pillow 33.2/100: 33% focus precise_shots(2), steady_focus
2:26.906 trickshots K multishot Fluffy_Pillow 52.0/100: 52% focus precise_shots(2), steady_focus
2:28.094 trickshots N steady_shot Fluffy_Pillow 39.5/100: 39% focus precise_shots, steady_focus, trick_shots
2:29.481 trickshots K multishot Fluffy_Pillow 58.3/100: 58% focus precise_shots, steady_focus, trick_shots
2:30.669 trickshots I aimed_shot Fluffy_Pillow 45.8/100: 46% focus steady_focus, trick_shots
2:32.648 trickshots K multishot Fluffy_Pillow 23.3/100: 23% focus precise_shots, steady_focus
2:33.836 trickshots N steady_shot Fluffy_Pillow 10.8/100: 11% focus steady_focus, trick_shots
2:35.224 trickshots N steady_shot Fluffy_Pillow 29.6/100: 30% focus steady_focus, trick_shots
2:36.611 trickshots I aimed_shot Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots
2:38.589 trickshots K multishot Fluffy_Pillow 25.9/100: 26% focus precise_shots, steady_focus
2:39.779 trickshots J rapid_fire Fluffy_Pillow 13.4/100: 13% focus steady_focus, trick_shots
2:41.611 trickshots K multishot Fluffy_Pillow 32.0/100: 32% focus steady_focus
2:42.800 trickshots N steady_shot Fluffy_Pillow 19.6/100: 20% focus steady_focus, trick_shots
2:44.187 trickshots I aimed_shot Fluffy_Pillow 38.3/100: 38% focus steady_focus, trick_shots
2:46.264 trickshots N steady_shot Fluffy_Pillow 16.5/100: 16% focus precise_shots, steady_focus
2:47.651 trickshots F steady_shot Fluffy_Pillow 35.3/100: 35% focus precise_shots, steady_focus
2:49.037 trickshots K multishot Fluffy_Pillow 54.0/100: 54% focus precise_shots, steady_focus
2:50.225 trickshots G double_tap Fluffy_Pillow 41.5/100: 42% focus steady_focus, trick_shots
2:51.496 trickshots N steady_shot Fluffy_Pillow 49.6/100: 50% focus double_tap, steady_focus, trick_shots
2:52.882 trickshots M multishot Fluffy_Pillow 68.4/100: 68% focus double_tap, steady_focus, trick_shots
2:54.073 trickshots I aimed_shot Fluffy_Pillow 55.9/100: 56% focus double_tap, steady_focus, trick_shots
2:56.052 trickshots K multishot Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus
2:57.239 trickshots N steady_shot Fluffy_Pillow 20.9/100: 21% focus steady_focus, trick_shots
2:58.627 trickshots N steady_shot Fluffy_Pillow 39.7/100: 40% focus steady_focus, trick_shots
3:00.014 trickshots J rapid_fire Fluffy_Pillow 58.5/100: 59% focus steady_focus, trick_shots
3:01.908 default 9 use_items Fluffy_Pillow 77.5/100: 77% focus steady_focus
3:01.908 trickshots K multishot Fluffy_Pillow 77.5/100: 77% focus steady_focus
3:03.096 trickshots I aimed_shot Fluffy_Pillow 65.0/100: 65% focus steady_focus, trick_shots
3:05.226 trickshots K multishot Fluffy_Pillow 43.5/100: 43% focus precise_shots(2), steady_focus
3:06.414 trickshots N steady_shot Fluffy_Pillow 31.0/100: 31% focus precise_shots, steady_focus, trick_shots
3:07.800 trickshots N steady_shot Fluffy_Pillow 49.8/100: 50% focus precise_shots, steady_focus, trick_shots
3:09.187 trickshots K multishot Fluffy_Pillow 68.6/100: 69% focus precise_shots, steady_focus, trick_shots
3:10.376 trickshots M multishot Fluffy_Pillow 56.1/100: 56% focus steady_focus, trick_shots
3:11.563 trickshots N steady_shot Fluffy_Pillow 43.6/100: 44% focus steady_focus, trick_shots
3:12.950 trickshots I aimed_shot Fluffy_Pillow 62.4/100: 62% focus steady_focus, trick_shots
3:14.929 trickshots K multishot Fluffy_Pillow 39.9/100: 40% focus precise_shots, steady_focus
3:16.119 trickshots N steady_shot Fluffy_Pillow 27.4/100: 27% focus steady_focus, trick_shots
3:17.506 trickshots N steady_shot Fluffy_Pillow 46.2/100: 46% focus steady_focus, trick_shots
3:18.894 trickshots M multishot Fluffy_Pillow 65.0/100: 65% focus steady_focus, trick_shots
3:20.084 trickshots J rapid_fire Fluffy_Pillow 52.5/100: 53% focus steady_focus, trick_shots
3:21.868 trickshots K multishot Fluffy_Pillow 70.8/100: 71% focus steady_focus
3:23.056 trickshots I aimed_shot Fluffy_Pillow 58.3/100: 58% focus steady_focus, trick_shots
3:25.035 trickshots K multishot Fluffy_Pillow 35.9/100: 36% focus precise_shots(2), steady_focus
3:26.222 trickshots N steady_shot Fluffy_Pillow 23.4/100: 23% focus precise_shots, steady_focus, trick_shots
3:27.607 trickshots N steady_shot Fluffy_Pillow 42.1/100: 42% focus precise_shots, steady_focus, trick_shots
3:28.996 trickshots K multishot Fluffy_Pillow 60.9/100: 61% focus precise_shots, steady_focus, trick_shots
3:30.186 trickshots N steady_shot Fluffy_Pillow 48.5/100: 48% focus steady_focus, trick_shots
3:31.572 trickshots I aimed_shot Fluffy_Pillow 67.2/100: 67% focus steady_focus, trick_shots
3:33.659 trickshots K multishot Fluffy_Pillow 45.5/100: 45% focus precise_shots, steady_focus
3:34.849 trickshots N steady_shot Fluffy_Pillow 33.0/100: 33% focus steady_focus, trick_shots
3:36.236 trickshots N steady_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
3:37.624 trickshots M multishot Fluffy_Pillow 70.5/100: 71% focus steady_focus, trick_shots
3:38.812 trickshots M multishot Fluffy_Pillow 58.1/100: 58% focus steady_focus, trick_shots
3:40.002 trickshots J rapid_fire Fluffy_Pillow 45.6/100: 46% focus steady_focus, trick_shots
3:41.846 trickshots K multishot Fluffy_Pillow 64.3/100: 64% focus steady_focus
3:43.033 trickshots I aimed_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
3:45.011 trickshots K multishot Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus
3:46.200 trickshots N steady_shot Fluffy_Pillow 16.8/100: 17% focus steady_focus, trick_shots
3:47.586 trickshots N steady_shot Fluffy_Pillow 35.6/100: 36% focus steady_focus, trick_shots
3:48.972 trickshots N steady_shot Fluffy_Pillow 54.4/100: 54% focus steady_focus, trick_shots
3:50.357 trickshots G double_tap Fluffy_Pillow 73.1/100: 73% focus steady_focus, trick_shots
3:51.547 trickshots I aimed_shot Fluffy_Pillow 80.7/100: 81% focus double_tap, steady_focus, trick_shots
3:53.524 trickshots K multishot Fluffy_Pillow 58.2/100: 58% focus precise_shots(2), steady_focus
3:54.714 trickshots N steady_shot Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus, trick_shots
3:56.101 trickshots K multishot Fluffy_Pillow 64.5/100: 64% focus precise_shots, steady_focus, trick_shots
3:57.290 trickshots I aimed_shot Fluffy_Pillow 52.0/100: 52% focus lock_and_load, steady_focus, trick_shots
3:58.479 trickshots K multishot Fluffy_Pillow 59.5/100: 60% focus precise_shots(2), steady_focus
3:59.668 trickshots N steady_shot Fluffy_Pillow 47.1/100: 47% focus precise_shots, steady_focus, trick_shots
4:01.054 trickshots F steady_shot Fluffy_Pillow 65.8/100: 66% focus precise_shots, steady_focus, trick_shots
4:02.441 trickshots H trueshot Fluffy_Pillow 84.6/100: 85% focus precise_shots, steady_focus, trick_shots
4:02.441 cds D blood_fury Fluffy_Pillow 84.6/100: 85% focus precise_shots, steady_focus, trick_shots, trueshot
4:02.441 trickshots I aimed_shot Fluffy_Pillow 84.6/100: 85% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:03.631 trickshots K multishot Fluffy_Pillow 60.9/100: 61% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:04.819 trickshots I aimed_shot Fluffy_Pillow 52.2/100: 52% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:06.007 trickshots K multishot Fluffy_Pillow 28.5/100: 28% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:07.196 trickshots J rapid_fire Fluffy_Pillow 19.8/100: 20% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:09.077 trickshots K multishot Fluffy_Pillow 50.6/100: 51% focus blood_fury, precise_shots, steady_focus, trueshot
4:10.266 trickshots I aimed_shot Fluffy_Pillow 41.9/100: 42% focus blood_fury, steady_focus, trick_shots, trueshot
4:11.453 trickshots N steady_shot Fluffy_Pillow 18.2/100: 18% focus blood_fury, precise_shots, steady_focus, trueshot
4:12.840 trickshots F steady_shot Fluffy_Pillow 46.3/100: 46% focus blood_fury, precise_shots, steady_focus, trueshot
4:14.225 trickshots K multishot Fluffy_Pillow 74.5/100: 74% focus blood_fury, precise_shots, steady_focus, trueshot
4:15.414 trickshots I aimed_shot Fluffy_Pillow 65.8/100: 66% focus blood_fury, steady_focus, trick_shots, trueshot
4:16.603 trickshots K multishot Fluffy_Pillow 42.1/100: 42% focus blood_fury, precise_shots, steady_focus, trueshot
4:17.793 trickshots J rapid_fire Fluffy_Pillow 32.3/100: 32% focus steady_focus, trick_shots
4:19.638 trickshots K multishot Fluffy_Pillow 50.9/100: 51% focus steady_focus
4:20.826 trickshots I aimed_shot Fluffy_Pillow 38.4/100: 38% focus steady_focus, trick_shots
4:22.805 trickshots L kill_shot Fluffy_Pillow 16.0/100: 16% focus precise_shots, steady_focus
4:23.993 trickshots N steady_shot Fluffy_Pillow 13.5/100: 13% focus precise_shots, steady_focus
4:25.380 trickshots F steady_shot Fluffy_Pillow 32.3/100: 32% focus precise_shots, steady_focus
4:26.767 trickshots K multishot Fluffy_Pillow 51.1/100: 51% focus precise_shots, steady_focus
4:27.955 trickshots I aimed_shot Fluffy_Pillow 38.6/100: 39% focus steady_focus, trick_shots
4:29.933 trickshots N steady_shot Fluffy_Pillow 16.1/100: 16% focus precise_shots, steady_focus
4:31.320 trickshots K multishot Fluffy_Pillow 34.9/100: 35% focus precise_shots, steady_focus
4:32.506 default 9 use_items Fluffy_Pillow 22.4/100: 22% focus steady_focus, trick_shots
4:32.506 trickshots N steady_shot Fluffy_Pillow 22.4/100: 22% focus steady_focus, trick_shots
4:33.892 trickshots I aimed_shot Fluffy_Pillow 41.1/100: 41% focus steady_focus, trick_shots
4:35.871 trickshots L kill_shot Fluffy_Pillow 18.7/100: 19% focus precise_shots, steady_focus
4:37.059 trickshots N steady_shot Fluffy_Pillow 16.2/100: 16% focus precise_shots, steady_focus
4:38.445 trickshots F steady_shot Fluffy_Pillow 35.0/100: 35% focus precise_shots, steady_focus
4:39.831 trickshots K multishot Fluffy_Pillow 53.7/100: 54% focus precise_shots, steady_focus
4:41.019 trickshots J rapid_fire Fluffy_Pillow 41.3/100: 41% focus steady_focus, trick_shots
4:42.889 trickshots K multishot Fluffy_Pillow 60.1/100: 60% focus steady_focus
4:44.076 trickshots I aimed_shot Fluffy_Pillow 47.6/100: 48% focus steady_focus, trick_shots
4:46.056 trickshots K multishot Fluffy_Pillow 25.1/100: 25% focus precise_shots, steady_focus
4:47.246 trickshots L kill_shot Fluffy_Pillow 12.7/100: 13% focus steady_focus, trick_shots
4:48.434 trickshots N steady_shot Fluffy_Pillow 10.2/100: 10% focus steady_focus, trick_shots
4:49.819 trickshots N steady_shot Fluffy_Pillow 29.0/100: 29% focus steady_focus, trick_shots
4:51.206 trickshots G double_tap Fluffy_Pillow 47.7/100: 48% focus steady_focus, trick_shots
4:52.394 trickshots I aimed_shot Fluffy_Pillow 55.3/100: 55% focus double_tap, steady_focus, trick_shots
4:54.372 trickshots K multishot Fluffy_Pillow 32.8/100: 33% focus precise_shots(2), steady_focus
4:55.563 trickshots N steady_shot Fluffy_Pillow 20.3/100: 20% focus precise_shots, steady_focus, trick_shots
4:56.949 trickshots N steady_shot Fluffy_Pillow 39.1/100: 39% focus precise_shots, steady_focus, trick_shots
4:58.337 trickshots K multishot Fluffy_Pillow 57.9/100: 58% focus precise_shots, steady_focus, trick_shots
4:59.525 trickshots L kill_shot Fluffy_Pillow 45.4/100: 45% focus steady_focus, trick_shots
5:00.714 trickshots N steady_shot Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots
5:02.099 cds E potion Fluffy_Pillow 61.7/100: 62% focus steady_focus, trick_shots
5:02.099 trickshots I aimed_shot Fluffy_Pillow 61.7/100: 62% focus steady_focus, trick_shots, potion_of_spectral_agility
5:04.079 trickshots K multishot Fluffy_Pillow 39.2/100: 39% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:05.268 trickshots J rapid_fire Fluffy_Pillow 26.7/100: 27% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:07.083 trickshots K multishot Fluffy_Pillow 45.2/100: 45% focus precise_shots, steady_focus, potion_of_spectral_agility
5:08.271 trickshots N steady_shot Fluffy_Pillow 32.7/100: 33% focus steady_focus, trick_shots, potion_of_spectral_agility
5:09.656 trickshots F steady_shot Fluffy_Pillow 51.5/100: 52% focus steady_focus, trick_shots, potion_of_spectral_agility
5:11.042 trickshots I aimed_shot Fluffy_Pillow 70.3/100: 70% focus steady_focus, trick_shots, potion_of_spectral_agility
5:13.021 trickshots K multishot Fluffy_Pillow 47.8/100: 48% focus precise_shots, steady_focus, potion_of_spectral_agility
5:14.210 trickshots L kill_shot Fluffy_Pillow 35.3/100: 35% focus steady_focus, trick_shots, potion_of_spectral_agility
5:15.398 trickshots N steady_shot Fluffy_Pillow 32.8/100: 33% focus steady_focus, trick_shots, potion_of_spectral_agility
5:16.786 trickshots N steady_shot Fluffy_Pillow 51.6/100: 52% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Nesingwary's Trapping Apparatus }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="trapping_app"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7004,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

Simulation & Raid Information

Iterations: 1033
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 299.4 )

Performance:

Total Events Processed: 35244778
Max Event Queue: 515
Sim Seconds: 309282
CPU Seconds: 37.9844
Physical Seconds: 3.8841
Speed Up: 8142

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
call_ot_wild call_ot_wild aimed_shot 19434 1106744 3697 48.68 3710 7431 48.6 242.9 22.8% 0.0% 0.0% 0.0% 6.13sec 1580873 299.40sec
call_ot_wild call_ot_wild aimed_shot_double_tap 19434 115368 385 4.92 3837 7725 0.0 24.5 22.3% 0.0% 0.0% 0.0% 0.00sec 164791 299.40sec
call_ot_wild call_ot_wild augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
call_ot_wild call_ot_wild auto_shot 75 110705 370 22.49 805 1610 112.4 112.2 22.6% 0.0% 0.0% 0.0% 2.67sec 158130 299.40sec
call_ot_wild call_ot_wild blood_fury 20572 0 0 0.00 0 0 2.7 0.0 0.0% 0.0% 0.0% 0.0% 150.62sec 0 299.40sec
call_ot_wild call_ot_wild double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.60sec 0 299.40sec
call_ot_wild call_ot_wild dreadfire_vessel 344732 41478 139 0.75 9030 18074 3.7 3.7 23.3% 0.0% 0.0% 0.0% 90.80sec 41478 299.40sec
call_ot_wild call_ot_wild eternal_skirmish 323889 11925 40 4.39 442 885 21.9 21.9 23.1% 0.0% 0.0% 0.0% 13.39sec 11925 299.40sec
call_ot_wild call_ot_wild flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
call_ot_wild call_ot_wild food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
call_ot_wild call_ot_wild kill_shot 53351 24605 82 0.91 4227 9521 4.6 4.5 22.7% 0.0% 0.0% 0.0% 13.34sec 35145 299.40sec
call_ot_wild call_ot_wild master_marksman ticks -269576 143611 479 104.52 275 0 307.2 522.6 0.0% 0.0% 0.0% 0.0% 0.99sec 143611 299.40sec
call_ot_wild call_ot_wild multishot 257620 803443 2683 81.56 1609 3218 81.6 407.0 22.7% 0.0% 0.0% 0.0% 3.66sec 1147638 299.40sec
call_ot_wild call_ot_wild potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 304.96sec 0 299.40sec
call_ot_wild call_ot_wild rapid_fire ticks -257044 325880 1086 24.36 438 875 16.8 121.8 22.7% 0.0% 0.0% 0.0% 17.93sec 465486 299.40sec
call_ot_wild call_ot_wild shadowcore_oil_blast 336463 12930 43 8.70 243 486 43.4 43.4 22.5% 0.0% 0.0% 0.0% 6.87sec 12930 299.40sec
call_ot_wild call_ot_wild steady_shot 56641 104632 349 13.60 1258 2515 67.0 67.9 22.6% 0.0% 0.0% 0.0% 4.46sec 149456 299.40sec
call_ot_wild call_ot_wild trueshot 288613 0 0 0.00 0 0 4.4 0.0 0.0% 0.0% 0.0% 0.0% 78.62sec 0 299.40sec
eagle_true_focus eagle_true_focus aimed_shot 19434 1163575 3886 50.52 3755 7522 50.5 252.1 22.8% 0.0% 0.0% 0.0% 5.92sec 1662050 299.40sec
eagle_true_focus eagle_true_focus aimed_shot_double_tap 19434 118426 396 5.10 3806 7515 0.0 25.4 22.9% 0.0% 0.0% 0.0% 0.00sec 169159 299.40sec
eagle_true_focus eagle_true_focus augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
eagle_true_focus eagle_true_focus auto_shot 75 111395 372 22.63 805 1610 113.2 112.9 22.6% 0.0% 0.0% 0.0% 2.65sec 159117 299.40sec
eagle_true_focus eagle_true_focus blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.62sec 0 299.40sec
eagle_true_focus eagle_true_focus double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 299.40sec
eagle_true_focus eagle_true_focus dreadfire_vessel 344732 41422 138 0.75 9057 18126 3.7 3.7 22.8% 0.0% 0.0% 0.0% 90.80sec 41422 299.40sec
eagle_true_focus eagle_true_focus eternal_skirmish 323889 11694 39 4.33 442 884 21.6 21.6 22.4% 0.0% 0.0% 0.0% 13.29sec 11694 299.40sec
eagle_true_focus eagle_true_focus flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
eagle_true_focus eagle_true_focus food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
eagle_true_focus eagle_true_focus kill_shot 53351 23225 78 0.86 4209 9466 4.3 4.3 22.7% 0.0% 0.0% 0.0% 13.47sec 33175 299.40sec
eagle_true_focus eagle_true_focus master_marksman ticks -269576 147225 491 104.44 282 0 298.9 522.2 0.0% 0.0% 0.0% 0.0% 1.01sec 147225 299.40sec
eagle_true_focus eagle_true_focus multishot 257620 855753 2858 88.41 1582 3162 88.4 441.2 22.6% 0.0% 0.0% 0.0% 3.38sec 1222357 299.40sec
eagle_true_focus eagle_true_focus potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 306.53sec 0 299.40sec
eagle_true_focus eagle_true_focus rapid_fire ticks -257044 286617 955 21.51 436 873 15.0 107.6 22.6% 0.0% 0.0% 0.0% 19.53sec 409404 299.40sec
eagle_true_focus eagle_true_focus shadowcore_oil_blast 336463 12861 43 8.67 243 487 43.2 43.2 22.2% 0.0% 0.0% 0.0% 6.79sec 12861 299.40sec
eagle_true_focus eagle_true_focus steady_shot 56641 93275 312 12.25 1247 2494 60.2 61.1 22.3% 0.0% 0.0% 0.0% 4.95sec 133234 299.40sec
eagle_true_focus eagle_true_focus trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 299.40sec
marksmanship marksmanship aimed_shot 19434 1056405 3528 46.50 3715 7427 46.5 232.0 22.5% 0.0% 0.0% 0.0% 6.41sec 1508969 299.40sec
marksmanship marksmanship aimed_shot_double_tap 19434 118404 395 5.08 3800 7619 0.0 25.3 22.9% 0.0% 0.0% 0.0% 0.00sec 169128 299.40sec
marksmanship marksmanship augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
marksmanship marksmanship auto_shot 75 111772 373 22.67 805 1608 113.3 113.1 22.8% 0.0% 0.0% 0.0% 2.65sec 159655 299.40sec
marksmanship marksmanship blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.60sec 0 299.40sec
marksmanship marksmanship double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.58sec 0 299.40sec
marksmanship marksmanship dreadfire_vessel 344732 41014 137 0.75 9040 18092 3.7 3.7 21.7% 0.0% 0.0% 0.0% 90.70sec 41014 299.40sec
marksmanship marksmanship eternal_skirmish 323889 11847 40 4.38 442 884 21.8 21.8 22.7% 0.0% 0.0% 0.0% 13.32sec 11847 299.40sec
marksmanship marksmanship flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
marksmanship marksmanship food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
marksmanship marksmanship kill_shot 53351 25119 84 0.93 4220 9503 4.7 4.6 22.5% 0.0% 0.0% 0.0% 13.22sec 35881 299.40sec
marksmanship marksmanship master_marksman ticks -269576 140741 469 105.28 267 0 307.8 526.4 0.0% 0.0% 0.0% 0.0% 0.98sec 140741 299.40sec
marksmanship marksmanship multishot 257620 797388 2663 81.99 1589 3180 82.0 409.1 22.6% 0.0% 0.0% 0.0% 3.64sec 1138989 299.40sec
marksmanship marksmanship potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 306.55sec 0 299.40sec
marksmanship marksmanship rapid_fire ticks -257044 308049 1027 22.96 439 878 16.0 114.8 22.7% 0.0% 0.0% 0.0% 18.84sec 440017 299.40sec
marksmanship marksmanship serpent_sting 271788 28396 95 9.29 499 998 0.0 46.3 22.8% 0.0% 0.0% 0.0% 0.00sec 245375 299.40sec
marksmanship marksmanship serpent_sting ticks -271788 216978 723 75.00 472 945 0.0 375.0 22.6% 0.0% 0.0% 0.0% 0.00sec 245375 299.40sec
marksmanship marksmanship shadowcore_oil_blast 336463 13038 44 8.78 242 484 43.8 43.8 23.0% 0.0% 0.0% 0.0% 6.73sec 13038 299.40sec
marksmanship marksmanship steady_shot 56641 107339 359 13.96 1256 2515 68.8 69.7 22.6% 0.0% 0.0% 0.0% 4.35sec 153323 299.40sec
marksmanship marksmanship trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.61sec 0 299.40sec
no_lego no_lego aimed_shot 19434 1058196 3534 46.49 3721 7436 46.5 232.0 22.6% 0.0% 0.0% 0.0% 6.38sec 1511527 299.40sec
no_lego no_lego aimed_shot_double_tap 19434 118866 397 5.11 3809 7590 0.0 25.5 22.7% 0.0% 0.0% 0.0% 0.00sec 169789 299.40sec
no_lego no_lego augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
no_lego no_lego auto_shot 75 111921 374 22.66 806 1611 113.3 113.1 22.8% 0.0% 0.0% 0.0% 2.65sec 159868 299.40sec
no_lego no_lego blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.55sec 0 299.40sec
no_lego no_lego double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.64sec 0 299.40sec
no_lego no_lego dreadfire_vessel 344732 41763 139 0.75 9054 18109 3.7 3.7 23.8% 0.0% 0.0% 0.0% 90.74sec 41763 299.40sec
no_lego no_lego eternal_skirmish 323889 11822 39 4.36 443 885 21.8 21.8 22.7% 0.0% 0.0% 0.0% 13.38sec 11822 299.40sec
no_lego no_lego flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
no_lego no_lego food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
no_lego no_lego kill_shot 53351 25204 84 0.93 4231 9499 4.7 4.6 22.6% 0.0% 0.0% 0.0% 13.00sec 36002 299.40sec
no_lego no_lego master_marksman ticks -269576 139302 464 103.26 270 0 296.6 516.3 0.0% 0.0% 0.0% 0.0% 1.02sec 139302 299.40sec
no_lego no_lego multishot 257620 796285 2660 81.85 1589 3183 81.9 408.5 22.6% 0.0% 0.0% 0.0% 3.65sec 1137414 299.40sec
no_lego no_lego potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 306.58sec 0 299.40sec
no_lego no_lego rapid_fire ticks -257044 307765 1026 22.95 439 878 16.0 114.8 22.6% 0.0% 0.0% 0.0% 18.93sec 439611 299.40sec
no_lego no_lego shadowcore_oil_blast 336463 13010 43 8.74 243 486 43.6 43.6 22.6% 0.0% 0.0% 0.0% 6.82sec 13010 299.40sec
no_lego no_lego steady_shot 56641 107559 359 13.98 1259 2518 68.9 69.8 22.5% 0.0% 0.0% 0.0% 4.34sec 153637 299.40sec
no_lego no_lego trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.56sec 0 299.40sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil aimed_shot 19434 1333079 4452 58.99 3700 7371 59.0 294.4 22.6% 0.0% 0.0% 0.0% 5.06sec 1904170 299.40sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil aimed_shot_double_tap 19434 116175 388 4.99 3810 7521 0.0 24.9 23.1% 0.0% 0.0% 0.0% 0.00sec 165945 299.40sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil auto_shot 75 111923 374 22.72 804 1608 113.6 113.4 22.8% 0.0% 0.0% 0.0% 2.64sec 159871 299.40sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.73sec 0 299.40sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.66sec 0 299.40sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil dreadfire_vessel 344732 40885 137 0.75 9032 18069 3.7 3.7 21.5% 0.0% 0.0% 0.0% 90.75sec 40885 299.40sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil eternal_skirmish 323889 11730 39 4.35 442 885 21.7 21.7 22.3% 0.0% 0.0% 0.0% 13.47sec 11730 299.40sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil kill_shot 53351 21492 72 0.80 4219 9509 4.0 4.0 22.2% 0.0% 0.0% 0.0% 15.52sec 30700 299.40sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil master_marksman ticks -269576 155124 517 104.13 298 0 300.4 520.7 0.0% 0.0% 0.0% 0.0% 1.01sec 155124 299.40sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil multishot 257620 847727 2831 81.89 1693 3383 81.9 408.6 22.6% 0.0% 0.0% 0.0% 3.66sec 1210894 299.40sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 306.55sec 0 299.40sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil rapid_fire ticks -257044 291833 973 21.75 439 878 15.0 108.7 22.7% 0.0% 0.0% 0.0% 20.06sec 416854 299.40sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil shadowcore_oil_blast 336463 12857 43 8.63 243 486 43.0 43.0 22.9% 0.0% 0.0% 0.0% 6.94sec 12857 299.40sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil steady_shot 56641 82838 277 10.77 1254 2506 52.8 53.7 22.9% 0.0% 0.0% 0.0% 5.58sec 118325 299.40sec
secrets_ot_unblinking_vigil secrets_ot_unblinking_vigil trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.75sec 0 299.40sec
serpentstalkers_trickery serpentstalkers_trickery aimed_shot 19434 1053404 3518 46.38 3712 7438 46.3 231.4 22.5% 0.0% 0.0% 0.0% 6.47sec 1504682 299.40sec
serpentstalkers_trickery serpentstalkers_trickery aimed_shot_double_tap 19434 119191 398 5.13 3795 7613 0.0 25.6 22.6% 0.0% 0.0% 0.0% 0.00sec 170252 299.40sec
serpentstalkers_trickery serpentstalkers_trickery augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
serpentstalkers_trickery serpentstalkers_trickery auto_shot 75 111594 373 22.66 805 1610 113.3 113.1 22.6% 0.0% 0.0% 0.0% 2.65sec 159401 299.40sec
serpentstalkers_trickery serpentstalkers_trickery blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.62sec 0 299.40sec
serpentstalkers_trickery serpentstalkers_trickery double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.61sec 0 299.40sec
serpentstalkers_trickery serpentstalkers_trickery dreadfire_vessel 344732 41335 138 0.75 9036 18098 3.7 3.7 22.8% 0.0% 0.0% 0.0% 90.74sec 41335 299.40sec
serpentstalkers_trickery serpentstalkers_trickery eternal_skirmish 323889 11738 39 4.35 442 884 21.7 21.7 22.5% 0.0% 0.0% 0.0% 13.29sec 11738 299.40sec
serpentstalkers_trickery serpentstalkers_trickery flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
serpentstalkers_trickery serpentstalkers_trickery food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
serpentstalkers_trickery serpentstalkers_trickery kill_shot 53351 24983 83 0.93 4220 9523 4.7 4.6 21.8% 0.0% 0.0% 0.0% 12.93sec 35685 299.40sec
serpentstalkers_trickery serpentstalkers_trickery master_marksman ticks -269576 140339 468 105.05 267 0 306.4 525.2 0.0% 0.0% 0.0% 0.0% 0.99sec 140339 299.40sec
serpentstalkers_trickery serpentstalkers_trickery multishot 257620 795559 2657 81.85 1588 3176 81.9 408.5 22.7% 0.0% 0.0% 0.0% 3.66sec 1136377 299.40sec
serpentstalkers_trickery serpentstalkers_trickery potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 306.55sec 0 299.40sec
serpentstalkers_trickery serpentstalkers_trickery rapid_fire ticks -257044 307220 1024 22.92 439 877 16.0 114.6 22.6% 0.0% 0.0% 0.0% 18.91sec 438832 299.40sec
serpentstalkers_trickery serpentstalkers_trickery serpent_sting 271788 28190 94 9.26 499 998 0.0 46.2 22.3% 0.0% 0.0% 0.0% 0.00sec 244825 299.40sec
serpentstalkers_trickery serpentstalkers_trickery serpent_sting ticks -271788 216635 722 74.84 472 944 0.0 374.2 22.7% 0.0% 0.0% 0.0% 0.00sec 244825 299.40sec
serpentstalkers_trickery serpentstalkers_trickery shadowcore_oil_blast 336463 13015 43 8.83 242 484 44.1 44.1 22.1% 0.0% 0.0% 0.0% 6.67sec 13015 299.40sec
serpentstalkers_trickery serpentstalkers_trickery steady_shot 56641 107577 359 13.99 1257 2514 68.9 69.8 22.6% 0.0% 0.0% 0.0% 4.32sec 153663 299.40sec
serpentstalkers_trickery serpentstalkers_trickery trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 299.40sec
soulforge_embers soulforge_embers aimed_shot 19434 1027959 3433 45.21 3721 7419 45.2 225.6 22.6% 0.0% 0.0% 0.0% 6.57sec 1468337 299.40sec
soulforge_embers soulforge_embers aimed_shot_double_tap 19434 117632 393 5.03 3822 7640 0.0 25.1 22.5% 0.0% 0.0% 0.0% 0.00sec 168026 299.40sec
soulforge_embers soulforge_embers augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
soulforge_embers soulforge_embers auto_shot 75 111621 373 22.65 804 1608 113.2 113.0 22.8% 0.0% 0.0% 0.0% 2.65sec 159439 299.40sec
soulforge_embers soulforge_embers blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.57sec 0 299.40sec
soulforge_embers soulforge_embers double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.66sec 0 299.40sec
soulforge_embers soulforge_embers dreadfire_vessel 344732 41438 138 0.75 9031 18066 3.7 3.7 23.2% 0.0% 0.0% 0.0% 90.74sec 41438 299.40sec
soulforge_embers soulforge_embers eternal_skirmish 323889 11645 39 4.31 442 884 21.5 21.5 22.5% 0.0% 0.0% 0.0% 13.33sec 11645 299.40sec
soulforge_embers soulforge_embers flare 1543 0 0 0.00 0 0 14.3 0.0 0.0% 0.0% 0.0% 0.0% 21.48sec 0 299.40sec
soulforge_embers soulforge_embers flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
soulforge_embers soulforge_embers food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
soulforge_embers soulforge_embers kill_shot 53351 23006 77 0.85 4221 9482 4.3 4.2 23.3% 0.0% 0.0% 0.0% 13.90sec 32862 299.40sec
soulforge_embers soulforge_embers master_marksman ticks -269576 133189 444 100.00 266 0 283.2 500.0 0.0% 0.0% 0.0% 0.0% 1.08sec 133189 299.40sec
soulforge_embers soulforge_embers multishot 257620 753285 2516 76.51 1611 3218 76.5 381.8 22.5% 0.0% 0.0% 0.0% 3.92sec 1075992 299.40sec
soulforge_embers soulforge_embers potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 306.55sec 0 299.40sec
soulforge_embers soulforge_embers rapid_fire ticks -257044 300469 1002 22.42 439 877 15.6 112.1 22.6% 0.0% 0.0% 0.0% 19.46sec 429190 299.40sec
soulforge_embers soulforge_embers shadowcore_oil_blast 336463 12918 43 8.66 243 486 43.2 43.2 22.9% 0.0% 0.0% 0.0% 6.81sec 12918 299.40sec
soulforge_embers soulforge_embers soulforge_embers ticks -336746 560124 1867 115.78 788 1578 14.3 578.9 22.7% 0.0% 0.0% 0.0% 21.48sec 560124 299.40sec
soulforge_embers soulforge_embers steady_shot 56641 89765 300 11.67 1257 2513 57.3 58.2 22.6% 0.0% 0.0% 0.0% 5.19sec 128220 299.40sec
soulforge_embers soulforge_embers tar_trap 187698 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 43.13sec 0 299.40sec
soulforge_embers soulforge_embers trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.58sec 0 299.40sec
surging_shots surging_shots aimed_shot 19434 999817 3339 44.10 3699 7434 44.1 220.1 22.6% 0.0% 0.0% 0.0% 6.80sec 1428138 299.40sec
surging_shots surging_shots aimed_shot_double_tap 19434 112140 375 4.77 3836 7682 0.0 23.8 22.8% 0.0% 0.0% 0.0% 0.00sec 160181 299.40sec
surging_shots surging_shots augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
surging_shots surging_shots auto_shot 75 104771 350 21.32 803 1606 106.7 106.4 22.6% 0.0% 0.0% 0.0% 2.82sec 149654 299.40sec
surging_shots surging_shots blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 299.40sec
surging_shots surging_shots double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.57sec 0 299.40sec
surging_shots surging_shots dreadfire_vessel 344732 41469 139 0.75 9051 18113 3.7 3.7 23.0% 0.0% 0.0% 0.0% 90.76sec 41469 299.40sec
surging_shots surging_shots eternal_skirmish 323889 11815 39 4.35 442 885 21.7 21.7 23.1% 0.0% 0.0% 0.0% 13.44sec 11815 299.40sec
surging_shots surging_shots flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
surging_shots surging_shots food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
surging_shots surging_shots kill_shot 53351 24324 81 0.90 4223 9503 4.5 4.5 23.1% 0.0% 0.0% 0.0% 13.31sec 34744 299.40sec
surging_shots surging_shots master_marksman ticks -269576 147130 490 108.44 271 0 335.1 542.2 0.0% 0.0% 0.0% 0.0% 0.90sec 147130 299.40sec
surging_shots surging_shots multishot 257620 799105 2669 83.60 1561 3121 83.6 417.2 22.7% 0.0% 0.0% 0.0% 3.58sec 1141442 299.40sec
surging_shots surging_shots potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 306.52sec 0 299.40sec
surging_shots surging_shots rapid_fire ticks -257044 506115 1687 30.00 552 1103 20.7 150.0 22.7% 0.0% 0.0% 0.0% 14.40sec 722935 299.40sec
surging_shots surging_shots shadowcore_oil_blast 336463 12973 43 8.71 243 486 43.5 43.5 22.7% 0.0% 0.0% 0.0% 6.78sec 12973 299.40sec
surging_shots surging_shots steady_shot 56641 98346 328 12.82 1255 2509 63.1 64.0 22.5% 0.0% 0.0% 0.0% 4.73sec 140477 299.40sec
surging_shots surging_shots trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.64sec 0 299.40sec
trapping_app trapping_app aimed_shot 19434 1054774 3523 46.36 3720 7437 46.3 231.3 22.6% 0.0% 0.0% 0.0% 6.46sec 1506639 299.40sec
trapping_app trapping_app aimed_shot_double_tap 19434 119560 399 5.13 3795 7655 0.0 25.6 22.6% 0.0% 0.0% 0.0% 0.00sec 170779 299.40sec
trapping_app trapping_app augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
trapping_app trapping_app auto_shot 75 111775 373 22.65 805 1611 113.2 113.0 22.8% 0.0% 0.0% 0.0% 2.65sec 159659 299.40sec
trapping_app trapping_app blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.58sec 0 299.40sec
trapping_app trapping_app double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.66sec 0 299.40sec
trapping_app trapping_app dreadfire_vessel 344732 41176 138 0.75 9048 18097 3.7 3.7 22.0% 0.0% 0.0% 0.0% 90.75sec 41176 299.40sec
trapping_app trapping_app eternal_skirmish 323889 11879 40 4.38 442 885 21.9 21.9 22.8% 0.0% 0.0% 0.0% 13.60sec 11879 299.40sec
trapping_app trapping_app flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
trapping_app trapping_app food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.40sec
trapping_app trapping_app kill_shot 53351 25422 85 0.94 4229 9543 4.7 4.7 22.7% 0.0% 0.0% 0.0% 13.24sec 36312 299.40sec
trapping_app trapping_app master_marksman ticks -269576 139341 464 103.23 270 0 297.0 516.1 0.0% 0.0% 0.0% 0.0% 1.01sec 139341 299.40sec
trapping_app trapping_app multishot 257620 795374 2657 81.83 1588 3173 81.9 408.3 22.7% 0.0% 0.0% 0.0% 3.66sec 1136113 299.40sec
trapping_app trapping_app potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 306.54sec 0 299.40sec
trapping_app trapping_app rapid_fire ticks -257044 307207 1024 22.91 439 878 16.0 114.5 22.6% 0.0% 0.0% 0.0% 18.98sec 438814 299.40sec
trapping_app trapping_app shadowcore_oil_blast 336463 13050 44 8.77 243 487 43.8 43.8 22.6% 0.0% 0.0% 0.0% 6.65sec 13050 299.40sec
trapping_app trapping_app steady_shot 56641 107971 361 13.99 1258 2516 68.9 69.8 22.9% 0.0% 0.0% 0.0% 4.31sec 154226 299.40sec
trapping_app trapping_app trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.58sec 0 299.40sec

Fluffy_Pillow : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
28562.4 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.8 0.0 0.0sec 0.0sec 51.1sec 11.99% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 147.6s

Stack Uptimes

  • Health Decade (0 - 10)_1:12.05%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 29.5sec 8.86% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 41.9s

Stack Uptimes

  • Health Decade (10 - 20)_1:8.87%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 32.3sec 10.75% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.8s

Stack Uptimes

  • Health Decade (20 - 30)_1:10.75%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 35.5sec 12.01% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:24.2s / 47.5s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.01%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 34.3sec 11.61% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:24.9s / 43.9s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.61%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 33.3sec 11.29% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.4s / 45.7s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.29%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 32.2sec 10.94% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.3s / 41.7s

Stack Uptimes

  • Health Decade (60 - 70)_1:10.94%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 30.2sec 10.24% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.1s / 41.5s

Stack Uptimes

  • Health Decade (70 - 80)_1:10.24%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 22.6sec 7.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:13.0s / 34.4s

Stack Uptimes

  • Health Decade (80 - 90)_1:7.64%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 18.2sec 4.67% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.5s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.67%
Sinful Revelation 6.6 1.6 40.8sec 32.1sec 11.1sec 24.29% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 223.9s
  • trigger_min/max:0.2s / 223.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 47.8s

Stack Uptimes

  • sinful_revelation_1:24.29%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.7 39.8sec 31.0sec 11.1sec 24.99% 0.00% 1.7 (1.7) 6.5

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 222.7s
  • trigger_min/max:0.1s / 222.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 43.7s

Stack Uptimes

  • sinful_revelation_1:24.99%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.2 1.3 43.2sec 34.6sec 10.9sec 22.46% 0.00% 1.3 (1.3) 5.9

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 254.2s
  • trigger_min/max:0.0s / 229.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 37.2s

Stack Uptimes

  • sinful_revelation_1:22.46%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.8 1.7 39.4sec 30.6sec 11.1sec 25.38% 0.00% 1.7 (1.7) 6.5

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 223.2s
  • trigger_min/max:0.1s / 223.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.7s

Stack Uptimes

  • sinful_revelation_1:25.38%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 40.6sec 31.9sec 11.1sec 24.53% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 229.1s
  • trigger_min/max:0.1s / 229.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 39.8s

Stack Uptimes

  • sinful_revelation_1:24.53%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.0 1.8 39.4sec 30.3sec 11.2sec 25.94% 0.00% 1.8 (1.8) 6.7

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 230.8s
  • trigger_min/max:0.3s / 230.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 52.4s

Stack Uptimes

  • sinful_revelation_1:25.94%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.1 1.8 38.6sec 29.9sec 11.1sec 26.52% 0.00% 1.8 (1.8) 6.8

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 200.4s
  • trigger_min/max:0.1s / 200.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.1s

Stack Uptimes

  • sinful_revelation_1:26.52%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.4sec 31.5sec 11.1sec 24.83% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 238.2s
  • trigger_min/max:0.1s / 238.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.0s

Stack Uptimes

  • sinful_revelation_1:24.83%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.2 2.0 37.7sec 28.9sec 11.2sec 27.10% 0.00% 2.0 (2.0) 6.9

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 219.8s
  • trigger_min/max:0.2s / 219.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 53.7s

Stack Uptimes

  • sinful_revelation_1:27.10%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 1017
Mean 299.40
Minimum 240.06
Maximum 359.87
Spread ( max - min ) 119.81
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
Fluffy_Pillow Damage Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 1017
Mean 30471.28
Minimum 29209.43
Maximum 31978.04
Spread ( max - min ) 2768.61
Range [ ( max - min ) / 2 * 100% ] 4.54%
Standard Deviation 429.0132
5th Percentile 29763.00
95th Percentile 31196.70
( 95th Percentile - 5th Percentile ) 1433.70
Mean Distribution
Standard Deviation 13.4527
95.00% Confidence Interval ( 30444.92 - 30497.65 )
Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 8
0.1% Error 762
0.1 Scale Factor Error with Delta=300 1572
0.05 Scale Factor Error with Delta=300 6285
0.01 Scale Factor Error with Delta=300 157118
HPS
Fluffy_Pillow Healing Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 105
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 10995152 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy2 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
13491.2 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 58.8sec 13.25% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 161.9s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.29%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.1sec 9.22% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 48.0s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.23%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 33.6sec 11.26% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 44.8s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.26%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 36.1sec 12.23% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.4s / 49.1s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.23%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 33.3sec 11.30% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:21.7s / 47.0s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.30%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 32.5sec 11.02% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.1s / 41.6s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.02%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 32.3sec 10.98% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.8s / 46.1s

Stack Uptimes

  • Health Decade (60 - 70)_1:10.98%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 28.1sec 9.51% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:17.0s / 40.3s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.51%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 20.0sec 6.79% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:11.3s / 31.6s

Stack Uptimes

  • Health Decade (80 - 90)_1:6.79%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 17.5sec 4.44% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.5s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.44%
Sinful Revelation 0.3 0.0 94.6sec 90.4sec 10.0sec 1.07% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.9s / 221.7s
  • trigger_min/max:4.7s / 221.7s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 17.1s

Stack Uptimes

  • sinful_revelation_1:1.10%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 97.8sec 85.7sec 9.9sec 1.04% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.8s / 247.3s
  • trigger_min/max:3.8s / 241.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.07%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy2 Fight Length
Count 1017
Mean 299.40
Minimum 240.06
Maximum 359.87
Spread ( max - min ) 119.81
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
enemy2 Damage Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy2 Priority Target Damage Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy2 Damage Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy2 Damage
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy2 Damage Taken Per Second
Count 1017
Mean 14408.64
Minimum 13665.42
Maximum 15207.93
Spread ( max - min ) 1542.51
Range [ ( max - min ) / 2 * 100% ] 5.35%
Standard Deviation 281.2884
5th Percentile 13947.10
95th Percentile 14878.35
( 95th Percentile - 5th Percentile ) 931.25
Mean Distribution
Standard Deviation 8.8205
95.00% Confidence Interval ( 14391.35 - 14425.93 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 15
0.1% Error 1465
0.1 Scale Factor Error with Delta=300 676
0.05 Scale Factor Error with Delta=300 2702
0.01 Scale Factor Error with Delta=300 67545
HPS
enemy2 Healing Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy2 Healing Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy2 Heal
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy2 Healing Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy2 Theck-Meloree Index
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy2Theck-Meloree Index (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy2 Max Spike Value
Count 105
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 4685904 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy3 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
13369.2 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 56.7sec 13.34% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 159.8s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.38%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.6sec 9.46% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 47.4s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.46%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 33.4sec 11.18% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 45.1s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.18%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 35.9sec 12.15% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.7s / 49.8s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.15%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 32.9sec 11.15% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:21.7s / 47.1s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.15%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 32.1sec 10.87% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.5s / 41.0s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.87%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 32.2sec 10.95% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.5s / 45.9s

Stack Uptimes

  • Health Decade (60 - 70)_1:10.95%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 28.1sec 9.49% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.5s / 40.1s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.49%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 20.2sec 6.82% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:11.4s / 31.7s

Stack Uptimes

  • Health Decade (80 - 90)_1:6.82%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 18.0sec 4.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.5s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.59%
Sinful Revelation 0.3 0.0 103.5sec 99.6sec 9.8sec 1.10% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.9s / 313.7s
  • trigger_min/max:7.4s / 313.7s
  • trigger_pct:100.00%
  • duration_min/max:1.0s / 17.4s

Stack Uptimes

  • sinful_revelation_1:1.13%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 111.0sec 104.9sec 9.7sec 1.13% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.8s / 319.7s
  • trigger_min/max:4.7s / 319.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 17.1s

Stack Uptimes

  • sinful_revelation_1:1.15%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy3 Fight Length
Count 1017
Mean 299.40
Minimum 240.06
Maximum 359.87
Spread ( max - min ) 119.81
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
enemy3 Damage Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy3 Priority Target Damage Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy3 Damage Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy3 Damage
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy3 Damage Taken Per Second
Count 1017
Mean 14264.35
Minimum 13562.48
Maximum 15071.03
Spread ( max - min ) 1508.55
Range [ ( max - min ) / 2 * 100% ] 5.29%
Standard Deviation 262.7730
5th Percentile 13832.55
95th Percentile 14705.83
( 95th Percentile - 5th Percentile ) 873.28
Mean Distribution
Standard Deviation 8.2399
95.00% Confidence Interval ( 14248.20 - 14280.50 )
Normalized 95.00% Confidence Interval ( 99.89% - 100.11% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 14
0.1% Error 1304
0.1 Scale Factor Error with Delta=300 590
0.05 Scale Factor Error with Delta=300 2358
0.01 Scale Factor Error with Delta=300 58945
HPS
enemy3 Healing Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy3 Healing Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy3 Heal
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy3 Healing Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy3 Theck-Meloree Index
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy3Theck-Meloree Index (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy3 Max Spike Value
Count 105
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 3580860 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy4 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
13283.9 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 55.9sec 12.41% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 152.0s

Stack Uptimes

  • Health Decade (0 - 10)_1:12.46%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.3sec 9.39% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 51.7s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.41%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 34.4sec 11.46% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 46.0s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.46%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 36.6sec 12.39% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.0s / 53.7s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.39%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 33.4sec 11.30% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:21.0s / 49.3s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.30%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 33.0sec 11.17% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.8s / 45.9s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.17%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 33.2sec 11.25% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.6s / 47.1s

Stack Uptimes

  • Health Decade (60 - 70)_1:11.25%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 28.0sec 9.48% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.6s / 41.5s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.48%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 19.4sec 6.57% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:11.1s / 31.6s

Stack Uptimes

  • Health Decade (80 - 90)_1:6.57%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 18.0sec 4.60% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.6s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.60%
Sinful Revelation 0.3 0.0 87.9sec 75.8sec 10.1sec 1.18% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.5s / 234.2s
  • trigger_min/max:2.4s / 234.2s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 24.9s

Stack Uptimes

  • sinful_revelation_1:1.23%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 121.9sec 104.2sec 10.0sec 1.12% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.3s / 263.5s
  • trigger_min/max:1.9s / 263.5s
  • trigger_pct:100.00%
  • duration_min/max:1.1s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.15%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy4 Fight Length
Count 1017
Mean 299.40
Minimum 240.06
Maximum 359.87
Spread ( max - min ) 119.81
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
enemy4 Damage Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy4 Priority Target Damage Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy4 Damage Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy4 Damage
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy4 Damage Taken Per Second
Count 1017
Mean 14072.24
Minimum 13146.55
Maximum 14970.35
Spread ( max - min ) 1823.79
Range [ ( max - min ) / 2 * 100% ] 6.48%
Standard Deviation 287.6315
5th Percentile 13617.88
95th Percentile 14561.29
( 95th Percentile - 5th Percentile ) 943.41
Mean Distribution
Standard Deviation 9.0194
95.00% Confidence Interval ( 14054.56 - 14089.92 )
Normalized 95.00% Confidence Interval ( 99.87% - 100.13% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 17
0.1% Error 1605
0.1 Scale Factor Error with Delta=300 707
0.05 Scale Factor Error with Delta=300 2825
0.01 Scale Factor Error with Delta=300 70625
HPS
enemy4 Healing Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy4 Healing Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy4 Heal
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy4 Healing Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy4 Theck-Meloree Index
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy4Theck-Meloree Index (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy4 Max Spike Value
Count 105
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 4697844 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy4"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy5 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
13344.6 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 57.5sec 12.80% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 162.7s

Stack Uptimes

  • Health Decade (0 - 10)_1:12.83%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.1sec 9.26% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 50.3s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.27%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 34.1sec 11.32% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 44.3s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.32%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 36.3sec 12.30% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.8s / 49.7s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.30%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 33.1sec 11.21% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:21.6s / 49.7s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.21%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 32.7sec 11.08% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.5s / 41.1s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.08%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 32.9sec 11.17% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.1s / 47.7s

Stack Uptimes

  • Health Decade (60 - 70)_1:11.17%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 28.0sec 9.49% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:16.8s / 42.5s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.49%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 19.9sec 6.75% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:11.6s / 31.7s

Stack Uptimes

  • Health Decade (80 - 90)_1:6.75%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 18.0sec 4.61% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.6s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.61%
Sinful Revelation 6.1 1.3 44.3sec 35.1sec 10.9sec 22.14% 0.00% 1.3 (1.3) 5.8

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 283.8s
  • trigger_min/max:0.0s / 283.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.6s

Stack Uptimes

  • sinful_revelation_1:22.14%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.7 42.5sec 32.7sec 11.1sec 24.16% 0.00% 1.7 (1.7) 6.3

Buff Details

  • buff initial source:eagle_true_focus
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 269.0s
  • trigger_min/max:0.1s / 260.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.0s

Stack Uptimes

  • sinful_revelation_1:24.16%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.1 1.9 38.7sec 29.6sec 11.2sec 26.58% 0.00% 1.9 (1.9) 6.9

Buff Details

  • buff initial source:secrets_ot_unblinking_vigil
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 229.3s
  • trigger_min/max:0.0s / 229.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 47.8s

Stack Uptimes

  • sinful_revelation_1:26.58%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.6 42.3sec 32.7sec 11.1sec 24.08% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:surging_shots
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 235.6s
  • trigger_min/max:0.0s / 233.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 40.9s

Stack Uptimes

  • sinful_revelation_1:24.08%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.3 44.5sec 35.5sec 10.9sec 22.22% 0.00% 1.3 (1.3) 5.9

Buff Details

  • buff initial source:serpentstalkers_trickery
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 262.9s
  • trigger_min/max:0.1s / 262.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.1s

Stack Uptimes

  • sinful_revelation_1:22.22%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.3 1.5 42.6sec 33.6sec 11.0sec 23.20% 0.00% 1.5 (1.5) 6.1

Buff Details

  • buff initial source:call_ot_wild
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 322.5s
  • trigger_min/max:0.1s / 321.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 35.6s

Stack Uptimes

  • sinful_revelation_1:23.20%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.4 44.3sec 34.8sec 11.0sec 22.55% 0.00% 1.4 (1.4) 5.9

Buff Details

  • buff initial source:trapping_app
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 251.5s
  • trigger_min/max:0.1s / 251.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 38.6s

Stack Uptimes

  • sinful_revelation_1:22.55%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 41.0sec 31.9sec 11.1sec 24.35% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:soulforge_embers
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 213.3s
  • trigger_min/max:0.0s / 213.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 49.8s

Stack Uptimes

  • sinful_revelation_1:24.35%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.2 1.4 44.1sec 34.9sec 11.0sec 22.64% 0.00% 1.4 (1.4) 5.9

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 319.8s
  • trigger_min/max:0.1s / 316.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 39.2s

Stack Uptimes

  • sinful_revelation_1:22.64%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy5 Fight Length
Count 1017
Mean 299.40
Minimum 240.06
Maximum 359.87
Spread ( max - min ) 119.81
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
enemy5 Damage Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy5 Priority Target Damage Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy5 Damage Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy5 Damage
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy5 Damage Taken Per Second
Count 1017
Mean 14196.46
Minimum 13313.68
Maximum 14952.47
Spread ( max - min ) 1638.79
Range [ ( max - min ) / 2 * 100% ] 5.77%
Standard Deviation 280.4848
5th Percentile 13740.76
95th Percentile 14670.57
( 95th Percentile - 5th Percentile ) 929.81
Mean Distribution
Standard Deviation 8.7953
95.00% Confidence Interval ( 14179.22 - 14213.69 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 15
0.1% Error 1500
0.1 Scale Factor Error with Delta=300 672
0.05 Scale Factor Error with Delta=300 2687
0.01 Scale Factor Error with Delta=300 67159
HPS
enemy5 Healing Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy5 Healing Per Second (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy5 Heal
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy5 Healing Taken Per Second
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy5 Theck-Meloree Index
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy5Theck-Meloree Index (Effective)
Count 1017
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy5 Max Spike Value
Count 105
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 3871816 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy5"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.